FIFA 20 Patch: Title Update #4 – now available on all platforms, with Career Mode finally getting an update

Career Mode finally fixed, with EA resolving common issues such as opponents fielding weak lineups.


FIFA 20’s lastest patch has been released and, boy, it’s a biggie.

Pitch Notes dropped today, detailing how Title Update #4 brings updates across all FIFA 20 game modes, including a long-awaited Career Mode update.

The new patch initially launched on PC, but is has since dropped across all platforms. After the rather insignificant Title Update #3, this new patch was always going to be substantial, so strap in and get ready for an information overload.

NOW WATCH BELOW: Hashtag Harry takes on the RealSport team in the hardest FIFA 20 Challenge you’ll see!

Gameplay

Made a number of changes to Legendary AI Difficulty with the goal of making it more challenging:

  • Improved CPU defesive skill including, marking a player that is strafe dribbling and applying a defensive pressure to opponent.
  • Improved CPU passing logic, resulting in better passing target selection and less offside passes.
  • Improved CPU use of free kick mechanic.
  • Improved CPU use of skill moves, including performing step overs and fake shots at the appropriate time.
  • Improved CPU attacking, including more precise dribbling and increased likelihood of executing green timed shot.

Changes to skill moves:

  • Increased the responsiveness of the Body Feint Skill Move when performing it while standing still.
  • The Advanced Rainbow can now only be performed by 5 Star Skill Move players.
  • The Ball Roll into Heel Chop Skill Move combination will now require the player to have 4 Star Skill Moves.
  • Players will now be able to use the new Heel Chop Turn Skill Move combo in combination with other Skill Moves, such as a Ball Roll.
  • Increased the likelihood that error will impact multiple Fake Shots chained while sprinting, specifically when they’re chained at a 45 degree angle in either direction.
  • Reduced exit speed when performing the Drag Back Skill Move at a 180 degree angle.

Addressed the Following issues:

The following patch updates are issues and bugs that were brought to EA’s attention and have now been rectified.

Goalkeeping

  • Increased the likelihood that a goalkeeper will gather the ball after performing a slide into a ball carriers’ feet.
  • Sometimes the goalkeeper attempted a diving save in situations that did not warrant it.
  • Some situations where goalkeepers were incorrectly rushing out of the box in order to get to the ball but then deciding to go back to their goal.
  • Goalkeepers were sometimes having the ball knocked out of their hands due to contact from a teammate.
  • When a goalkeeper was throwing the ball to a player, sometimes an unintended player would get selected by Player Switching and would then need to chase after the ball.
  • When in a contested situation, goalkeepers will be less likely to be impacted by physical contact between them and other players.
  • Goalkeepers were performing incorrect animations in some situations when attempting to react to a headed ball that was directed toward the ground.
  • When playing locked to the goalkeeper, such as in Pro Clubs, sometimes the keeper would be incorrectly facing away from the ball.
  • When playing locked to the goalkeeper, such as in Pro Clubs, sometimes the keeper would be incorrectly facing away from the ball.
  • When playing locked to the goalkeeper, such as in Pro Clubs, sometimes the keeper would be incorrectly facing away from the ball

Passing

  • Sometimes it was taking too long for the user controlled player to perform a shot or pass following the user’s input.
  • Rarely, in situations where an opposing player was very close to the user controlled player, attempting to make a pass would not register.

Dribbling

  • Some situations where it was taking too long to register a player as being in control of the ball.
  • Some situations where the animation of a player taking control of the ball would result in the ball being directed slightly differently than the user’s directional input.
  • Improved some situations where the incorrect animation was occurring when a player approached the ball in an attempt to control it.
  • Players were taking too long to retake control of the ball following a Let Ball Run action.
  • Players were sometimes losing control of the ball when a first time pass or shot got cancelled or interrupted.

READ MORE: Who wins the next 15 Ballon d’Ors on Career Mode

Skill Moves

  • Doing a Rainbow Flick followed by a Chip Shot attempt will no longer result in the player performing a 180 degree turn after they regain control of the ball.
  • Sometimes when performing a Ball Roll Skill Move, the ball would unintentionally make contact with the player’s foot and the player would lose control of the ball.
  • When attempting to perform a Drag Back, the player was sometimes performing a 180 degree dribble turn instead.
  • Sometimes players were losing control of the ball in the middle of performing a Skill Move.

Shooting/Attacking

  • Some instances of incorrect offside calls where the player that was called offside was not actually involved in the play.
  • Players were sometimes taking too long to perform a shot after performing a knock on dribble.
  • After a strong challenge, the user controlled player would sometimes visually react, causing them to not be able to take part in the play until that reaction had ended.
  • Players were sometimes running over the ball after pressing the Shoot Button, and had to go back to control it before taking a shot.
  • Players could sometimes jump higher than their Jumping Attribute should have allowed.
  • When taking an Early/Red Timed Finishing shot, the ball speed of the shot was sometimes too high.
  • Rarely, following a free kick, the free kick taker would freeze in place.
  • Players with the Set Play Specialist Trait were having their aiming reticule move slower than player’s without this trait.

Positioning

  • When playing with 4-3-2-1, one of the attacking players would be incorrectly positioned at a corner flag during a kick-off.
  • When playing locked to the goalkeeper, such as in Pro Clubs, sometimes the keeper would be incorrectly facing away from the ball.
  • Some situations where the player was approaching the ball, in an effort to take control of it, and was facing in an incorrect direction.

READ MORE: FIFA 20 Complete Skill Moves Guide

Career Mode Update

Career Mode has faced a difficult start to FIFA 20, with so many bugs being reported that the game mode had it’s own Twitter trend, #FixCareerMode. Well, FIFA gamers everywhere will be happy to hear that Title Update #4 brings a patch to the popular offline footie simulator.

Changes to Career Mode

  • Added Goal Difference to the Standings screen.
  • Adjusted the default goal updates audio selection in some situations.

Career Mode issues addressed

Below you will find that many of the issues gamers have been complaining about have now been resolved.

General

  • Shortcut to Inbox was not correctly displaying on Press Conference days.
  • Recently signed youth players were requesting playtime too often.
  • Various issues related to News articles.
  • Various text issues impacting Liga 1.

Gameplay

  • Sometimes opposing AI controlled teams were fielding weaker lineups in inappropriate situations.
  • Indicator that shows which team is controlled by the player was missing from some screens.

READ MORE: Best Young Defensive Midfielders in FIFA 20 Career Mode

Tournaments

  • Situation where the UEFA Champions League and UEFA Europa League wouldn’t take place during the season.
  • The Carabao Cup was incorrectly going to extra time in the Semi-Finals instead of directly to penalty kicks.
  • Corrected some issues with which teams were qualifying for various stages of the UEFA Champions League and UEFA Europa League.

Manager Specific

  • Managers were sometimes getting fired despite having very good records.
  • Various fixes to the questions being asked in press conferences.

Transfer Market

  • Transfers that included both a transfer fee and a player exchange do not reflect the player exchange in the associated Transfer News.
  • There was no email notification of receiving Sell-On Clause revenue.
  • The Transactions screen was not properly reflecting the amount that was paid out from a Sell-On Fee following the transfer of an applicable player.

READ MORE: FIFA 20 Career Mode Contract Expiry Signings 2020

Ultimate Team Update

FIFA 20’s most popular game mode has also experienced a patch update.

Changes to Ultimate Team

  • If a player has unclaimed Group or Season Objective rewards after the related Group or Season expires, they will now need to be manually claimed via a tile within the FUT HUB.
  • Updated the team selection used for Offline Draft.
  • When playing on Ultimate difficulty against an AI controlled team, their overall rating will now display as ULT when viewed in the Pause Menu.
  • Save Technique has been removed from the Player Bio screen as this concept no longer exists in FIFA 20.
  • Updates to some front end visuals.
  • When attempting to submit a Squad Building Challenge, which contains players from one or more of your Squads, you will now see the specific items impacted as part of the submission confirmation flow.

Ultimate Team issues addressed

The following Ultimate Team issues listed have been resolved as part of the Title Update #4 patch.

General

  • Searching for Club Items on the Customize tab of the Squad Screen would sometimes display a player’s name instead of the proper Club Item.
  • Stability issue seen in some situations after downloading a FUT Squad Update.
  • Overlay incorrectly referred to a manager as a player after purchasing a Manager Item from the FUT Transfer Market.
  • Visual issue when highlighting a Rare Item on the Club Tab of the Squad Screen.
  • Visual issue when highlighting an ICON Item on the Club Tab of the Squad Screen.
  • When changing Ball Items in the Customize tab of the Squad Screen, the images of the balls sometimes overlapped.
  • The Abuse Reporting overlay, when accessed in FUT Friendlies Couch Play, was incorrectly listing some options twice.
  • The indicator on the Store was not correctly showing how many packs were in a player’s My Packs section after claiming rewards that contained multiple packs of the same type.
  • The Verification Required overlay was missing the appropriate button callouts.
  • Stability issue rarely impacting players after they complete the Verification Required overlay.

Division Rivals

  • The Weekly Score thresholds for each Rank within a Rivals Division now correctly shows in game.
  • During the post-match flow following a Rival’s match, a player’s Skill Rating was incorrectly labelled as their Weekly Score.

READ MORE: Best Young CBs to sign FIFA 20 Career Mode

Gameplay

  • Player’s were not being properly impacted by their Fitness level when playing a match.
  • It was possible to end up in a FUT Online match where the CPU AI was controlling your team.
    Your default difficulty setting should no longer update based on the difficulty you select in a Squad Battles match.
  • When changing players via the Team Management screen in the Pause Menu, it would appear, based on the player names, that the changes were not actually taking place.
  • When making changes to your subs or reserves, with Multi-Swap active, the chalkboard dots were moving around.

Seasons

  • Sometimes the player would see an incorrect value for their total earned Season Objective XP.
  • The Season Objective widget would rarely not display on the screen.
  • Backing out of a Take Me There link to the Season Objective HUB could result in a player seeing an Objective Group as undefined.
  • Debug text present after claiming some Season Objective rewards.

Squad Battles

  • The Battle Score thresholds for each Rank within Squad Battles now correctly shows in game.
  • Players were not seeing their FUT Coin balance update correctly after selecting their Squad Battles rewards until they logged out and back into FUT.
  • Visual overlap between some assets on the Squad Battles tile when you had rewards waiting to be claimed.

Objectives

  • Objectives related to in-game actions were not being displayed in the Pause Menu when selecting the Gameplay Objectives tile.

Champions

  • Multiple instances where a Champions Channel replay would desync.
  • Sometimes, when attempting to view a Champions Channel replay, you would be taken to a black screen.
  • Adboards for FUT Champions were present in Friendlies matches.

READ MORE: Ruud Gullit’s FUT card costs more than a Chelsea season ticket!


Phil Pangalos

Phil is a life-long gamer, an avid fan of England rugby and a suffering Arsenal supporter. After completing his M.Sc. in Digital Marketing he worked as a social media manager at a startup for a year. Nowadays you can find him writing about FIFA and other games in the RealSport office.

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