Following up on a massive League of Legends 12.10 patch is LoL 12.11, a patch that will look to correct some wrongs, adjust some champions, and more.
The update is set to affect 30 champions, take a look at a number of items, and bring on tons of system changes
With that in mind, here's everything we know about LoL 12.11 patch notes.
LoL 12.11 Patch Notes
Champions
Nearly 30 champions will be buffed, nerfed, or adjusted in this patch. Thanks to Lead Designer, Riot Phroxzon we now know which will be affected.
Buffs
Aphelios
Passive - The Hitman and the Seer
- Attack speed: 6-36% ⇒ 7.5-45%
- Lethality: 4.5-27 ⇒ 5.5-33
Fizz
Base stats
- Mana growth: 37 ⇒ 52
- Health growth: 112 ⇒ 106
Caitlyn
Q - Piltover Peacemaker
- AD ratio: 130/145/160/175/190% ⇒ 125/145/165/185/205%
- Mana cost: 50/60/70/80/90 ⇒ 55/60/65/70/75
E - 90 Caliber Net
- Base damage: 70/110/150/190/230 ⇒ 80/130/180/230/280
- Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/14/12/10/8 seconds
Fizz
Base stats
- Mana growth: 37 ⇒ 52
- Health growth: 112 ⇒ 106
Gragas
Q - Barrel Roll
- AP ratio: 70% ⇒ 80%
- Cooldown: 11/10/9/8/7 seconds ⇒ 10/9/8/7/6 seconds
E - Body Slam
- Cooldown: 16/15/14/13/12 seconds ⇒ 14/13.5/13/12.5/12 seconds
Irelia
Q - Bladesurge
- Healing: 7/8/9/10/11% AD ⇒ 9/10/11/12/13% AD
E - Flawless Duet
- Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/15/14/13/12 seconds
Lee Sin
Base stats
- Attack damage: 66 ⇒ 68
Nunu & Willump
Q - Consume
- Non-champion healing: 65/95/125/155/185 (+70% AP)(+6% bHP) ⇒ 65/95/125/155/185 (+90% AP)(+10% bHP)
Rakan
Q - Gleaming Quill
- Healing: 18/36/54/72/90 ⇒ 30/51.25/72.5/93.75/115
W - Grand Entrance
- Cooldown: 18/16.5/15/13.5/12 seconds ⇒ 16/14.5/13/11.5/10 seconds
E - Battle Dance
- Mana cost: 60/70/80/90/100 ⇒ 40/45/50/55/60
- Base shield: 35/60/85/110/135 ⇒ 50/75/100/125/150
Ryze
E - Spell Flux
- Damage: 60/80/100/120/140 (+30% AP)(+2% bonus mana) ⇒ 60/80/110/120/140 (+35% AP)(+2% bonus mana)
- Mana cost: 40/55/70/85/100 ⇒ 35/45/55/65/75
Samira
Base stats
- Attack damage growth: 3 ⇒ 3.3
Q - Flair
- AD ratio: 80/90/100/110/120% ⇒ 85/95/105/115/125%
Sylas
W - Kingslayer
- Base healing AP ratio: 35% ⇒ 40%
- Cooldown: 13/11.25/9.5/7.75/6 seconds ⇒ 12/10.5/9/7.5/6 seconds
- Mana cost: 60/70/80/90/100 ⇒ 50/60/70/80/90
E - Abscond / Abduct
- Cooldown: 14/13/12/11/10 seconds ⇒ 13/12/11/10/9 seconds
Sona
W - Aria of Perseverance
- Damage blocked threshold for passive now matches W base shield
Tahm Kench
Passive - An Acquired Taste
- On-hit damage: 8-60 (+2.5% bHP) ⇒ 8-60 (+4% bHP)
Q - Tongue Lash
- Base heal: 10/12.5/15/17.5/20 ⇒ 10/15/20/25/30
R - Devour
- Shield: 500/700/900 ⇒ 650/800/950
Taliyah
E - Unraveled Earth
- Monster damage: 100% ⇒ 150%
R - Weaver’s Wall
- Can no longer be cast within three seconds of dealing damage
Taric
Q - Starlight’s Touch
- Heal per charge: 25 (+15% AP)(+0.75% max HP) ⇒ 25 (+15% AP)(+1% max HP)
- Mana cost: 65/70/75/80/85 ⇒ 60
E - Dazzle
- Stun duration: 1.25 seconds ⇒ 1.5 seconds
- Cooldown: 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds
Tryndamere
Q - Bloodlust
- Base heal: 25/33/41/49/57 ⇒ 30/40/50/60/70
- Bonus heal per fury: 0.45/0.75/1.05/1.35/1.65 ⇒ 0.5/0.95/1.4/1.85/2.3
R - Undying Rage
- Cooldown: 130/110/90 seconds ⇒ 120/100/80
Xin Zhao
Passive: Determination
- Healing AD ratio: 7% ⇒ 10%
W - Wind Becomes Lightning
- Second instance damage: 40/75/110/145/180 (+80% AD)(+50% AP) ⇒ 50/85/120/155/190 (+90% AD)(+65% AP)
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Nerfs
Brand
Passive - Blaze
- Burn damage: 3% max health ⇒ 2.5% max health
- Detonate damage: 10-14% max health ⇒ 9-13% max health
Gwen
W - Hallowed Mist
- Bonus armor and magic resist: 20 (+5% AP) ⇒ 12/14/16/18/20 (+5% AP)
- Cooldown: 22/20/18/16/14 seconds ⇒ 22/21/20/19/18 seconds
E - Skip ‘n Slash
- Cooldown refund on enemy hit: 60% ⇒ 50%
Kog'Maw
Q - Caustic Spittle
- Armor and magic resist shred: 25/27/29/31/33% ⇒ 23/25/27/29/31%
- Bonus attack speed: 15/20/25/30/35% ⇒ 10/15/20/25/30%
W - Bio-Arcane Barrage
- Max health magic damage: 3/4/5/6/7% ⇒ 3/3.75/4.5/5.25/6%
Kayn
Q - Reaping Slash
- Darkin Slayer damage: 65% AD (+5% [increased by 5.5% per 100AD])% of target’s max health ⇒ 65% AD (+5% [increased by 5% per 100AD])% of target’s max health
Lillia
Base stats
- Health: 650 ⇒ 625
Passive - Dream-Laden Bough
- Damage: 6% (+1.5% AP) max health ⇒ 6% (+1.2% AP) max health
Olaf
Passive - Berserker Rage
- Max value threshold: 22.5% health ⇒ 30% health
Q - Undertow
- Base damage: 60/110/160/210/260 ⇒ 70/120/170/220/270
- Minimum cooldown: 3 seconds ⇒ 2.5 seconds
W - Tough It Out
- Cooldown: 16/14.5/13/11.5/10 seconds ⇒ 16/15/14/13/12 seconds
R - Ragnarok
- Armor and magic resist: 10/25/40 ⇒ 10/20/30
Master Yi
Base stats
- Health growth: 106 ⇒ 100
E - Wuju Style
- Base true damage: 30/38/46/54/62 ⇒ 30/35/40/45/50
Senna
Passive: Absolution
- Soul drop rate from minion kills: 2.166% ⇒ 8.33%
Q - Piercing Darkness
- Base slow: 20% ⇒ 15%
- Slow duration: 2 seconds ⇒ 1/1.25/1.5/1.75/2 seconds
Swain
Passive - Ravenous Flock
- Healing: 3.5-7% ⇒ 3-6%
W - Vision of Empire
- Damage: 80/120/160/200/240 (+70% AP) ⇒ 80/115/150/195/220 (+55% AP)
R - Demonic Ascension
- Healing per tick: 15/30/45 (+20% AP) ⇒ 15/27.5/40 (+18% AP)
Rengar
Base stats
- Health: 655 ⇒ 620
R - Thrill of the Hunt
- Cooldown: 110/90/70 seconds ⇒ 110/100/90 seconds
Veigar
E - Event Horizon
- Cooldown: 20/18/16/14/12 seconds ⇒ 20/18.5/17/15.5/14 seconds
Wukong
W - Warrior Trickster
- Cooldown: 20/18/16/14/12 seconds ⇒ 22/19.5/17/14.5/12 seconds
E - Nimbus Strike
- Monster damage: 180% ⇒ 160%
Adjustments
Zeri
Q - Burst Fire
- Active Damage: 7-15 (+1.1-1.2 TAD) ⇒ 8-20 (+1.1-1.3 TAD)
- Passive Charged Attack Damage: 90-20 (.8AP) + 1-10% Max Health ⇒ 90-20 (.9AP) (by level 18) +3-15% Max Health
- Passive Charged Attack Slow: 18-50% for 1s ⇒ REMOVED
W - Ultrashock Laser
- Cooldown: 13-9 ⇒ 12-8
- AD Ratio: 1.4 ⇒ 1.5
- Slow: 30-70% ⇒ 30-50%
- NEW: If the W hits a wall it will critically strike champions and monsters
E - Spark Surge
- Cooldown: 26-20 ⇒ 22-16
- Cooldown Reduction per hit: 1 ⇒ .5 (Cooldown Reduction on crit: 3 ⇒ 1.5)
R - Lightning Crash
- Cooldown: 120-70 ⇒ 100-70
- Movement Speed per stack: 1.5% ⇒ 1%
- Stack per champion hit by activated AoE: 5 ⇒ 8
Items
Over 20 items will be buffed or nerfed in this patch. Thanks to Lead Designer, Riot Phroxzon we now know which will be affected.
Abyssal Mask
- Magic resist: 30 ⇒ 35
- Magic resist per enemy: 7 ⇒ 9
Axiom Arc
- Lethality: 10 ⇒ 13
Bami’s Cinder
- Total cost: 1100 ⇒ 1000
- Cost for items with Bami’s Cinder as component unchanged
Blade of the Ruined King
- Lifesteal: 7% ⇒ 8%
Bramble Vest
- Thorns damage: 3 ⇒ 4
Chempunk Chainsword
- Attack damage: 45 ⇒ 55
- Ability Haste: 15 ⇒ 25
Chemtech Putrifier
- Ability Power: 55 ⇒ 60
Crown of the Shattered Queen
- Ability Power: 60 ⇒ 70
Death’s Dance
- Heal ratio: 140% bonus AD ⇒ 120% bonus AD
Duskblade of Draktharr
- Lethality: 18 ⇒ 22
Eclipse
- Lethality: 18 ⇒ 22
- Damage proc: 6% max HP ⇒ 6% max HP (melee) / 3% max HP (ranged)
Everfrost
- Slow and stun duration: 1.5 seconds ⇒ 1 second
Executioner’s Calling
- Attack damage: 15 ⇒ 20
Frostfire Gauntlet
- Health: 350 ⇒ 450
Goredrinker
- Mythic Passive Ability Haste: 5 ⇒ 7
Hextech Rocketbelt
- Magic penetration: 6 ⇒ 10
Knight’s Vow
- Ability Haste: 10 ⇒ 20
Kraken Slayer
- Bonus true damage: 60 (+45% bonus AD) ⇒ 50 (+40% bonus AD)
Liandry’s Torment
- Base burn damage: 60 ⇒ 50
Maw of Malmortious
- Lifeline cooldown: 60 seconds ⇒ 75 seconds
Morellonomicon
- Ability Power: 80 ⇒ 90
- Health: 250 ⇒ 300
Mortal Reminder
- Enhanced Grievous Wounds proc: 3 attacks ⇒ 2 attacks
Night Harvester
- Ability Haste: 15 ⇒ 25
- Cooldown per champion: 40 seconds ⇒ 30 seconds
Oblivion Orb
- Ability Power: 30 ⇒ 35
Prowler’s Claw
- Lethality: 18 ⇒ 22
Randuin’s Omen
- Armor: 80 ⇒ 90
Riftmaker
- Ability Power: 80 ⇒ 70
Serpent’s Fang
- Lethality: 12 ⇒ 14
Spirit Visage
- Magic resist: 40 ⇒ 50
Sterak’s Gage
- Bonus AD: 40% base AD ⇒ 45% base AD
- Shield: 70% bonus HP ⇒ 75% bonus HP
Sunfire Aegis
- Health: 350 ⇒ 450
Thornmail
- Thorns damage: 10 (+10% bonus armor) ⇒ 10 (+20% bonus armor)
Turbo Chemtank
- Health: 350 ⇒ 450
Umbral Glaive
- Cooldown: 35 seconds ⇒ 40 seconds
Zeke’s Convergence
- Armor: 25 ⇒ 35
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Runes
Lethal Tempo
- Bonus attack speed per stack on ranged champions: 5-9% ⇒ 3-7%
- Melee champions unchanged
Systems
Grievous Wounds
- Healing cut: 30/50% ⇒ 25/40%
- Items compensated appropriately to remain power neutral
Tower Damage
- Outer Tower attack damage: 167-391 ⇒ 162-344