UPDATE LoL 11.21 is Live, Patch Notes, New Dragomancers Skins are here.

League of Legends 11.21 is live. Dragomancers Skins and significant balance changes are finally here!

Here's everything you need to know about LoL 11.21 - from its massive patch notes to its new skins and more.

LoL 11.21 Release Time

The next League of Legends update servers maintenance is finished. Players can explore the new content.

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LoL 11.21 Dragonmancer skins
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DRAGON AGE: LoL 11.21 introduces more new Dragon skins to League of Legends

LoL 11.21 Patch Notes

League of Legends update 11.21 brings some massive balance changes to Summoner's Rift, including some changes players have been lobbying for months - changes like nerfs for Conqueror, Goredrinker, Stridebreaker, and more.

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LoL 11.21 patch note highlights
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THE HIGHLIGHTS: LoL 11.21 is filled with massive changes in its patch notes

Read over the full patch notes below:

Champions

11 Champions will be receiving buffs and nerfs in LoL 11.21.

Akshan

  • E damage per shot 30-110 ⇒ 30-90
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Graves

  • E armor 6-18 ⇒ 4-16

Jinx

  • Passive total attack speed 15% ⇒ 25%
  • E cast range 900-925
  • R cooldown 90-60s ⇒ 75-55s
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Karthus

  • E mana refund 10-48 ⇒ 15-55

Lux

  • Attack speed per level 1% ⇒ 2%
  • Passive mark duration extends if a basic attack is in flight or R is being cast
  • E damage 60-260 (+65% ability power) ⇒ 70-270 (+70% ability power)
  • R cooldown 80-the 40s ⇒ 60-40s
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Miss Fortune

  • Base mana 325.84 ⇒ 300
  • W mana cost 30 ⇒ 45

Quinn

  • W bonus attack speed 20-80% ⇒ 20-60%
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Sion

  • W shield ratio 8-12% max health ⇒ 11-15% max health

Teemo

  • Q cooldown 8s ⇒ 7s, blind duration 1.5-2.5s ⇒ 2-3s, missile speed 1500 ⇒ 2500
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Viego

  • Q total attack damage ratio 60% ⇒ 70%
  • W self-slow 15% ⇒ 10%
  • R crit ratio 75% ⇒ 100%
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Xayah

  • Move speed 325 ⇒ 330
  • Q cooldown 10-6 ⇒ 10-4

READ MORE: LoL Harrowing 2021: Start Date, Bewitching Skins, Game Modes & more

Items

Perhaps the most critical changes in the LoL 11.21 patch notes - these items nerfs and buffs will do wonders for getting game balance back in line, primarily based around Bruisers.

Goredrinker

  • Removed: 150% base health regen
  • Removed: Spite passive
  • New: 8% Omnivamp
  • Thirsting Slash active damage 100% attack damage ⇒ 175% base attack damage
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Stridebreaker

  • Attack damage 45 ⇒ 50
  • Halting Slash active damage 100% attack damage ⇒ 175% base attack damage

Runes

Conqueror

  • Adaptive per stack 2-5 ⇒ 2-4
  • Buff duration 6s ⇒ 4s
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Guardian

  • Shield 70-150 ⇒ 50-130

Ingenious Hunter

  • Base item haste 10 ⇒ 20
  • Item haste per stack 5 ⇒ 6
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Health Shard

  • Health 15-90 ⇒ 15-140

Ravenous Hunter

  • Omnivamp per stack 1.5% ⇒ 1.2%