Madden 22 is going to be packed to the brim with new features, especially for players on next gen consoles.
With the release date just over a month away, here's everything you need to know about Madden 22 new features coming to this year's game.
Latest - Top 5 Home Field Advantages
One of the most exciting new features headed to Madden 22 is Dynamic Gameday, and along with it comes the new unique Home Field Advantage mechanic.
Every single NFL team has been given their own unique Home Field Advantage that can be activated with enough momentum is earned during a home game, and we've outlined every single team's bonus here.
On top of that, now that we've gotten to try some of them out and consider how they'll effect gameplay, we picked our top five Home Field Advantages coming to Madden 22.
Madden 22 New Features
One of the challenges of a series like Madden is that a yearly release needs more than a roster update to convince fans to spend another $60 or $70 on the full game.
This year, the biggest way they're planning to do that is through the introduction of Dynamic Gameday, which is exclusive to next gen consoles.
This multi-faceted addition is composed of Gameday Atmosphere, Gameday Momentum, and Next Gen Stats: Star-Driven AI which come together to create a completely unique experience.
Gameday Atmosphere is the first part of Dynamic Gameday, and it will include immersive additions with new on-field reactions, player personas, animations, and more.
Next Gen Stats: Star-Driven AI takes the feature from last year's next gen edition of Madden 21 and goes even deeper by trying to keep the NFL superstars and unique team personalities informed by real world data.
Finally, Gameday Momentum is the real gem of Dynamic Gameday, and it can be felt all across Madden 22.
A new momentum meter mechanic brings an intuitive flow to each game, allowing the gravity of the best and worst moments to affect the game itself.
We've been granted access to the Madden 22 Community Playtest (Closed Beta), and you can check out our first impressions of Dynamic Gameday in this in progress review.
Core Gameplay is, at the risk of sounding repetitive, the core of everything that makes Madden 22 worthwhile to play.
Flaws in the core gameplay can be felt everywhere in Madden 22, but improvements can also be felt across the board.
This year, one big focus in upgrading core gameplay by EA Sports was improving how player height and weight affects tackling animations on the field.
They've also focused on improving toe detection for dynamic catches at the sidelines and the ability for receivers and defensive players to contest the ball.
The effort can be felt so far in the beta, but we've only gotten to try an unfinished early build of the game, and it's still got several bugs and issues that should be remedied by the time Madden 22 is released.
There's some good news for Franchise fans, as the #FixMaddenFranchise movement was heard by EA Sports and the company has finally started to make some improvements.
Franchise Mode is getting a new detailed Staff Management feature that includes an RPG-style talent tree progression system, new weekly strategy, and a new season engine with unique scenarios to keep Franchise fresh.
You can read more details here about all of the new Franchise Mode features coming to Madden 22 later this year.
While definitely one of the more popular pieces of Madden, Ultimate Team can also be divisive as many fans don't like the microtransaction fueled game mode.
However, we should see Madden 22 bring something new to it this year, and we're hoping to hear more about that soon.
This unique backyard inspired game mode was first introduced in Madden 21, and did so to relatively rave reviews.
The Yard will return in Madden 22, and it's been revealed that they'll have new locations and bosses this year on top of a new unified progression system that will link The Yard and Face of the Franchise.
Face of the Franchise: United We Rise
Face of the Franchise will also be back this year with a new story dubbed "United We Rise."
This will be the first time players get the chance to play as a linebacker, or they play as a quarterback, wide receiver, or running back like was made available last year.
As EA Sports has revealed, there will be a new Player Class and progression system to choose skills, ratings, attributes, and other customization options for your avatar.
We likely won't know too much about this year's story until the game is released, but we do know there will be flashbacks to college football moments and things will get rolling with Draft Day and your rookie season.
Also, as mentioned above, unified progression will link The Yard and Face of the Franchise to allow you to level up in both connected game modes.