Raven Software has confirmed all the weapon changes coming to Warzone

This article contains information about the 'release-date' of either a movie, game or product. Unless stated explicitly, release dates are speculative & subject to change. See something wrong? Contact us here

We've just seen a new Warzone update drop and that means there are new weapons in-game and some weapon tuning changes to look over. Here's everything you need to know about what's changing with Warzone in Season 4.

LATEST - Warzone Season 4 Weapons Patch Notes

Season 4 has introduced quite a few changes to Warzone. There's two new vehicles roaming Verdansk '84, things falling from the sky, and a few new faces.

However, we're here to talk about the weapons. Here are the relevant Patch Notes for you to look over. First, the new weapons...

  • New Weapons (BOCW)
    • MG 82: Light Machine Gun (Launch Week)
      • Obtain the MG 82 for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Four Battle Pass.
    • C58: Assault Rifle (Launch Week)
      • Obtain the C58 for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Four Battle Pass.
    • Nail Gun: Submachine Gun (Launch Week)
      • Obtain via unlock Challenge or via Blueprint in the Store.
    • Baseball Bat: Melee (Launch Week)
      • Obtain via unlock Challenge or via Blueprint in the Store.
    • OTs 9: Submachine Gun (In-Season)
      • Obtain via unlock Challenge or via Blueprint in the Store.
    • Mace: Melee (In-Season)
      • Obtain via unlock Challenge or via Blueprint in the Store.

Then, onto the changes being made to existing weapons...

  • Assault Rifles
    • CR-56 AMAX (MW)
      • Upper Torso Damage multiplier decreased from 1.2 to 1.1
    • Groza (BOCW)
      • Minimum Damage increased from 18 to 23
      • Upper Torso Damage Multiplier increased from 1.1 to 1.2
      • Lower Torso Damage Multiplier increased from 1 to 1.1
      • Maximum Damage range decreased by 12%
    • Assault Rifle Golf (MW)
      • Neck Damage Multiplier increased from 1 to 1.5
      • Upper Torso damage multiplier increased from 1 to 1.2
    • XM4 (BOCW)
      • Neck Damage Multiplier increased from 1 to 1.5
  • Handguns
    • AMP63 (BOCW)
      • Maximum Damage increased from 30 to 33
      • Second Damage range increased by 14.3%
      • Upper Torso Damage Multiplier increased from 1 to 1.1
      • Extremities Damage Multipliers increased from .9 to 1
      • Head Damage Multiplier decreased from 1.4 to 1.3
  • Melee
    • Ballistic Knife (BOCW)
      • Projectile Velocity increased by 25%
      • Neck Damage Multiplier increased from 1 to 1.3
      • Upper Torso Damage Multiplier increased from 1 to 1.23
      • Move Speed increased by 1.3%
  • Shotguns
    • Streetsweeper (BOCW)
      • Maximum Damage range decreased by 24%
      • Second Damage range decreased by 18%
      • Third Damage range decreased by 7%
      • Move Speed decreased by 1%
  • Sniper Rifles
    • Sniper Rifle Charlie (BOCW)
      • Bullet Velocity increased by 7.7%
      • Upper Torso Damage Multiplier increased from 1.1 to 1.25
      • Lower Torso Damage Multiplier increased from 1 to 1.15
    • Swiss K31 (BOCW)
      • Base Optic functionality improved
      • Base Reticle updated
  • Submachine Guns
    • Submachine Gun Alpha (MW)
      • Upper Torso Damage Multiplier increased from 1 to 1.1
      • Maximum Damage range increased by 10%
    • Bullfrog (BOCW)
      • Ironsights ADS position adjusted
    • KSP 45 (BOCW)
      • Maximum damage range increased by 16.6%
      • Extremities multipliers increased from .9 to 1
    • Milano 821 (BOCW)
      • Maximum Damage increased from 34 to 36
      • Minimum Damage increased from 25 to 30
      • Maximum Damage range increased by 23%
      • Upper Torso Damage Multiplier increased from 1 to 1.2
      • Lower Torso Damage Multiplier increased from 1 to 1.1
      • Extremities Damage Multipliers increased from .9 to 1
    • Submachine Gun Echo (MW)
      • Maximum Damage increased from 34 to 35
      • Extremities Damage Multipliers increased from .9 to 1
  • Tactical Rifles
    • DMR 14 (BOCW)
      • Recoil magnitude decreased

Raven Software has also tweaked a few of the attachments...

  • Barrels
    • Combat Recon (Snipers)
      • Pelington 703 (BOCW)
        • Bullet Velocity increased from 42.5% to 47.5%
      • Sniper Rifle Charlie (BOCW)
        • Bullet Velocity increased from 42.5% to 50%
      • Swiss K31 (BOCW)
        • Bullet Velocity increased from 43% to 50%
      • LW3 - Tundra (BOCW)
        • Bullet Velocity increased from 42.5% to 44%
      • ZRG 20mm (BOCW)
        • Bullet Velocity increased from 42.5% to 43%
    • Ranger (Assault Rifles)
      • Now increases Bullet Velocity by 50%
      • Now increases Vertical Recoil Control by 15%
      • Now increases Hip Spread by 20%
    • Takedown (Assault Rifles)
      • Now increases Effective Damage Range by 35%
      • Now increases Horizontal Recoil Control by 15%
      • Now increases Hip Spread by 20%
    • Reinforced Heavy/Match Grade (Assault Rifles, Light Machine Guns)
      • Now increases Bullet Velocity by 25%
      • Now increases Effective Damage Range by 17.5%
      • Now increases Horizontal Recoil Control by 7.5%
      • Now increases Vertical Recoil Control by 7.5%
      • Now decreases ADS Move Speed by 10%
      • Now decreases Sprint Speed by 2.5%
      • Now decreases ADS Speed by 3%
      • Now increases Hip Spread by 25%
    • Task Force/Spetsnaz RPK/CMV Mil-Spec (Assault Rifle, Light Machine Guns)
      • Now increases Bullet Velocity by 50%
      • Now increases Effective Damage Range by 35%
      • Now increases Horizontal Recoil Control by 15%
      • Now increases Vertical Recoil Control by 15%
      • Now decreases ADS Move Speed by 20%
      • Now decreases Sprint Speed by 5%
      • Now decreases ADS Speed by 6%
      • Now increases Hip Spread by 30%
  • Optics
    • Most BOCW Reticles have been updated.
    • Axial Arms 3x
      • Optic position shifted
    • Royal & Kross 4x
      • Optic position shifted
  • Underbarrels
    • Bruiser Grip (Snipers)
      • Aiming Stability increased from 10% to 19%

Season 4 Weapons Confirmed

There are five new weapons coming to Warzone in Season 4, at the moment. Below, we have everything you need to know about them.

MG 82 - LMG

" Full-auto light machine gun. Highest fire rate in class with improved aiming speed. Moderate recoil and damage with increased ammo capacity."

This will be available for free at Tier 15 of the Season 4 Battle Pass.

C58 - AR

" Full-auto assault rifle. High damage at close range with a slower fire rate. Fast bullet velocity and reliable recoil control with less ammo capacity."

This weapon is going to be free at Tier 31 of the Season 4 Battle Pass.

Nail Gun - Special (BOCW) / SMG (WZ)

" This slow-firing, highly mobile power tool uses compressed air to launch fast-moving projectiles that deal high damage at close range."

This is going to be available at the start of Season 4 via in-game Challenge or Weapon Blueprint Bundle.

Black Ops Cold War Season 4 Warzone New Weapons Nail Gun
expand image
LEAD YOUR SHOTS - The Nail Gun is going to have killer bullet drop

OTs 9 - SMG

" Boasting great stopping power and a phenomenal rate of fire, the OTs 9 is hindered only by its low magazine capacity of 20 rounds."

This is going to be available at some point during Season 4 via in-game Challenge or Weapon Blueprint Bundle.

Mace - Melee

" A weapon ill fit for the weak, Mace can inflict critical damage on command — no dice rolls needed on whether it can bludgeon your rivals in a single blow within Multiplayer."

This Melee Weapon is going to be available mid-Season 4 via in-game Challenge or Weapon Blueprint Bundle.

You can read more about what's coming here.

Gameplay Trailer Offers First Look

At the moment, we've only got one trailer showcasing what's coming in Season 4. It's not as clear as to what weapons there are, though. There are a few snippets that look like they might be new weapons, but these could also be blueprints for existing firearms and there's nothing too clear.

Still, it's offering us an exciting look at what's in store and we can't wait to see what else Treyarch and Raven Software have up their sleeves.

Leaked Weapons That Could Still Appear

If there's one thing Activision is doing right with Call of Duty at the moment, it is the weapons. Each season brings a new batch of weapons and the selection to choose from in Warzone is absolutely massive.

Looking at the latest leaks, there's a lot of new weapons we could see in Warzone in Season 4. There's no confirmation that any of the following will appear; They could be pushed back to Season 5 or beyond.

With that in mind, though, here's what we know so far:

Leaked Melee Weapons

  • Hammer;
  • Kukuri (Long, Curved Knife from Indian Subcontinent);

Leaked Firearms

  • Chicom CQB (First seen in Black Ops)
  • Explosive Crossbow (Possibly an ammo variant, not a new weapon)

The mid-season update often brings a few surprises, so perhaps we could see the remainder of these leaked weapons sooner than we think. For now, though, we have no way of knowing for sure.

Release Date

Black Ops Cold War and Warzone are both going to be getting their next major update, ushering in Season 4, on June 17th. This is two days after the supposed end of Season 3, though. So we're expecting the current season to receive an extension to bridge the gap.