League of Legends Season 13 launched not too long ago with LoL 13.1, wanting to keep the balance and tuning ball rolling, the developers over at Riot Games are quickly moving forward with the game's next update, LoL 13.2.
Detailed first via former LCS Shoutcaster now a game developer at League of Legends, David "Phreak" Turley, players can expect LoL 13.2's to mostly focus on ADCs, focusing on mana, including base starting pools, growth, regen, and more.
Additionally, players can expect Ahri's highly-anticipated ASU to finally release as well as some minor tweaks and changes to Annie.
Here are LoL 13.2's early patch notes revealed.
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Early LoL 13.2 Patch Notes REVEALED
Champions
Buffs
Ashe
- Mana Scaling: 32 ⇒35
- Mana Regen: .4 ⇒ .65
Azir
R - Emperor's Divide
- Missles are now castable while dead
Caitlyn
- Mana Scaling: 35 ⇒ 40
- Mana Regen: .55 ⇒ .7
Ezreal
- Mana Regen Scaling: .65 ⇒ 1
Jhin
W - Deadly Flourish
- Mana Cost: 50-90 ⇒ 50-70
E - Captive Audience
- Mana Cost: 35-50 ⇒ 30
Jinx
- Base Mana: 345 ⇒ 260
- Mana Growth: 45 ⇒ 50
W - Zap!
- Mana Cost: 50-90 ⇒ 50-70
Kai'Sa
- Base Mana: 344.88 ⇒ 345
- Mana Scaling: 38 ⇒ 40
- Mana Regen: 50-90 ⇒ 50-70
Lucian
- Base Mana: 349 ⇒ 340
- Mana Growth: 38 ⇒ 45
- Base Mana Regen: 8.18 ⇒ 8
- Mana Regen Growth: .7 ⇒ .85
Miss Fortune
- Mana Growth: 35 ⇒ 40
- Mana Regen: 8.05 ⇒ 8
- Mana Regen Growth: .65 ⇒ .8
Senna
- Mana Regen Growth: .4 ⇒ .7
Sivir
- Mana Scaling: 40 ⇒ 45
W - Ricochet
- Mana Cost: 60-80 ⇒ 60 at all levels
Syndra
W - Force of Will
- Cast wind-down time removed
Twitch
- Base Mana: 287.2 ⇒ 300
- Mana Regen Scaling: .45 ⇒ .7
Xayah
- Mana Regen Scaling: .75 ⇒ .8
Zoe
E - Sleepy Trouble Bubble
- Now shreds 20-30% Magic Resist when target falls asleep (until woken up)
Nerfs
Mordekaiser
W - Indestructible
- Damage to shielding conversion: 15% ⇒ 7.5%
Adjustments
Ahri
Q - Orb of Deception
- Mana Cost: 60-100 ⇒ 55-95
- AP Ratio - 45% ⇒ 40%
E - Charm
- Cooldown: 14s ⇒ 12s
- Duration: 1.2s ⇒ 2s
R - Spirit Rush
- Cooldown: 140-90 ⇒ 130-80
Art and Sustainability Update
- Updated ability icons
- Visual update across all skins
- Updated sound effects
- New voice-over
- New lore
- New Splash artwork for Midnight Ahri, Foxfire Ahri, Popstar Ahri, and Challenger Ahri
Annie
Base Stats
- Scaling Mana Regen: 0.8 ⇒ 1.0
- Tooltip is now properly formatted
Passive - Pyromania
- Stun is now primed on game start and respawn
E - Molten Shield
- Shield Potency: 40-220 (+35% AP) ⇒ 49-220 (+55% AP)
- Now can only reflect damage once per target, per shield
- Note: Tibbers duplicated shield counts as a new shield
- Damage Reflect: 20-60 (+20% AP) ⇒ 30-90 (+40% AP)
- Damage is reflected from all damage, not just auto attacks
- BUGFIX: Motel Shield should retaliate with correct damage
- Now triggers on Ability hits and Attacks, rather than all damage
- This removes traps and DoTs already in progress. Should mitigate cases where Annie is already hit and intentionally uses E for damage after the fact
- Tooltip is now properly formatted
R - Summon: Tibbers!
- Tibbers HP: 1300-3100 (+0% AP) ⇒ 1300-3100 (+75% AP)
- Tibbers Resists: 30-90 (+0% AP) ⇒ 30-90 (+5% AP)
- Tibbers Movement Speed: 350 ⇒ 350/375/400 (with rank)
- Tooltip is newly formatted to match Ivern's Daisy
- Should include info on scalings more clearly
Items
Archangel’s Staff
- Tooltip now notes it as being unique with other “Lifeline” items.
Black Cleaver
- Health: 350 ⇒ 400
- Attack Damage: 45 ⇒ 50
Blade of the Ruined King
- Proc Cooldown: 20s ⇒ 30s
- Proc Damage: 40-150 ⇒ 40-103
Bloodthirster
- Lifesteal: 18% ⇒ 15%
- Shield Scaling: 50-320 from level 1 ⇒ 180-450 from level nine
- Total Cost: 3,400 ⇒ 3,200
Bramble Vest
- Reflect Damage: 4 ⇒ 6
- Passive GW on being hit: 25% ⇒ 40%
Chempunk Chainsword
- Passive GW applied on physical damage: 25% ⇒ 40%
- No longer applies further 40% while below 50% health
Chemtech Purifier
- Recipe changed to Oblivion Orb and Forbidden Idol
- Combined Cost: 500 ⇒ 375
- Passive GW on any damage: 25% ⇒ 40%
- No longer applies 40% GW on next damage via heals and shields
- Ability Haste: 20 ⇒ 15
- Ability Power: 60 ⇒ 40
- Now grants 8% HSP
Death's Dance
- Recipe changed to Pickaxe, Chain Vest, and Pickaxe
- Combined Cost: 525 ⇒ 750
- Attack Damage: 55 ⇒ 65
- Armor: 45 ⇒ 50
- Takedown Healing 120% bonus AD ⇒ 50% bonus AD
- No longer grants 15 Ability Haste
Elipse
- Recipe changed to Serrated Dirk and Caulfield's Warhammer
- Combined Cost: 750 ⇒ 900
- Melee Proc Cooldown: 8s ⇒ 6s
- Ranged Proc Cooldown: 16s ⇒ 12s
- No longer grants 7% Omnivamp
- Now grants 15 Ability Haste
Essence Reaver
- Attack Damage: 45 ⇒ 55
- Combined Cost: 400 (2,800 total) ⇒ 500 (2.900 total)
Executioner's Calling
- Passive GW on Physical Damage: 25% ⇒ 40%
- Attack Damage: 20 ⇒ 15
Fimbulwinter
- Health: 350 ⇒ 400
Goredrinker
- Mythic Passive per Legendary Ability Haste: 7 ⇒ 3
- Now grants plus 50 health per item
Infinity Edge
- Required Crit Chance: 60% ⇒ 40%
Lord Dominik's Regards
- Attack Damage: 30 ⇒ 35
Maw of Malmortius
- Recipe changed to Oblivion Orb, Hextech Alternator, and Amplifying Tome
- Combined Cost: 450 ⇒ 715
- Total Cost: 2,500 ⇒ 3,000
- Passive now applies 40% GW on Magic Damage
- Health: 300 ⇒ 200
- Now grants 10 Magic Penetration
Mortal Reminder
- Recipe changed to Executioner's Calling, Last Whisper, and Cloak of Agility
- Combined Cost: 750 ⇒ 150
- Total Cost: 2,600 ⇒ 3,000
- Passive now applies 40% GW on Physical Damage
- No longer grants 7% speed
- No longer grants 20% Attack Speed
- Now grants 30% Armor Penetration
- Is now "Unique" with other Last Whisper items
Navori Quickblades
- Required Crit: 60% ⇒ 40%
Oblivion Orb
- Passive GW on Magic Damage: 25% ⇒ 40%
- Ability Power: 35 ⇒ 25
Ravenous Hydra
- Ability Haste: 20 ⇒ 25
- No longer grants 10% Omnivamp
- Now grants 10% Lifesteal
- In-game tooltip now shows "Cleave" will benefit from Lifesteal
Seraph's Embrace
- Tooltip now notes it being unique with other "Lifeline" items
Thornmail
- Reflect damage bAR Scaling: 20% ⇒ 25%
- Passive now applies 40% GW on being hit, applies nothing on immobilizies
- Armor: 60 ⇒ 70
Runes
Overheal
- Base Shield: 10 at all levels ⇒ 20-300 (based on level)
- Shield no longer scales with 9% maximum health
Systems
Chemtech Dragon Soul
- Chemtech Soul Bonus Damage: 10% ⇒ 11%
- Chemtech Soul Damage Reduction: 10% ⇒ 11%
Chemtech Blight
- Chemtech Blight Tenacity: 5% ⇒ 6%
- Chemtech Blight Heal and Shield Power ⇒ 5% to 6%
Mosstomper
- Shield tooltip values for Smite now updated to show 12.23b hotfix
General
- New “casual surrender” rules enabled for Normal lobbies.
- After 15 minutes, a surrender with 4 votes for and 1 against will pass.