Title Update #6 is here, bringing with it a host of changes/fixes to improve your playing experience.
Keep reading for the details.
Latest News - EA Correct Error
Eagled-eyed FIFA fans spotted an error in yesterday's Pitch Notes release, with EA having addressed the error over on Twitter.
The error was released to an inaccurate description regarding a change targeting step-overs. It appears as though the errors were in the notes themselves, with the intended changes made correctly.
Platforms
The sixth title update for FIFA 21 is now available on PC as of Wednesday, 25 November.
This will likely be closely followed by its release on consoles including the PS5 and Xbox Series X.
Patch Notes
There are changes to Gameplay, Ultimate Team, Career Mode, Volta, Online, Pro Clubs and General Visual and Audio in Title Update #6.
One crucial change that will please Ultimate Team fans especially is the “Reduced the distance that AI teammates can reach when attempting to block the ball.”
You can read the full Patch Notes below.
Gameplay
Made the following changes:
- Reduced the distance that AI teammates can reach when attempting to block the ball.
- This change applies only in situations where the ball carrier takes a shot.
- Improved interception logic in situations where the defending player is directly in the ball’s path.
- This change applies only in situations where the ball carrier is passing the ball.
- Reduced exit speed after a successfully performed stepover or stepovers while in motion.
- Increased the distance that a ball can travel after being deflected by the goalkeeper’s hands.
Addressed the following issues:
- Sometimes, defenders could stretch their legs higher than intended when performing a blocking animation.
- Sometimes, shoulder challenges and seal outs could result in unexpected player movement for the defending player.
- Manual Player Switching with a mouse was not functioning when using keyboard and mouse controls.
FIFA Ultimate Team
Addressed the following issues:
- After claiming a reward from the Community tab in the Objectives screen, the player was taken to the Season Progress tab instead of the Community tab.
- On the Club tab of the Squad Screen, the Toggle List View action did not function when a Take Me There widget was on screen.
- The FUT Champions logo displayed during replay transitions would sometimes get smaller with each replay.
- When equipped, the Iceland Anthem Item did not play during pre-match scenes.
- The Take Me There widget could persist on screen in a rare instance.
- After scoring a goal in Single Player Draft, the goalscorer’s Player Item did not display on the pitch during the next kick off.
- The Action Run Player Celebration Item was incorrectly listed as T Rex.
- Addressed a potential stability issue when entering the FUT Store.
Career Mode
Addressed the following issues:
- Negotiation scenes were displaying identical and incorrect Managers for both teams.
- During a match, the Table Analysis scoreboard UI element could display incorrect data.
- During negotiation scenes, player agents would sometimes wear an incorrect club badge.
- In Player Career, the Virtual Pro’s Matches Played statistic was not tracking correctly when matches were partially simulated, and the Virtual Pro was substituted out of the match before the simulation took place.
VOLTA FOOTBALL
Addressed the following issues:
- In some cases, playing Pro Clubs before attempting to matchmake in VOLTA FOOTBALL would result in an “Unable to Setup Match” error message.
- Drop In VOLTA SQUADS lobbies were not correctly disbanding after dropping below the minimum number of players.
- In some instances, the post match Event Progress screen would incorrectly state that there were two Captains on the same team, instead of one.
- A rare stability issue could occur when accepting a FIFA Online Friendlies match invitation while in VOLTA FOOTBALL.
- A stability issue could occur during VOLTA SQUADS Placement matches.
FIFA Online
Made the following changes:
- In Online Season and Co-Op Seasons, FIFA Attributes are now using the default setting that was previously only available for Kick Off matches, meaning that in-game Attributes are modified based on each player’s position.
- Attackers (Forwards and Wingers)
- Acceleration +6, Sprint Speed +4
- Positioning +10, Finishing +8, Shot Power +4, Long Shots +6, Volleys +4
- Agility +4, Balance +2, Reactions +4, Dribbling +4, Composure +4
- Midfielders (Central, Attacking, Wide)
- Acceleration +6, Sprint Speed +4, Positioning +8
- Vision +10, Crossing +2, Short Passing +8, Long Passing +6
- Agility +4, Reaction +4, Dribbling +4, Composure +4
- Defenders and Defensive Midfielders
- Acceleration +6, Sprint Speed +4, Aggression +2
- Vision +2, Short Passing +4, Long Passing +2, Reactions +4, Composure +4
- Interceptions +8, Defensive Awareness +10, Stand Tackle +8, Slide Tackle +4
- Goalkeepers
- Diving +6, Handling +4, GK Kicking +4, Reflexes +6, GK Positioning +4, Reactions +6
- Attackers (Forwards and Wingers)
- In Online Friendlies match lobbies, players can now choose to enable default FIFA Attributes.
Pro Clubs
Addressed the following issues:
- Switching Game Plans as the Captain of a Drop In Match could result in other players having their positions incorrectly changed.
General, Visual, and Audio
Made the following changes:
- Updated several 2D player portraits, kits, badges and stadiums.
- Updated 1 Manager Starhead.
- This will only be available following a Server Release. Please follow the EA SPORTS FIFA Tracker for updates on when it will be live in-game.
Addressed the following issue:
- In a rare situation, a stadium announcer was cut off by the commentary team.