Overwatch 2 Orisa Rework: New Abilities Revealed


As we inch closer and closer to Overwatch 2's PvP beta release, Blizzard Entertainment has revealed the upcoming changes for Orisa.

The tank that usually plants on a specific spot is getting revised. She'll look to brawl more, taking on toe-to-toe engagements, putting her more in tune with how Overwatch will change with its sequel.

Here's what the Orisa rework is looking like.

Orisa rework shakes up her role

Orisa has always been known as the tank that is not afraid to just pick a spot and defend it. This would allow for more stalwart defenses and creative offensive attacks. However, now she'll be throwing that all away in favor of a more brawler type of tank, looking to engage and hold her own in team fights.

New Changes

To start off, Orisa's health and armor are being increased in order for her to be able to take more head-on fights. Her primary fire, which is a projectile that does more damage the closer she is to enemies, will no longer have ammo. Instead, it'll build up heat that only decreases when the weapon stops being fired. If it does overheat, the weapon will be unusable for three seconds.

Overwatch 2 Orisa Rework: New Abilities Revealed - Orisa
expand image
Credit: Blizzard Entertainment
SPEARHEADER: Orisa is now unafraid to lead the charge

“We want Orisa to push and engage enemies more,” said Senior Hero Designer Brandon Brennan. “Her gun encourages her to get close to enemies and play more forward in Overwatch 2."

To go alongside it, her secondary fire has now been changed. Instead of her Halt! now it's a javelin, called Energy Javelin. It's a skill shot projectile that impacts the first enemy in its path, stunning and knocking them back.

Following that will be another new ability, Javelin Spin. The ability enables Orisa to spin a javelin that destroys incoming projectiles, increases forward movement speed, and damage enemies while pushing them back. This will help her engage and get into fights more consistently.

Overwatch 2 Orisa Rework: New Abilities Revealed - Orisa
expand image
Credit: Blizzard Entertainment
FEARLESS: Orisa throws away the shield in favor a javelin

This brings us to her Fortify, which although is the only ability to remain from the rework, will help with part of her new kit. It'll make it so Orisa generates less heat for her primary weapon, additionally, it'll provide her 125 extra health.

Lastly, her new ultimate, Terra Surge, really is the cherry on top of the new look Orisa. The ability fortifies Orisa and pulls in nearby enemies while charging up an area-of-effect attack. It's similar to Zarya's ultimate but won't keep her enemies in place. This provides a strong form of engage for the tank hero.

New Abilities

Here's what the official ability descriptions for Orisa's rework look like.

Augmented Fusion Driver

  • Now rapidly fires large projectiles. Projectiles start large and shrink down.
  • Uses a heat mechanic instead of ammo/reload.

Energy Javelin

  • Launch your javelin at an enemy to stun and knock them back. More effective if the enemy hits a wall.

Fortify

  • Now also gains 125 temporary health.
  • Now also slowed by 20% while active.
  • Reduces heat generated from firing by 50% while active.

Javelin Spin

  • Spin your javelin to destroy projectiles, push enemies, and increase forward speed.

Terra Surge

  • Sweep in enemies and anchor down, gaining the effects of Fortify and charging up a surge of damage. Use Primary Fire to unleash the surge early.

READ MORE: Overwatch 2 Doomfist Rework: New Role & Abilities Revealed

This Article's Topics

Explore new topics and discover content that's right for you!

OverwatchMore