Raven Software has finally shared the Warzone Season 4 Patch Notes

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We all knew the next update for Warzone was going to be a big one, but this is crazy! Here's everything you need to know about the Warzone Season 4 Patch Notes.

Patch Notes Highlights

Verdansk '84 Changes

  • Red Doors have appeared in Verdansk
  • Downtown Tower is now under new management
  • New Gulag: Hijacked
    • This plywood re-creation of the yacht’s central area will replace the current “Standoff Gulag”.
  • New Satellite Crash POIs added:
    • Krovnik Farmland
      • Right in the middle of some poor farmer’s crops is one crashed satellite, its fuselage split into multiple parts amid the field.
    • Bloc 18
      • Closer to the once-sleepy village near the Salt Mines lies another downed satellite. Its location leaves it open to Operators parachuting down from the Radar Array.
    • Bloc 16
      • Deep within the Gora riverbed near the Airport Control Tower, a more intact satellite sits ready to be explored.
    • Gora Bridge
      • Spanning the Gora River between Downtown Fire Station 12 and the Promenade Fairgrounds, this bridge saw a direct impact from the downed satellite, taking a chunk out of its brickwork.

General Changes

  • Downed Players who disconnect now provide kill credit and drop loot. This includes Players who disconnect during a Finishing Move.
  • Roze’s Rook skin has received material updates to increase visibility.
  • Added the ability to allow Players to Play Again with Team, allowing them to stay connected with Players who aren’t in their party.
  • Snapshot Grenade
    • Reveal duration increased from 1.25 to 2 seconds.
    • Hit enemies are now also revealed to your squad.
  • 1911 (BOCW) starter Handgun now requires three hits to gain bonus Finisher damage instead of two.
    • This change will increase the number of melee hits needed for this Weapon to down an enemy at 200hp by 1.

Weapon Tuning Changes

  • Assault Rifles
    • CR-56 AMAX (MW)
      • Upper Torso Damage multiplier decreased from 1.2 to 1.1
    • Groza (BOCW)
      • Minimum Damage increased from 18 to 23
      • Upper Torso Damage Multiplier increased from 1.1 to 1.2
      • Lower Torso Damage Multiplier increased from 1 to 1.1
      • Maximum Damage range decreased by 12%
    • Assault Rifle Golf (MW)
      • Neck Damage Multiplier increased from 1 to 1.5
      • Upper Torso damage multiplier increased from 1 to 1.2
    • XM4 (BOCW)
      • Neck Damage Multiplier increased from 1 to 1.5
  • Handguns
    • AMP63 (BOCW)
      • Maximum Damage increased from 30 to 33
      • Second Damage range increased by 14.3%
      • Upper Torso Damage Multiplier increased from 1 to 1.1
      • Extremities Damage Multipliers increased from .9 to 1
      • Head Damage Multiplier decreased from 1.4 to 1.3
  • Melee
    • Ballistic Knife (BOCW)
      • Projectile Velocity increased by 25%
      • Neck Damage Multiplier increased from 1 to 1.3
      • Upper Torso Damage Multiplier increased from 1 to 1.23
      • Move Speed increased by 1.3%
  • Shotguns
    • Streetsweeper (BOCW)
      • Maximum Damage range decreased by 24%
      • Second Damage range decreased by 18%
      • Third Damage range decreased by 7%
      • Move Speed decreased by 1%
  • Sniper Rifles
    • Sniper Rifle Charlie (BOCW)
      • Bullet Velocity increased by 7.7%
      • Upper Torso Damage Multiplier increased from 1.1 to 1.25
      • Lower Torso Damage Multiplier increased from 1 to 1.15
    • Swiss K31 (BOCW)
      • Base Optic functionality improved
      • Base Reticle updated
  • Submachine Guns
    • Submachine Gun Alpha (MW)
      • Upper Torso Damage Multiplier increased from 1 to 1.1
      • Maximum Damage range increased by 10%
    • Bullfrog (BOCW)
      • Ironsights ADS position adjusted
    • KSP 45 (BOCW)
      • Maximum damage range increased by 16.6%
      • Extremities multipliers increased from .9 to 1
    • Milano 821 (BOCW)
      • Maximum Damage increased from 34 to 36
      • Minimum Damage increased from 25 to 30
      • Maximum Damage range increased by 23%
      • Upper Torso Damage Multiplier increased from 1 to 1.2
      • Lower Torso Damage Multiplier increased from 1 to 1.1
      • Extremities Damage Multipliers increased from .9 to 1
    • Submachine Gun Echo (MW)
      • Maximum Damage increased from 34 to 35
      • Extremities Damage Multipliers increased from .9 to 1
  • Tactical Rifles
    • DMR 14 (BOCW)
      • Recoil magnitude decreased

Attachment Tuning Changes

  • Barrels
    • Combat Recon (Snipers)
      • Pelington 703 (BOCW)
        • Bullet Velocity increased from 42.5% to 47.5%
      • Sniper Rifle Charlie (BOCW)
        • Bullet Velocity increased from 42.5% to 50%
      • Swiss K31 (BOCW)
        • Bullet Velocity increased from 43% to 50%
      • LW3 - Tundra (BOCW)
        • Bullet Velocity increased from 42.5% to 44%
      • ZRG 20mm (BOCW)
        • Bullet Velocity increased from 42.5% to 43%
    • Ranger (Assault Rifles)
      • Now increases Bullet Velocity by 50%
      • Now increases Vertical Recoil Control by 15%
      • Now increases Hip Spread by 20%
    • Takedown (Assault Rifles)
      • Now increases Effective Damage Range by 35%
      • Now increases Horizontal Recoil Control by 15%
      • Now increases Hip Spread by 20%
    • Reinforced Heavy/Match Grade (Assault Rifles, Light Machine Guns)
      • Now increases Bullet Velocity by 25%
      • Now increases Effective Damage Range by 17.5%
      • Now increases Horizontal Recoil Control by 7.5%
      • Now increases Vertical Recoil Control by 7.5%
      • Now decreases ADS Move Speed by 10%
      • Now decreases Sprint Speed by 2.5%
      • Now decreases ADS Speed by 3%
      • Now increases Hip Spread by 25%
    • Task Force/Spetsnaz RPK/CMV Mil-Spec (Assault Rifle, Light Machine Guns)
      • Now increases Bullet Velocity by 50%
      • Now increases Effective Damage Range by 35%
      • Now increases Horizontal Recoil Control by 15%
      • Now increases Vertical Recoil Control by 15%
      • Now decreases ADS Move Speed by 20%
      • Now decreases Sprint Speed by 5%
      • Now decreases ADS Speed by 6%
      • Now increases Hip Spread by 30%
  • Optics
    • Most BOCW Reticles have been updated.
    • Axial Arms 3x
      • Optic position shifted
    • Royal & Kross 4x
      • Optic position shifted
  • Underbarrels
    • Bruiser Grip (Snipers)
      • Aiming Stability increased from 10% to 19%

For the full Warzone Season 4 Patch Notes from Raven Software, you can check them out here.

Warzone Season 4 Download Size

At the moment, we only really know how big the Warzone Season 4 update is going to be. This isn't a reflection of what's going to be included in the Warzone Season 4 Patch Notes, but it's worth knowing all the same.

If you're playing on PC, you'll need around 28GB additional space for the "patch copying process", however, this will not be used once the download is complete.

  • PlayStation 5: 11 GB
  • PlayStation 4: 11 GB
  • Xbox Series X / Xbox Series S: 11.2 GB
  • Xbox One: 11.2 GB
  • PC: 12.3 GB (Warzone Only) / 13.5 GB (Warzone and Modern Warfare)

In addition to this, the new High-Res Texture Pack will be available on June 22nd. This doesn't look like it is available on PC at the moment.

  • PlayStation 5: 7.6 GB
  • PlayStation 4: 7.6 GB
  • Xbox Series X / Xbox Series S: 7.2 GB
  • Xbox One: 7.2 GB

You can find out more about the copying process Warzone and Modern Warfare utilise on consoles here.

No Full Patch Notes Yet?

At the moment, Raven Software hasn't shared anything that you could really call "Patch Notes" for Warzone and Season 4. We've got a great look at some of the content that's coming, with the Season 4 content roadmap outlining the new weapons and Operators that are coming.

However, this isn't exactly a Patch Notes and we don't know anything to do with any weapon balancing changes or bug fixes.

Warzone Season 4 Patch Notes Weaver Operator
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GIRGORI IS COMING - Weaver is leaving Requiem HQ and headed straight for Verdansk

We're expecting to see more soon though, as we're not too far away from the release of Call of Duty Season 4. Raven Software always seem to be the last to update their player-base when it comes to these things...

Season 4 Release Date

Warzone is going to be getting the Season 4 content update at the same time as Black Ops Cold War, as with previous seasons. This means it's all due to go down on June 17th.

We don't know a specific time yet, but we could see the new content go live as early as 00:00 PST / 03:00 EST / 08:00 BST ahead of the "official" start of the season at around 10:00 PST / 13:00 EST / 18:00 BST.

We should hear more from Raven Software soon about the specifics, including pre-loading information, but for now, this is our best guess.