LoL Season 13 - Zeri Buffs coming to combat falling win rate

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League of Legends Zeri Buffs

League of Legends Season 12 brought on several innovative and new champions. One of them, Zeri, not only was the first to be released but also proved to be the most problematic.

In response to that, the developers at Riot Games nerfed her numerous times plummeting her win rate. Now the developers are looking to prop her back up in Season 13.

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Zeri Buffs coming for Season 13 to combat her falling win rate

The Spark of Zaun was an absolute menace upon release. Her high damage, extraordinary movement, and extremely good scaling made it impossible to stop the ADC when she got going. Noticing her power, Riot gave her nerfs... several of them.

Zeri Season 13 Buffs
Credit: Riot Games
ELECTRIFYING: The Spark of Zaun receives a jolt in Season 13

As patches went live in League of Legends Season 12, Zeri received more and more changes, until the LoL 12.16 update hit. Unlike the nerfs she had received up to that point, seemingly the ones in that mid-season patch finished her off. Since then, the ADC's win rate has been steadily falling, making its approach to 40% win rate as of Season 13's start according to lolalytics.

Noticing her steep decline, Riot is handing the marksman a complete overhaul to start Season 13.

"Zeri with 900 range, an infinite ult, and high damage had almost zero weaknesses in coordinated play,” stated Riot developer TheTruexy. "[We are] making her be in threat range more and commit her E to have her zippy payoffs and carry moments.”

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She will be undergoing extensive changes from top to bottom, particularly giving her more tankiness and damage while making her more vulnerable due to the shorter range.

READ MORE: League of Legends Season 13 - All New and Returning Items

Zeri Season 13 buffs

Here's what the numbers are looking like for Zeri's buffs in Season 13.

Base Stats

  • Move speed: 325 ⇒ 330
  • Attack damage: 50 ⇒ 53
  • Armor: 20 ⇒ 24
  • Health: 600 ⇒ 630
  • Attack speed: 0.568 ⇒ 0.625
  • Health per level: 109 ⇒ 115

Passive - Living Battery

  • Gotta Zip shield bonus: 10% multiplicative move speed ⇒ 10% move speed
  • Duration: 3 seconds ⇒ 2 seconds

Q - Burst Fire

  • Fully charged right-click damage: 90-200 (+90% AP)(+1-15% target max health) ⇒ 90-200 (+110% AP)(+1-15% target max health)
  • Range: 825 ⇒ 750
  • Excess attack speed to attack damage ratio: 60% ⇒ 70%
  • Base damage: 8/11/14/17/20 ⇒ 15/18/21/24/27
  • Attack damage ratio: 100/105/110/115/120% ⇒ 104/108/112/116/120%
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W - Ultrashock Laser

  • Damage type: Magic ⇒ Physical
  • Damage: 20/55/90/125/160 (+100% AD)(+40% AP) ⇒ 20/60/100/140/180 (+130% AD)
  • Cast time: 2.5x attack time ⇒ 0.55-0.3 seconds (based on attack speed)
  • Missile speed: 2200 ⇒ 2500
  • Beam cast time: 0.75 seconds ⇒ 0.85 seconds
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E - Spark Surge

  • Mana: 80 ⇒ 90/85/80/75/70
  • Cooldown: 24/22.5/21/19.5/18 seconds ⇒ 22/21/20/19/18 seconds
  • [NEW] For 5 seconds, Zeri’s Burst Fire does additional magic damage to the first enemy hit and pierces targets
    • Bonus magic damage: 20/22/24/26/28 (+20% AP)(+12% bAD)
  • [NEW] Now deals up to 65% bonus damage based on critical strike chance
  • Pierce damage falloff: 60/70/80/90/100% ⇒ 80/85/90/95/100%
  • Ability and attack damage reduces the cooldown of Spark Surge by 0.5 seconds (1.5 seconds for critical strikes)
  • Reveal range through walls: 850 ⇒ 1500

R: Lightning Crash

  • [REMOVED] Bonus magic damage
  • Chain Lightning range: 450 ⇒ 650
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  • On-cast magic damage: 150/250/350 (+80% AP)(+80% bAD) ⇒ 175/275/375 (+110% AP)(+100% bAD)
  • If Lightning Crash hits at least one champion, Zeri gains 10% move speed, 30% attack speed, and chain shots for 5 seconds. Hitting champions refreshes this buff by 1.5 seconds, up to 5 seconds total.
  • Hitting champions grants Zeri 1 stack (3 per critical strike) of Overcharge for 1.5 seconds. Zeri gains 0.5% move speed for each stack of Overcharge, stacking infinitely.

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