Now that World of Warcraft: Dragonflight has been released and players are all leveled up, it’s time to begin gearing. Of course, there’s the normal way to go about improving one’s gear such as World Quests, Dungeons, and more, but another way to go about it is by purchasing or crafting armor pieces. One of these, of course, is the Darkmoon Deck trinkets.
Famed for how they're created—combining 8 cards that drop from all types of content—Darkmoon Deck trinkets are one of the go-to gear pieces players can get early on during an expansion’s release. They are oftentimes strong in nature as not only are they solid item level, most of the time higher or the same level as Mythic Dungeons, but also have great effects.
Here are all of the Darkmoon Deck Trinket Effects in WoW Dragonflight.
All of the Darkmoon Deck Trinket Effects in WoW Dragonflight
Darkmoon Deck trinkets can be classified between Darkmoon Deck Boxes and Darkmoon Decks. Darkmoon Boxes are the lesser version of the two, usually 350 in item level while Darkmoon Decks are the strongest, sitting at item level 372.
Here's the list of both Darkmoon Deck Boxes and Decks.
Darkmoon Deck Box
Darkmoon Deck Box: Dance
- On-Use Effect: Refreshing Dance – Call a Refreshing Dance that bounces five to 12 times between friends and foes within zero to 25 yards dealing 9,435 Nature damage or 3,752 healing. The number of bounces is determined by the top-most card of the deck. (25 yd range, 1.5 min cooldown)
- Equip: Periodically shuffle the deck while in combat.
Darkmoon Deck Box: Inferno
- On-Use Effect: Darkmoon Deck: Inferno – Hurl a Smoldering Inferno at the target that deals between 18,596 and 61,987 Fire damage. Damage dealt is determined by the top-most card of the deck. (40 yd range, 1.5 min cooldown)
- Equip: Periodically shuffle the deck while in combat.
Darkmoon Deck Box: Rime
- On-Use Effect: Awakening Rime – Deal 15,715 Frost damage and apply Awakening Rime to your target for four to 12 seconds. If the target dies while Awakening Rime is active, it explodes for 39,286 Frost damage split between enemies in a 10-yard radius. Duration is determined by the top-most card of the deck. (30 yd range, 1.5 min cooldown)
- Equip: Periodically shuffle the deck while in combat.
Darkmoon Deck Box: Watcher
On-Use Effect: Watcher’s Blessing – Grants the Watcher’s Blessing for five to 12 seconds and an absorb shield for 51,191 damage. If the shield depletes while Watcher’s Blessing is active, gain 1296 versatility for the same duration. Duration is determined by the top-most card of the deck. (1.5 min cooldown)
Darkmoon Deck
Darkmoon Deck: Dance
- On-Use Effect: Refreshing Dance – Call a Refreshing Dance that bounces five to 12 times between friends and foes within 25 yards dealing 10,034 Nature damage or 4,701 healing. The number of bounces is determined by the top-most card of the deck. The number of bounces is determined by the top-most card of the deck. (25 yd range, 1.5 min cooldown)
- Equip: Periodically shuffle the deck while in combat.
Darkmoon Deck: Inferno
- On-Use Effect: Darkmoon Deck: Inferno – Hurl a Smoldering Inferno at the target that deals between 23,295 and 77,651 Fire damage. Damage dealt is determined by the top-most card of the deck. Damage dealt is determined by the top-most card of the deck. (40 yd range, 1.5 min cooldown)
- Equip: Periodically shuffle the deck while in combat.
Darkmoon Deck: Rime
- On-Use Effect: Awakening Rime – Deal 16, 711 Frost damage and apply Awakening Rime to your target for four to 12 seconds. If the target dies while Awakening Rime is active, it explodes for 41,777 Frost damage split between enemies in a 10-yard radius. Duration is determined by the top-most card of the deck. (30 yd range, 1.5 min cooldown)
- Equip: Periodically shuffle the deck while in combat.
Darkmoon Deck: Watcher
- On-Use Effect: Watcher’s Blessing – Grants the Watcher’s Blessing for five to 12 seconds and an absorb shield for 62,837 damage. If the shield depletes while Watcher’s Blessing is active, gain 1,511 versatility for the same duration. Duration is determined by the top-most card of the deck. (1.5 min cooldown)
Equip: Periodically shuffle the deck while in combat.
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