FIFA 21: Dev Q&A covers scripting, shooting, goalkeeping, heading, defending, user control & more

EA have given us plenty of insights into FIFA 21 over the last few days, and we've now gotten a live developer Q&A on several topics like shooting and goalkeeping via Twitter.

Let's go over what we learned about gameplay from the session about FIFA 21.

No Scripting

The most popular response during the Q&A by a large margin was EA's response to a question regarding scripting, momentum, DDA, and handicap.

READ MORE: FIFA 21 Trailer: Gameplay Trailer, Reveal & more

EA doesn't address these topics very often (if ever), but during the Q&A, the following Tweet was made:

FIFA 21 no scripting
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BOMBSHELL: EA have officially addressed scripting and momentum in the FIFA series, saying there will be none in FIFA 21

EA would continue on to clarify that a system of realism and physics are implemented in the game, resulting in no need for artificial influence on outcomes.

Goalkeeping

Goalkeeping is an important topic for FIFA 21 - and can result in some of the most player frustration in the game.

READ MORE: FIFA 21 Ultimate Team: Licenses, Gameplay Trailer & more

In the developer Q&A, it was clarified, "Multiple improvements were made to shooting and goalkeepers, including near-post shot coverage for GKs."

Shooting

There were several different tweets about shooting during the Q&A, most based around the affects of player personality on shooting.

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CELEBRATION: Fans will celebrate an improved approach to shooting in FIFA 21, on and off the pitch

According to the developers, personality will have much more impact on shooting in FIFA 21.

READ MORE: FIFA 21 PS5: Pitch Notes, Gameplay Trailer & more

The developers also clarified that personality isn't assigned by name, but rather by attributes.

Heading

Manual heading kicked off the Q&A, and there were several clarifications on the topic.

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HEADS UP PLAY: Headers received some clarification in the FIFA 21 developer Q&A

According to developers, manual headers will apply to all shooting and passing situations.

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And while errors are drastically reduced for manual headers, the heading accuracy attribute will still impact results for passing and shooting.

Defending

Defense got several clarifications over the course of the Q&A.

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MORE CONTROL: With EA's effort to improve user control on defense, it should become much more effective in FIFA 21

Perhaps the most significant of the answers related to user-controlled defense - for which EA clarified that user-controlled actions like tackling should be more precise and efficient than AI in FIFA 21.

As well, defensive shoulder challenges will be made more accurate and rewarding, and will mirror improvements to offensive ball shielding as an extra complexity.

READ MORE: FIFA 21 Career Mode: New Features, Gameplay Trailer & more

EA also aims to improve the balance between jockeying, dribbling, and interactions between the two.