WWE 2K22 Update 1.10 Patch Notes are out just over a week after the last update, and this time they've dropped a quick hotfix.
We've got the full WWE 2K22 Update 1.10 Patch Notes and details on what they've addressed this time.
WWE 2K22 Update 1.10 Patch Notes for April 27
WWE 2K22 Update 1.10 has now arrived on all platforms just eight days following the release of Update 1.09.
While WWE 2K22 Update 1.09 was full of major bug fixes and even introduced some new features to MyGM as well as the NXT 2.0 arena, this patch is much simpler.
This hotfix for WWE 2K22 brings it to Version 1.10 on PS4, Version 1.010 on PS5, and Version 22.214.171.124 on Xbox Series X|S.
While the Xbox Series X|S download clocks in at just 660 MB, it's a hair larger at 1.119 GB on PS5, but both show that there weren't a massive amount of changes this time.
The WWE 2K22 Update 1.10 Patch Notes likely won't even be posted to their official website, or may not be for some time.
In a tweet by WWE Games announcing the hotfix, they provided the following WWE 2K22 Update 1.10 Patch Notes:
- This update consists of continued improvements to the stability of the game when downloading multiple Superstars from Community Creations.
That's all there is to it, but this will hopefully bring some much-needed relief for players and creators who have struggled with Community Creations since launch.
Hotfix restricts what modders can do on PC
While it's not a problem that will affect the vast majority of users, WWE 2K22 Update 1.10 also seems to have gotten in the way of modders on PC.
WWE 2K22 mods have consistently been a source of great content, as modders have been able to push the game further than Community Creations is capable of.
This has included building arenas the current game can't support and high quality character models that are even cleaner than what could be made and uploaded to Community Creations.
According to Status, one of the most well-known WWE 2K22 modders, the hotfix on PC required a full 27 GB to install and will "prevent external modded characters to be added."
Based on his follow-up tweet, this appears to be a specific fix affecting models taken from WWE 2K20 or WWE 2K19 that modders have been able to import into WWE 2K22.
Again, this is mod-specific and won't affect most players or Community Creations, but it's likely a frustrating development for modders who now have ongoing projects hitting a roadblock.