*RELEASED* Fortnite Patch Update v13.30 – Patch Notes, Bug Fixes, Gameplay, New Weapons, LTMs, Cars, and Full Details!

The team at Epic Games is revealing the latest patch for Chapter 2 Season 3!

Plenty of content is on the way for the second update of the season.

Full Patch Notes

The Patch Notes for the Creative game mode has been revealed on the Epic Games website:

Islands

Bug Fixes

  • Fixed an issue where dropped items would remain in Featured Islands after players returned to the Hub and then came back in

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Gameplay

Bug Fixes

  • Fixed an issue where a player could never respawn or spectate if the game started at the same time as they were respawning
  • Fixed an issue where the storm FX permanently remained on-screen when the storm circle finished outside of the minigame volume

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Weapons & Items

Bug Fixes

  • Fixed an issue which allowed players to place Player Spawns upside down, allowing them to spawn upside down
  • Fixed an issue where the Cannon could destroy structures on islands configured not to allow structure damage
  • Fixed an issue where the Air Strike consumable would not properly bombard the targeted location

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Creative Tools & Phone

Bug Fixes

  • Fixed an issue where selecting multiple props removed them from their grid snap
  • Fixed an issue where setting an island snapshot could disable jumping and flight
  • Fixed an issue where the Trap device blueprints would flicker wildly while being placed
  • Fixed an issue where the props did not stay resized after being multi-selected
  • Fixed an issue where a device would be removed after selecting its copy from the Quick Bar when its maximum instances had been reached
  • Fixed an issue where asset icons were dark when copied from placed objects

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Prefabs & Galleries

Bug Fixes

  • Fixed an issue where the red flower prop from Sweaty Sands Duplex had too much health
  • Fixed an issue where some walls from Sweaty Sands Wall Gallery A were giving the wrong harvested material
  • Fixed an issue where part of the fog machine didn’t render from certain perspectives
  • Fixed an issue with the Knepley’s Pawn sign collision
  • Fixed an issue where tire piles appeared abnormally large from a distance
  • Fixed an issue where the Yacht Prefab and Gallery pieces were missing proper textures

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Devices

Bug Fixes

  • Fixed an issue where Arabic user-generated text was not displayed correctly on some devices
  • Fixed an issue where moving between adjacent Damage Volume devices resulted in no damage being taken
  • Fixed an issue where the Beacon setting on the Objective Device was not functional
  • Fixed an issue where Creatures and Sentries could not detect idle players
  • Fixed an issue where the Trigger Device setting Trigger by Items did not register who had thrown an item
  • Fixed an issue where the Baller cord would return, despite being attached, when reaching a certain distance

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