Xbox Project Scarlett is the codename for Microsoft’s upcoming console, but we have no idea why it needs this name when it’s development is one of the industry’s worst kept secrets.
As Microsoft teases Project Scarlett, we’re starting to make sense of the next-gen console, separating the facts from fiction.
The main focus of the console will be faster loading times, unrivalled graphics and user convenience, amongst a host of other important changes.
Gamers can expect to see the Xbox Project Scarlett console launch sometime between October and December 2020, in the ‘holiday’ window of 2020.
It shares the exact same rumoured launch date window as that of Sony’s PlayStation 5.
Microsoft confirmed that the next-generation console will be four times more powerful than the Xbox One X, and provides four times better performance than the current generation in terms of load times.
As for the actual Xbox Project Scarlett specs, we have been promised 120 FPS, 8K, and ray tracing supported by dedicated hardware.
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In fact, one Microsoft employee promised “frame rates we’ve never seen before,” though that’s surely not accounting for modern PC hardware.
As for 8K and 120 FPS, they make great headlines, but the reality is that you’d have to be running an extremely basic game on the most powerful of PC hardware to approach anything like those numbers, let alone simultaneously.
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