LoL 14.3 Patch Notes : Azir Nerfs, huge Zeri buffs, item changes & more

LoL champion Hwei Splash Art

LoL champion Hwei Splash Art

A new LoL patch is here and it brings some important changes.

Patch 14.3 introduces plenty of champions nerfs and buffs, tunes lethality which has been incredibly strong since the start of Season 14, introduces item changes and plenty of other gameplay adjustments.

This patch will have a huge impact on the current LoL meta, with some champions returning to the spotlight. However, others will see their priority fall due to direct nerfs or item changes.

Without further ado let's find out everything about LoL patch 14.3.

Release date

The LoL patch 14.3 goes live on Wednesday, 7 February, according to the Riot Games patch schedule.

Patch 14.3 launched at around 5pm GMT. However, this might change depending on your region and its respective time zone. So make sure to bear that in mind.

LoL Patch 14.3 champion changes

The final patch notes of patch 14.3 are finally here and they bring some huge changes. These nerfs, buffs and champions adjustments will shift the meta, and many champions might see their pick rate go down drastically.

Azir, Brand, Karma, Rengar, Lillia, and Trundle will be struck by the nerf hammer. None of these nerfs come as a surprise since Karma is arguably the strongest champion in the game right now, Azir has been dominating pro-play, and Brand is one of the best junglers.

LoL champion Azir
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Credit: Riot Games

When it comes to buffs, Nidalee, Pyke, Wukong, Zeri, and Ziggs, will be on the receiving end. Wukong buffs are targeted to make him stronger in the top lane, according to Riot Games developer Matt Leung-Harrison, while the remaining champions are simply too weak right now.

It's good to see that Zeri and Wukong especially are receiving some much-needed buffs. Both champions were incredibly strong at the end of Season 13 but have been among the worst-performing champions since Season 14 launched.

You can take a look at all the known champions' buffs and nerfs below.

Champions buffs

  • Nidalee
    • Magic Resistance per level increased from 1.3 to 1.45
    • (E) Primal Surge heal increased from 35/50/65/80/95 (+27.5% AP) to 50/75/100/125/150 (+35% AP)
    • (E) Primal Surge Bonus Attack Speed increased from 20/30/40/50/60% to 20/32.5/45/57.5/70%
  • Pyke
    • Base Armor increased from 45 to 47
    • (Q) Bone Skewer mana cost reduced from 74/78/82/86/90 to 70/75/80/85/90
    • (Q) Bone Skewer damage increased from 100/150/200/250/300 (+60% bonus AD) to 100/150/200/250/300 (+75% bonus AD)
    • (W) Ghostwater Dive bonus Move Speed increased from 40% (+1.5% per 1 Lethality) to 45% (+2% per 1 Lethality)
    • (E) Phantom Undertow base damage increased from 105/145/185/225/265 (+100% bonus AD) to 100/150/200/250/300 (+100% bonus AD)
  • Zeri
    • Changing recommended items from Experimental Hexplate + Navori Quickblades to Infinity Edge
    • Base AD increased from 53 to 56
    • (R) Lightning Crash cooldown reduced from 100/85/70 to 80/75/70 seconds
  • Ziggs
    • Base armor increased from 18 to 21
    • Armor per level increased from 4.5 to 4.7
    • (W) Satchel Charge cooldown reduced from 24/21/18/15/12 to 20/18/16/14/12 seconds
  • Shaco
    • Mana regeneration per level reduced from 0.45 to 0.35
    • (W) Jack in the Box mana cost reduced from 70 to 70/65/60/55/50
    • (W) Jack in the Box Bonus monster damage increased from 10/20/30/40/50 to 20/35/50/65/80
    • (E) Two-Shiv Poison mana cost increased from 65 to 75
  • Aurelion Sol
    • Breath of Light Mana cost from 45/50/55/60/65 to 30/35/40/45/50
    • Breath of Light stardust stacks per champion increased from 1 to 3
    • Astral Flight mana cost reduced from 80/85/90/95/100 to 50/55/60/65/70
    • Astral Flight cooldown reduced from 22/20.5/19/17.5/16 to 15/14/13/12/11 seconds
    • (W-Q) Breath of Light bonus damage increased from 14/15.5/17/18.5/20% to 18/20/22/24/26%
    • (E) Singularity Stardust stacks per Champion/Epic Monster/Cannon Minion/Large Monster reduced from 5/5/3/3 to 2/2/2/2
  • Yorick
    • (Passive) Shepherd of Souls Ghoul leash range reduced from 2000 to 1600
    • (Q) Last Rites mana cost reduced from 25 to 20
    • (Q) Last Rites heal 10-68 (based on level), doubled when below 50% health⇒10-68 (based on level)(+4/5/6/7/8% missing health), halved vs non-champions
    • (E) Mourning Mist cast time reduced from 0.33 to 0.25 seconds
    • (R) Eulogy of the Isles cooldown removed from 2 to 0 seconds
    • (R) Eulogy of the Isles target's max HP damage reduced from 3/6/9% to 2/2.5/3%
    • (R) Eulogy of the Isles monster damage cap reduced from 200/300/400 to 100 flat
  • Shyvana
    • (Q) Twin Bite Empowered Attack Bonus Damage from 100% AD (+35% AP) to 100% AD (+50% AP)
    • (Q) Twin Bite Empowered Bonus Attack Speed from 40/45/50/55/60% to 50/55/60/65/70%
  • Taliyah
    • (Q) Threaded Volley Damage increased from 50/70/90/110/130 (+50% AP) to 60/78/96/114/132 (+50% AP)
    • (E) Unraveled Earth Cooldown reduced from 16/15.5/15/14.5/14 seconds to 14 seconds at all ranks
  • Teemo
    • Q-Blinding Dart Adjustment: Teemo Q blind should now immediately apply to targets hit by the Q, preventing Teemo from taking damage from an auto attack after the blind has been applied. Blind duration should now also be consistent with the debuff duration above the target’s healthbar.
  • Wukong
    • (Q) Crushing Blow Bonus Range increased from 75/100/125/150/175 to 135/145/155/165/175
    • (Q) Crushing Blow Bonus Physical Damage increased from 20/45/70/95/120 (+45% bonus AD) to 20/45/70/95/120 (+55% bonusAD)
    • (E) Nimbus Strike Cooldown reduced from 10/9.5/9/8.5/8 seconds to 10/9.25/8.5/7.75/7 seconds

Champions nerfs

  • Azir
    • Base HP regeneration reduced from 7 to 5
  • Brand
    • (Passive) Blaze monster damage ratio reduced from 220% to 200%
    • (Q) Sear base damage reduced from 80/110/140/170/200 (+65% AP) to 70/100/130/160/190 (+65% AP)
  • Karma
    • (R-Q) Soulflare damage decreased from 35/140/245/350 (+70% AP) to 40/130/220/310 (+50% AP)
  • Lillia
    • (Passive) Dream-Laden Bough target's max HP damage reduced from 5% (+1.5% AP) to 5% (+1.25% AP)
    • (Q) Blooming Blows damage reduced from 70/90/110/130/150 (+90% AP) to 70/90/110/130/150 (+70% AP)
  • Rengar
    • BasBonus Damage from 30/60/90/120/150 (+0/5/10/15/20% AD) to 30/60/90/120/150(+0/3.75/7.5/11.25/15% AD)
    • Empowered Bonus Damage from 30-235 (based on level) (+40% AD) to 30-235 (based on level) (+30%AD
  • Trundle
    • Base HP reduced from 686 to 650
    • (Q) Chomp base damage reduced from 20/40/60/80/100 (+15/25/35/45/55% AD) to 10/30/50/70/90(+15/25/35/45/55% AD)
  • Ezreal
    • (Q) Mystic Shot Damage decreased from 20/45/70/95/120 (+135% AD) (+15% AP)to 20/45/70/95/120 (+130% AD) (+15% AP)
    • (R) Trueshot Barrage Damage decreased from 350/525/700 (+120% bonus AD) (+90% AP) to 325/500/675 (+100% bonus AD) (+90%)

Champions adjustments

  • Corki
    • (Passive) The Package availability timer reduced from 60 to 45 seconds
    • (W) Valkyrie Damage per Second from 60/90/120/150/180 (+40% AP) to 60/90/120/150/180 (+60% AP)
    • (W) Valkyrie cooldown reduced from 20/19/18/17/16 to 20/18/16/14/12
    • (W) Valkyrie mana cost reduced from 100 to 80
  • Illaoi
    • (Passive) Prophet of an Elder God damage reduced from 10-180 (based on level) (+120% AD) (+40% AP) to 9-162 (based on level) (+115% AD) (+40% AP)
    • (Passive) Prophet of an Elder God range increased from 800 to 925
  • Maokai
    • Base mana regeneration reduced from 7.2 to 6
    • (Passive) Maximum Health Heal: 4-34 (based on level) (+4%-12% (based on level)⇒4-12.8% (based on level)
    • (Q) Bramble Smash cooldown reduced from 8/7.25/6.5/5.75/5 to 7/6.5/6/5.5/5 seconds
    • (Q) Bramble Smash mana cost reduced from 60 to 40
    • (Passive) Saping Toss cooldown adjusted from 14 flat to 16/15/14/13/12 seconds
    • (Passive) Saping Toss Mana Cost from 45/55/65/75/85 to 60/65/70/75/80
    • (R) Nature’s Grasp Cooldown from 120/110/100 to 130/110/90 seconds
  • Zyra
    • Base mana regeneration reduced from 13 to 7
    • Mana regeneration per level increased from 0.4 to 0.8
    • (Q) Deadly Spines mana cost reduced from 70 to 55
    • (W) Rampant Growth cooldown refund increased from 20% to 35% per enemy killed

Patch 14.3 item changes

As mentioned above, patch 14.3 also introduces plenty of item changes. These changes have the goal of balancing items since lethality items have been performing too well lately, while other items such as Guinsoo's and Essence Reaver have felt underwhelming.

LoL champion Varus
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Credit: Riot Games
Varus is one of the strongest ADCs in the meta mainly because of how strong lethality is.

According to Matt Leung-Harrison, lethality is overpowered on marksman, and that's why they are nerfing Collector and Ghostblade. These two items were incredibly strong and pretty much every ADC in the game builds lethality right now, so these nerfs were more than necessary.

At the same time, buffs to items such as Guinsoo's Rageblade and Essence Reaver will give marksman other viable build paths.

You can take a look at all the items' buffs and nerfs below.

Item nerfs

  • Collector
    • AD reduced from 60 to 55
  • Kaenic Rookern
    • Magebane shield max HP ratio reduced from 20% to 18%
    • Out-of-combat cooldown increased from 12 to 15 seconds
  • Youmuu's Ghostblade
    • Haunt bonus Move Speed reduced from 40 to 40/25 (melee/ranged)
    • Out-of-combat cooldown increased from 12 to 15 seconds

Item buffs

  • Guinsoo's Rageblade
    • AD increased from 30 to 35
    • AP increased from 30 to 35
    • Build path changed from Amplifying Tome + Hearthbound Axe + Long Sword + 1050 gold to Amplifying Tome + Recurve Bow + Pickaxe + 1025 gold
    • Seething Sorrow AD increased from 40 to 45
    • AP increased from 50 to 55
  • Essence Reaver
    • AD increased from 55 to 60
  • Luden's Companion
    • Cost reduced from 3000 to 2900
    • AP increased from 90 to 95
    • Fire damage per Shot Charge stack adjusted from 40 (+8% AP) to 45 (+4% AP)
    • Force of Arms Masterwork Item AP increased from 115 to 120
  • Malignance
    • Cost reduced from 2800 to 2700 gold
    • Hatefog damage per 0.25 seconds AP ratio reduced from 1.5% AP to 1.25% AP (maximum duration AP ratio reduced 18% >>> 15%)
    • Hatefog Magic Resistance reduction adjusted from 6-12 (based on level) to 10 flat
  • Archangel's Staff/Seraph's Embrace
    • Cost reduced from 3000 to 2900
  • Rod of Ages
    • HP increased from 350 to 400
    • Mana increased from 300 to 400
    • Infinite Convergence Masterwork Item HP increased
    • Infinite Convergence Masterwork Item Mana increased

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