MLB The Show 22 Road to the Show is once again bringing a narrative single-player Career Mode challenge for players.
Whether you're just starting out or want some advice on your ongoing RTTS save, we've got something for you in our MLB The Show 22 Road to the Show guide.
LATEST: How to Improve Your Hitting
Another year means once again players are looking for MLB The Show 22 hitting tips and tricks to dominate at the plate.
From in-game settings to timing and strategy, offense in MLB The Show 22 rewards players that take the time to improve. And to really do damage with your bat in Road to the Show, here are the best ways to do exactly that.
Creating your Ballplayer Loadout in MLB The Show 22
If MLB The Show 22 is your first foray into the franchise, or you haven't played in a few years, setting up your Ballplayer should be one of the first things you do.
One of the biggest changes this year is that you'll actually be able to create more than one Ballplayer, and that's a big step in allowing players to try multiple styles of play.
Your Ballplayer will primarily be used in Road to the Show, but you'll also be able to use them as a card on your Diamond Dynasty squad.
However, we recommend working through Road to the Show to upgrade your Ballplayer before you have them backing up your Diamond Dynasty team.
Once you've made them, you'll use the Loadout screen to choose Perks and Equipment that boost your ratings, both of which you can unlock stronger versions of as you play through MLB The Show 22.
Which playstyle, archetype, and position should you use in Road to the Show?
You'll be faced with a series of key decisions as you first start creating our Ballplayer for MLB The Show 22 Road to the Show.
Playstyle is key, and if you're not sure what you enjoy most it's best to go with Two-Way Player, especially as you'll then have the option to change positions most easily to either pitcher or a field position.
Pitching Archetype will focus on Velocity, Break, Control, or the new addition of Knucksie (which cannot be used for Online PVP in Diamond Dynasty).
Velocity is best if you want powerful fastballs that people can't hit, Break is more about unique curve in each one, and Control gives you the best ability to get your pitches on the edge of the strike zone.
Knucksie can fit each of those styles, but is primarily separated because it gives you access to the Knuckleball which others archetypes don't get.
Position Archetype will lean largely on whether you prefer to focus on moonshots (Power) or getting on base (Contact) when at the plate, with the Fielding focus better for defensive beasts at Catcher, Shortstop, and other key positions, but none of these restrict which position you can choose.
If you're pitching, the primary difference between Starting Pitcher and Closing Pitcher will be overall reps, with a Starting Pitcher often playing significantly more of the game than a Closer.
Also, pitchers shouldn't fret over the starting pitches they're shown, you can easily change them after Ballplayer creation, and we've got details on how to do that here.
If you're looking to take the field, take heed that the Catcher position is very challenging. All of them can be fun, but those who struggle with fielding should go with Left Field or Right Field.
How to increase and boost ratings for your Ballplayer
One of the great things about Road to the Show is that you'll consistently be improving your Ballplayer just by playing more games.
Every big swing and pitch, good or bad, will influence your overall ratings and cause them to progress or (if you had a bad game) sometimes even regress.
If you're struggling, try changing up the difficulty level or using a different interface, which is best to test in Custom Practice.
In each game, you'll also receive a Dynamic Challenge often, which gives you a specific goal and a major stat boost by meeting that goal.
The other main way that players will be boosting their attributes in Road to the Show is by training on off days.
As you move forward in the season, you'll often have days between series where your player is presented with the choice to spend your day at the Batting Cage, Bullpen, Practice Field, or Training Facility.
If you're not using a Two-Way Player you may have fewer choices, but in all cases you can select each and view which attributes you can increase that time.
Some are linked to minigames which will give you better boosts if you perform well in the minigame, but others are simply done automatically.
How to get called up to the Majors in RTTS
As much fun as it can be to plow through the Minor Leagues with fun team names at every turn, every player wants to make it to the Majors.
If you're frustrated and wondering when you'll finally hit the MLB stage, there's not actually a clear trigger for what gets you moved up.
You'll occasionally get a call from your agent and be able to say you wish you weren't still in the Minors, something that there's no harm in doing, but you'll usually be met with the reply that you need to stay the course.
Ultimately, that's true as by simply continuing to play, increase your overall ratings, and perform in games, you'll eventually get the call to move on up.
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