League of Legends patch 13.7 will soon be put into the live game and the release date follows the usual Riot routine.
As MSI approaches the professional LoL scene, this patch brings big balance changes to all champions.
New cat and dog skins will also enter the game, continuing the mischief from the April Fool's day tricks.
Champions getting these new skins to include Kindred, Kled, Yuumi, and Nidalee.
As the new patch approaches, it only makes sense that people are asking when this patch will arrive.
So, here is a countdown for the release date of LoL 13.7 in League of Legends and what players should expect to see.
League of Legends Patch 13.7 COUNTDOWN
League of Legends Patch 13.7 COUNTDOWN
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Patch 13.7 Release Date
The release date for this next patch in League of Legends is April 5 2023.
This is in line with their official patch schedule with no disruptions to the release expected for a while. Most patches are released on a Wednesday every two weeks or a Thursday if the Wednesday doesn't fit.
Release Times
Release times for these patches usually fall on a regular schedule for each League of Legends patch.
However, this may look different depending on your location's time zone.
Here are some release times for the next patch to be released in the game...
- 3am PT
- 5am GMT
- 3am CET
- 6am ET
This has not yet officially been confirmed by Riot Games, but with past releases, these times are expected to be correct.
League of Legends Early Patch Notes
Here are the early patch notes for the upcoming update, patch 13.7.
Champions
Alistar
- Armor increased from 44 to 47.
- Base health increased from 670 to 685.
Annie
- E cooldown increased from 12-8s to 12-10s, base shield reduced from 60-220 to 60-200.
Azir
- Armor increased from 19 to 22.
- Attack speed growth increased from to 5 to 6 percent.
- Skill recommender changed from Q max suggestion to W max.
- Passive duration increased from 30 to 45, summon range increased from 500 to 700.
- Q mana cost increased from 65-85 to 70-110, stab range reduced from 370 to 325.
- W mana cost changed from 40 flat to 40-20, damage per rank increased from 50-90 to 50-118, total damage increased from 50-200 to 50-210.
Graves
- Crit bonus increased from 20 to 30 percent.
- R cooldown reduced from 120-60 to 100-60.
Kalista
- Attack damage growth increased from 3.5 to 3.75.
- Oathsworn Bond Ceremony has been shortened by four seconds.
Katarina
- Passive dagger ability power ratio increased from 65-95 percent to 70-100 percent.
- R bonus attack damage ratio changed from 18 percent bonus attack damage (plus 30 percent bonus attack damage per 100 percent bonus attack speed) to 16 percent bonus attack damage (plus 50 percent bonus attack damage per 100 percent bonus attack speed).
Kha’Zix
- Isolation range reduced from 425 to 375.
- W evolution slow reduced from 60 to 40 percent, isolated slow reduced from 90 to 75 percent.
- R duration increased from 10 to 12 seconds in League of Legends.
Lee Sin
- Base attack damge reduced from 68 to 66.
- Base attack range reduced from 36 to 34.
Olaf
- Passive attack speed reduced from 60-100 to 50-100 percent.
- Q damage reduced from 70-270 to 65-265.
Rammus
- W percentage bonus armor reduced from 40-100 to 40-80 percent.
Sejuani
- Passive elite monster damage cap reduced from 300 to 250.
- Q cooldown increased from 18-12 to 19-13.
- R cooldown increased from 120-80 to 130-90.
Thresh
- Q cooldown refund on hit reduced from three to two seconds.
Veigar
- Q ability power ratio changed from 60 to 45-65 percent.
- W ability power ratio changed from 100 to 70-110 percent.
- R ability power ratio changed from 75 to 65-75 percent.
Vi
- Q damage adjusted from 55-155 (plus 70 percent base attack damage) to 45-145 (plus 80 percent base attack damage).
- E attack damage ratio increased from 110 to 120 percent, ability power ratio increased from 90 to 100 percent.
Wukong
- Base attack damage reduced from 68 to 66.
- W cooldown increased from 22-12 to 22-14.
- E bonus attack speed reduced from 40-60 to 35-55 percent.
Yasuo
- Passive shield increased from 100-475 to 100-575 (heavily backloaded).
- E damage amp changed from 25 percent base damage per stack up to two stacks to plus 15-25 percent total damage per stack (scaling with champion level) up to four stacks.
Zeri
- Health growth reduced from 115 to 110.
- Passive shield steal reduced from 60 to 50 percent in League of Legends.
- R attack damage ratio reduced from 100 to 85 percent.
League of Legends Items
Death’s Dance
- Attack damage reduced from 65 to 55.
- Haste increased from zero to 15.
- AR reduced from 50 to 45.
- Build path reverted to pre-change path again.
Abyssal Mask
- Health increased from 500 to 550.
Catalyst of Aeons
- Total cost increased from 1,100 to 1,300.
- Health increased from 225 to 300.
- Total cost of Rod of Ages and Abyssal Mask unchanged.
Cosmic Drive
Removed from the patch.
Systems
Grievous Wounds
- Oblivion Orb
- Morellonomicon
- Chemtech Putrifier
- Executioner’s Calling
- Mortal Reminder
- Chempunk Chainsword
- now all apply Grevious Wounds to targets where the damage would originally be completely blocked by a shield.
- Invulnerable targets will still not have Grevious Wounds applied.