The first day of the Modern Warfare Beta has come to a close and the COD community is already putting forward their initial thoughts on the good the bad and the ugly.
The RealSport team dives into their first opinions of the Modern Warfare Beta!
The Modern Warfare Multiplayer Beta has two options at this current moment in time which are:
- Quick Play
Quick Play comprises a rotation of selected game modes and map types. These are Team Death Match (TDM), and two variants of Domination. One is 6v6, and the other is 10v10.
Headquarters – Capture and hold the headquarters to earn points for your team.
Having spent our time between both options available, we believe that as the weekend comes around, more modes and options to play in different playlists will become available.
However, both TDM and Domination are very enjoyable. TDM has the requirement of 100 kills across the whole team to win the game; in the more recent COD’s, 100 kills to win is becoming the standard TDM score to win rather than 75.
Domination requires team work. If you are a solo player playing against a team who are communicating, it will be very difficult to win. Hop on with some friends to have the best chance of winning!
Maintaining two flag captures throughout the whole game consistently can be a difficult task, but is a lot of fun to work towards with a team.
Let us know what game modes you are looking forward to play! The RealSport team cannot wait for SnD to be introduced.
Infinity Ward had announced that the Nuke was returning to the Modern Warfare franchise, however, gaining one was no easy task (25 kills without dying).
Call of Duty pro Optic Karma managed to secure himself a Nuke on stream in his first ever game playing Modern Warfare… wow, that takes some skill!
This brings back some good memories from playing MW2, where tactical nukes were an amazing feat for any player. It's evident he was hyped, after ending the match early on 160 points out of a possible 200 on Domination Azhir Cave.
At this moment in time only three maps are available:
- Hackney Yard
- Azhir Cave
- Grazna Raid
After getting to know each of the maps, you start to learn where you should run and where you shouldn't.
Azhir Cave, of course consists of a Cave. However, unless you have a death wish or you are amongst the better players of the game, I would not go inside but would rather cover the many entrances and exits.
Both SMG's, Shotguns and AR's are viable on this map, although there are a couple longer lines of sight a Sniper is not best suited to this map.
Hackney Yard, is a favourite map so far on MW. Although, can become frustrating with all the spots for campers to sit in. On Domination specifically, capturing the B flag is a must to win the game.
This map caters to all gun types available so far.
Grazna Raid is one where map knowledge is key with many routes and spots to take and sit in to gain a competitive advantage over your opposition.
Grazna Raid, in our opinion has a very frustrating portion of the map which is very out of place in context to the rest of it. This is the part where it is very open and long range with almost barn-like buildings along the way.
We here at RealSport would suggest staying clear unless you have an AR or Sniper Rifle.
To edit loadouts you have to be level 4. Getting to this level can be a frustrating process if you are playing against players who already have there's and have built there own classes already.
We suggest that using the AUG class is your best option for all three maps at this moment in time.
Moreover, if you have a good reaction time and accuracy the FR 5.56 (FAMAS) could be the weapon you gain success with until level four.
Once level four, the MP5 and the M4A1 are great guns to use which are both unlocked at low levels!
The amount of customisation available is a great new addition to the game (Gunsmith).
Four Killstreaks are available to us throughout the 10 levels that can be unlocked so far.
- Personal Radar
- Cruise Missile
- Chopper Gunner
Our suggestion is to run Personal Radar, UAV and Chopper Gunner.
With the loss of the Mini map in this years Call of Duty, players need as much UAV as they can get to see where the enemy is on the map. Not only will it help you but also your team... giving yourself a better chance of winning.
The Cruise missile can gain you approximately one kill whilst being used and if you are lucky more. However, it's frankly pointless at this moment in time.
The Chopper Gunner brings back good feelings on how Killstreaks should be... powerful!
Let us know what your thoughts are on the Beta so far!
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