WWE 2K23 update 1.08 patch notes

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wwe-2k23-patch

WWE 2K23 has finally released patch 1.08. This patch addresses most of the bugs fans were complaining about and also introduces new moves and entrances. It will provide a better gaming experience, and make WWE 2K23 even more enjoyable for fans.

Patch 1.08 comes just one day after the release of the first WWE 2K23 DLC. Just like previous patches, it will provide gameplay fixes for many issues. Every game mode received an update, with MyGm and Universe receiving special attention from the developers.

So, without further ado, let's find out everything about Patch 10.8

WWE 2K23 update 1.08 patch notes

As mentioned above, patch 1.08 addressed many bugs, and gameplay issues the game had. It improved the collision system, with the AI also being massively improved throughout all game modes.

However, this patch didn't only fix gameplay bugs. It updated many moves and introduced new ones, such as the Slingshot Lariat, Punt Kick, and Superplex 4. Fixed the entrances, and victory celebrations of a plethora of wrestlers such as Roman Reigns and Damage CTRL.

The entrances are now the same as the ones Superstars do in reality, making WWE 2K23 more immersive. Some entrances and victory scenes were also updated, but fans noticed they weren't quite the same as the ones in real life. The Bloodline victory scene is one of those.

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Finn Balor Judgement Day Attire was added to the game!

WWE 2K23 patch 1.08 also added many new attires, such as the Finn Balor and Damien Priest Judgement Day Attire, or the Randy Orton 2013 attire.

The Universe mode received many fixes and some new features as well. Trio entrances were added, and custom movesets now finally work in rivalries. Entrances in the mode have the championship generic motions, and even the match screen for creating a match was improved.

There are many others gameplay changes, so be sure to check them out below.

WWE 2K23 Full Patch Notes

General

  • Added entrance for Damage CTRL stable
  • Polish updates for several Superstars

Gameplay

  • Implemented various AI improvements
  • Decreased frequency of AI pin attempts to address player feedback
  • Improved AI’s ability to perform Rebound attacks, particularly Signature moves
  • Renamed Southern Lights Suplex to JokerPlex
  • Increased effectiveness of Dodge Tendency AI Attribute
  • Improved AI logic for performing Corner Charged attacks
  • Addressed reported concern in Royal Rumble where characters could roll through the ropes during a reversal
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  • Addressed reported concern regarding an instance where AI was prevented from performing their Secondary Signature if it used the same position as the Primary Signature
  • Removed limitation in WarGames which prevented diving from the top of the cage to an opponent laying on a table.
  • Added UI to help clarify when a player is swapping control to a different teammate in WarGames and Normal Tag Team matches

Online

  • Improved stability in online matches.
  • Improved overall experience when joining a session or accepting an invite.
  • Improved overall experience with Community Creations uploads and downloads.
  • Superstars will now show as Eliminated in all online elimination style matches.
  • Due to reported concerns of an issue that may occur during online play, we have temporarily disabled 8-player online on Xbox One only. We are currently testing fixes and will release a patch as soon as possible.

Create

  • Improved overall stability in all multiple Create modes
  • Improved stability in CAS when creating a CAS character with maximum number of parts and during long long creation sessions
  • Addressed reported concerns of Creations related achievements not being awarded properly

Universe

  • Improved stability of Rivalries and Rivalry outcomes
  • Improved matchmaking logic
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  • Improved overall Universe stability
  • Addressed reported concerns related to post-match cutscenes playing after disqualifications.

MyGM

  • Allow GMs to set Triple Threat and Fatal Four Way matches as Title Matches.
  • Improved stability when purchasing multiple Power Cards and addressed reported concerns related to timing of when certain Power Cards can be activated.
  • Improved stability when progressing through later seasons and selecting Keepers.
  • Addressed reported concerns with Journal entries not appearing correctly.
  • Improved Drama functionality in early weeks.
  • Improved Season Ranking display consistency.

MyFACTION

  • Badges activated in Quickplay
  • Addressed reported concerns related to general stability

MyRISE

  • Addressed reported concerns in The Lock’s “Faction Forming” and The Legacy’s “Make Your (Brief)Case” Storylines where a “Front Running Grapple” Objective may have failed to complete
  • Addressed reported concern related to story flow in “The Legacy” that caused players to end up in the Dynamic HUB with no Storylines to play. The flow was from Choosing to “Turn on Ava” and then starting the “A Good Inv-EST-ment” storyline” Note this will only address this reported concern in future save slots.