DOTA 2 Patch 7.31d: Hero Balances, Item Changes & New features

DOTA 2 7.31d patch is now live, nerfing heroes and strategies that were performing much higher than Valve expectations.

However, most of the changes are focus in buffing heroes with low pick rates.

Along with the balance changes, the new patch includes the DOTA Plus Summer refresh and the introduction of Marci in the Captain Mode.

DOTA 2 7.31d Highlights

Most of the changes are based in the experience from the Stockholm Major celebrated on May 2022.

Chaos Knight, Pugna, Black King Bar, Pangolier, Enigma and Null Talisman received important nerfs.

Healing Salve will see a reduction of duration by half when is use in other heroes. This will increase the viability of heroes like Enchantress, Treant Protector and IO.

Marci will be finally available for Competitive DOTA with her introduction in the Captain Mode.

Valve made a Key Change to the Roshan, who will now destroy ward units in one attack when there are no other units within its range. This is a nerf to the Shadow Shaman ultimate and Pugna.

DOTA 2 7.31d Patch Notes

These are the full patch notes for the DOTA 7.31d

Item Updates

  • Bracer
    • HP Regen reduced from 1 to 0.75
  • Null Talisman
    • No longer grants 4% mana cost reduction.
    • Now grants +3% Max Mana
    • Mana regen increased from 0.6 to 0.75
  • Healing Salved
    • Duration is halved when cast on an ally.
    • Cost decreased from 110 to 100
  • Black King Bar
    • Cooldown increased from 75 to 90
  • Butterfly
    • Bonus Agility increased from 30 to 35
  • Crimson Guard
    • Damage Block increased from 70/35 to 75/50
  • Linken's Sphere
    • Cooldown increased from 12s to 14s
  • Satanic
    • Active Lifesteal reduced from 200% to 175%
  • Eternal Shroud
    • Magic Resistance increased from 20% to 25%
    • Shroud cooldown reduced from 60s to 45s
  • Bloodstone
    • Spell Lifesteal increased from 25% to 30%
    • Bloodpact cooldown reduced from 40s to 30s
  • Revenant's Brooch
    • Cooldown reduced from 45s to 25s
    • Cooldown now starts after all attacks run out.
    • Mana Cost increased from 250 to 300
    • No longer consumes an attack when hitting a Magic Immune target
    • You can now cast Revenant's Brooch while active to remove all remaining attacks and start the cooldown
  • Wraith Pact
    • Model size increased by 50%
    • Attacks to destroy reduced from 5 to 4
    • Gold bounty increased from 20 to 100
    • When cast, it will automatically follow the caster

Hero Adjustments

Alchemist

  • Berserk Potion
    • Shard Mana Cost reduced from 125 to 100
  • Chemical Raged
    • Duration increased from 25s to 30sCooldown increased from 55s to 60s

Bristleback

  • Viscous Nasal Goo
    • Cast range increased from 600 to 650
  • Bristleback
    • Release threshold reduced from 210 damage to 200

Centaur Warrunner

  • Hoof Stomp
    • Stun duration increased from 1.6-2.5s to 2-2.6s

Chaos Knight

  • Chaos Bolt
    • Damage reduced from 90-180/150-300 to 60-120/150-300
  • Chaos Strike
    • Lifesteal reduced from 24-60% to 20-50%

Clockwerk

  • Battery Assault
    • Deals the double of damage to creeps

Crystal Maiden

  • Base Strength reduced from 18 to 17
  • Frostbite
    • Cast Range increased from 550 to 600
  • Crystal Nova
    • Slow duration increased from 4.5s to 5s

Dark Seer

Base agility increased from 18 to 19

  • Surge
    • Mana cost reduced from 50 to 35/40/45/50
  • Vacuum
    • Damage increased from 40/110/180/250 to 100/150/200/250

Dark Willow

  • Shadow Realm
    • Cooldown reduced from 26/22/18/14s to 20/18/16/14s

Dawnbreaker

  • Strength Growth reduced from 3.6 to 3.4
  • Luminosity
    • Critical Damage increased from 120/140/160/180% to 125/150/175/200%
  • Solar Guardian
    • Cooldown reduced from 120/110/100s to 120/105/90s

Dazzle

  • Poison Touch
    • Shard Hex Duration increased from 1.75s to 2s
  • Bad Juju
    • Damage/Heal per stack increased from 30/40/50 to 40/50/60

Disruptor

  • Static Storm
    • Duration increased from 5s to 6s

Dragon Knight

  • Base agility reduced by 3
  • Fireball
    • Shard duration reduced from 10s to 8s
    • Shard AoE reduced from 450 to 350

Drow Ranger

  • Talents
    • Level 25 talent +2
    • Multishot Waves increased to +3

Earthshaker

  • Aftershock
    • Stun duration increased from 0.6-1.5s to 0.9-1.5s

Elder Titan

  • Astral Spirit
    • Bonus Speed per creep increased from 1% to 1.5%
  • Earth Splitter
    • Cooldown reduced from 120/110/100 to 100

Ember Spirit

  • Base Strength increased from 21 to 22
  • Sleight of Fist
    • Cast range reduced from 700 to 65

Enigma

  • Demonic Conversion
    • Cooldown increased from 50/45/40/35s to 60/52/44/36s

Faceless Void

  • Time Walk
    • Aghanim's Scepter radius increased from 350 to 400
  • Time Lock
    • Second Attack Delay increased from 0.33s to 0.4s

Grimstroke

  • Ink Swell
    • Radius reduced from 400 to 375
    • Cooldown increased from 30/25/20/15 to 30/26/22/18

Huskar

  • Inner Fire
    • Damage rescaled from 100-310 to 120-300

IO

  • Overcharge
    • Attack Speed Bonus rescaled from 50/70/90/110 to 25/55/85/11

Keeper of the Light

  • Illuminate
    • Damage reduced from 200/300/400/500 to 185/290/395/500

Legion Commander

  • Moment of Courage
    • Cooldown decreased from 2.3/1.8/1.3/0.8s to 1.9/1.5/1.1/0.7s
  • Talents
    • Level 15 Talent +75 Overwhelming Odds damage per hero increased to +100

Leshrac

  • Lightning Storm
    • Number of Targets increased from 4-10 to 5-11
    • Damage rescaled from 90-210 to 70-220

Lich

  • Frost Blast
    • Mana cost reduced from 110-170 to 110-140

Lifestealer

  • Feast
    • Enemy Max Health as Damage increased from 0.6-1.2% to 0.8-1.4%

Lina

  • Fiery Soul
    • Stack duration increased from 15s to 18s
    • Shard bonus damage increased from 10 to 15

Lion

  • Earth Spike
    • Projectile Speed increased from 1600 to 1800
  • Hex
    • Cooldown decreased from 30-12s to 24-12s

Luna

  • Lucent Beam
    • Damage increased from 75/150/225/300 to 80/160/240/320
  • Talents
    • Level 25 Talent +0.2s Eclipse Lucent Ministun increased to 0.25s

Lycan

  • Shapeshift
    • Critical Damage increased from 150/175/200% to 160/190/220

Magnus

  • Skewer
    • Slow increased from 10/20/30/40% to 20/30/40/50%
  • Shockwave
    • Scepter Erupt Armor reduction increased from 50% to 75%
    • Scepter Damage Percentage increased from 50% to 75%
    • Scepter Move Speed Slow increased from 50% to 75%

Marci

  • Unleash
    • Cooldown decreased from 110/90/70 to 100/80/60
  • Dispose
    • Throw distance reduced from 350 to 300
    • Fixed thrown enemies being able to cast spells for 1 frame before being stunned.

Mars

Base damage reduced by 3

  • Spear of Mars
    • Stun duration reduced from 1.6/2.0/2.4/2.8 to 1.4/1.8/2.2/2.6

Night Stalker

  • Void
    • Mana cost increased from 80/90/100/110 to 90/100/110/120

Omniknight

  • Hammer of Purity
    • Bonus Base Damage rescaled from 60/70/80/90% to 55/70/85/100%
  • Talents
  • Level 20 Talent -4s Hammer of Purity Cooldown increased to -6

Pangolier

  • Shield Crash
    • Cooldown increased from 16/14/12/10 to 18/16/14/12
  • Roll Up
    • Duration reduced from 4s to 2.75s

Phantom Lancer

  • Doppelganer
    • Cooldown reduced from 25/20/15/10s to 19/16/13/10s
  • Talents
    • Level 20 talent +5% Juxtapose damage increased to +8%

Pudge

  • Base damage increased by 3
  • Flesh Heap
    • Damage Block increased from 5/10/15/20 to 7/14/21/28
  • Talents
    • Level 10 talent -14% Rot Slow increased to -16%

Pugna

  • Nether Ward
    • Damage per Used Mana reduced from 1/1.25/1.5/1.75 to 0.75/1/1.25/1.5
    • Damage reduction reduced from 10/15/20/25% to 8/12/16/20

Riki

  • Tricks of the Trade
    • Cooldown reduced from 21/18/15/12s to 18/16/14/12s

Shadow Demon

  • Shadow Poison
    • Hit damage increased from 26/34/42/50 to 30/40/50/6

Shadow Fiend

  • Requiem of Souls
    • Max fear duration increased from 2.4s to 2.7s (duration per line from 0.8s to 0.9s)

Silencer

Strength Growth reduced from 2.4 to 2.2

  • Arcane Curse
    • Mana Cost decreased from 130/140/150/160 to 130/135/140/145
  • Talents
    • Level 20 talent -20s Global Silence Cooldown increased to -25s

Slark

Base damage increased from 53-61 to 55-61

  • Essence Shift
    • Duration rescaled from 15/30/60/100 to 20/40/60/80

Sniper

  • Assasinate
    • Damage increased from 320/485/650 to 320/510/700

Sven

  • Base Attack Speed increased from 100 to 11

Techies

  • Proximity Mine gold bounty reduced from 25 to 15
  • Proximity Mine Magic Resistance Reduction increased from 10/15/20% to 15/20/25%
  • Sticky Bomb
    • Detonation slow duration increased from 2s to 2.5s

Terrorblade

  • Metamorphosis
    • Bonus Attack Damage increased from 15/30/45/60 to 30/40/50/

Timbershaw

Base Strength increased from 24 to 25

  • Timber Chan
    • Max Distance/Cast Range reduced from 800/950/1100/1250 to 750/900/1050/1200

Tinker

  • Defense Matrix
    • Cast range increased from 600 to 650
  • Warp Flare
    • Mana cost reduced from 150 to 100

Tusk

  • Snowball
    • Speed increased from 600/625/650/675 to 625/650/675/700
  • Tag Team
    • Slow Duration increased from 0.4s to 0.5s

Ursa

  • Earthshock
    • Move speed slow increased from 16/24/32/40% to 22/28/34/40%

Vengeful Spirit

  • Base Damage increased by 2

Visage

  • Soul Assumption
    • Max damage per charge reduced from 75 to 70

Warlock

Movement speed increased from 290 to 300

  • Upheaval
    • Max slow increased from 40/60/80/100% to 55/70/85/100%
  • Chaotic OfferingCast range decreased from 1200 to 1000

Weaver

  • Geminate Attack
    • Attack Damage bonus increased from 10/25/40/55 to 15/30/45/60

Windranger

  • Gale Force
    • Shard push speed reduced from 250 to 240

Witch Doctor

  • Death Ward
    • Cooldown reduced from 70s to 60s
  • Talents
    • Level 20 talent +15% Maledict Burst damage increased to +20%

Zeus

  • Heavenly Jump
    • Duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s

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