WoW Dragonflight Class Tuning Patch Notes (January 10) - Preservation Evoker, Ret Paladin, Warlock buffs & more

WoW Dragonflight

WoW Dragonflight

Blizzard Entertainment has released a significant update to World of Warcraft: Dragonflight on this week's weekly reset, Tuesday, January 10, 2023.

This balance update mainly focuses on a good portion of the game's DPS classes, tweaking them to perform better in Mythic+ dungeons and Raid scenarios. Classes like Preservation Evokers, Retribution Paladins, Shadow Priests, and, Warlocks are all getting a look, with other classes following suit.

Here are the patch notes on the January 10 class tuning update.

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WoW Dragonflight Class Tuning Patch Notes (January 10)

Classes


Demon Hunter

  • The Hunt’s damage over time effect no longer deals an additional tick on application. Damage dealt over the total duration remains unchanged.
  • Vengeance
    • Thick Skin armor bonus increased to 130% (was 100%)
    • Calcified Skin initial damage reduction value increased to 12% (was 10%)
    • Painbringer duration increased to 6 seconds (was 5 seconds)

Druid

  • Feral
    • All ability damage increased by 3%.

Evoker

  • Devastation
    • Fire Breath damage increased by 10% for Devastation specialization only. Does not apply to PvP combat.
    • Lay Waste increases Deep Breath damage by 15%/30% (was 10%/20%).
    • Eternity Surge damage increased by 10%.
    • Firestorm damage increased by 20%.
    • Eye of Infinity generates 2 Essence on critical strike (was 1 Essence).
    • Spellweaver’s Dominance increases critical strike damage to 230% (was 220%).
    • Iridescence damage bonus increased to 20% (was 15%).

Hunter

  • Survival
    • All ability damage and pet damage increased by 2%.
    • Butchery and Carve damage increased by 10%.
    • Fury of the Eagle damage increased by 10%.
    • Wildfire Bomb damage increased by 15%.

Mage

  • Fire
    • Flamestrike damage increased by 15%.
    • Living Bomb damage increased by 25%.
  • Frost
    • Frostbolt damage increased by 20%.
    • Ray of Frost damage increased by 40%.
    • Glacial Spike damage increased by 10%.

Monk

  • Brewmaster
    • Efficacy of Stagger against Magical damage increased to 45% (was 35%).
    • Cooldown of Celestial Brew reduced to 45 seconds (was 60).
  • Mistweaver
    • All healing increased by 5%.
    • Vivify healing increased by an additional 5%.
    • Blackout Kick damage increased by 6%.
    • Rising Sun Kick damage increased by 8%.
    • Tiger Palm damage increased by 15%.
    • Spinning Crane Kick damage increased by 5%.
    • Awakened Faeline now transfers 70% of Spinning Crane Kick’s damage into healing (was 60%).

Paladin

  • Retribution
    • Crusader Strike damage increased by 40%.
    • Blade of Justice damage increased by 25%.
    • Final Reckoning damage increased by 15%.
    • Shield of Vengeance’s cooldown reduced to 90 seconds (was 120 seconds).

Priest

  • Holy
    • All healing done increased by 3%.
  • Shadow
    • Focused Will provides 10% damage reduction for Shadow (down from 15%).
    • Mind Blast damage increased by 15% (Shadow only).
    • Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun).
    • Mind Spike damage increased by 15%.
    • Void Torrent damage increased by 15%.
    • Devouring Plague damage increased by 15%.

Rogue

  • Outlaw
    • Precise Cuts (Talent) - Reduced bonus to Blade Flurry damage per missing target below its maximum to 2% (was 3%).

Warlock

  • Affliction
    • Agony damage increased by 5%.
    • Corruption damage increased by 5%.
    • Drain Soul damage increased by 10%.
    • Pandemic Invocation damage increased by 20%.
    • Seed of Corruption damage increased by 5%.
    • Shadow Bolt damage increased by 10%.
    • Siphon Life damage increased by 10%.
    • Unstable Affliction backlash damage is no longer increased from increased damage dealt modifiers or effects that increase Unstable Affliction’s damage.
  • Destruction
    • Channel Demonfire damage increased by 10%.
    • Rain of Fire damage increased by 15%.
    • Soul Fire damage increased by 20%.
    • Infernal and Blasphemy Immolation damage increased by 10%.
    • Conflagrate damage increased by 10%. This change does not apply to PvP combat.
    • Immolate damage increased by 10%. This change does not apply to PvP combat.
    • Incinerate damage increased by 15%. This change does not apply to PvP combat.

Player vs. Player

Demon Hunter

  • Soul Rending leech bonus reduced by 40% in PvP combat.
  • Havoc
    • Glimpse (PvP Talent) - Damage reduction reduced to 35% (was 75%).
    • Essence Break’s damage bonus for Chaos Strike and Blade Dance reduced by 37.5% in PvP combat.
    • Soulrend damage reduced by 16.7% in PvP combat.

Evoker

  • Preservation
    • Energy Loop’s mana regeneration reduced by 25% in PvP combat.

Mage

  • Arcane
    • Siphon Storm’s effectiveness reduced by 50% in PvP combat.
  • Frost
    • Glacial Spike - Reduced Glacial Spike’s damage increase from Mastery: Icicles by 25% in PvP combat. This will be reflected in the tooltip in a later patch.

Monk

  • Blackout Kick damage increased by 30% in PvP combat (was 15%).
  • Tiger Palm damage increased by 30% in PvP combat (was 15%).
  • Mistweaver
    • Rising Sun Kick now deals 12.5% additional damage in PvP (was 25%).
  • Windwalker
    • Thunderfist damage reduced by 40% in PvP combat.
    • Skyreach increases critical strike chance by 30% in PvP combat (down from 50%).
    • Fists of Fury damage increased by 15% in PvP combat.

Priest

  • Flash Heal healing is increased by 30% in PvP combat (was 20%).
  • Holy
    • Heal healing is increased by 35% in PvP combat (was 25%).
    • Holy Word: Serenity healing is increased by 15% in PvP combat.
  • Shadow
    • Shadow Word: Death damage reduced by 30% in PvP combat for Shadow only (was 20%).
    • Mind Blast damage reduced by 25% in PvP combat for Shadow only.
    • Mind Spike damage reduced by 25% in PvP combat.
    • Devouring Plague damage reduced by 25% in PvP combat.
    • Vampiric Touch damage reduced by 5% in PvP combat (was increased by 10%).
    • The proc rate of Shadowy Insight has been reduced by 25% while in PvP combat.
    • The proc rate of Surge of Darkness has been reduced by 25% while in PvP combat.

Rogue

  • Assassination
    • Improved Garrote’s Garrote damage bonus reduced by 40% in PvP combat.
    • Iron Wire’s damage reduction debuff now has a PvP duration of 4 seconds (was the base 8 seconds).

Warlock

  • Demonology
    • Demonic Strength unleashes a Felstorm that deals 150% increased damage in PvP combat (was 400%).
    • Demonfire damage increased by 75% in PvP combat.
    • Dreadbite damage reduced by 10% in PvP combat.

Warrior

  • Defensive Stance now reduces damage done by 15% (was 20%) in PvP combat.