Season 2 of Call of Duty Mobile is just around the corner - soon we will have access to all the exciting features such as controller support, zombies mode, and others that Season 2 promises.
We are barely two days away from Season 2 and new updates have been released. Here are the latest updates.
Winter is here!
Ranked Season 2 runs from 11.25.2019 to 1.15.2020
- New winter-themed rewards for ranked Multiplayer and Battle Royale!
- Season 2 Premium and Free Battle Pass is here
- New characters and themed content
Ranked Improvements
- Season 2 starting rank will take into account your final rank in Season 1
- Scoring experience has been balanced at higher ranks
- Optimized ranked matchmaking to reduce wait times
- Banned players will be removed from leaderboards
- Improved scoring issues that occurred under rare circumstances
Controller Support available!
- Generation 2 and later wireless Playstation 4 and Xbox controllers are now supported in matches
- Controller support is currently unavailable in lobby, store and loadout
*Controller users will be placed in the same matchmaking pool as Emulator users and Keyboard Docking users.
Zombie mode is here! The long-awaited Zombie mode is now live with two different modes
- Play classic Survival or objective-driven Raid mode on the Shi No Numa map
- Find the Easter Egg to explore additional content
- Unlock new Zombie content
- New Limited-Time Modes
- One-Shot, One Kill
- First to 20 kills with a J358 Revolver wins!
- Sticks and Stones
- A mix of Melee, Molotovs and limited Operator Skills in this new mode. First to 20 kills wins!
- Prop Hunt
- Become either the hunter or be hunted in this popular Call of Duty mode!
New Map: Summit
- Battle it out in this high altitude location from the Black Ops universe
- Available for TDM, Domination, Search and Destroy and Frontline
- Limited time holiday-themed Raid map
- New Operator Skill and Scorestreak coming soon
- New map areas
- Circus themed area
- Snowy areas
Map improvements
- Expanded the underground area of the bus station
- New Limited Time Battle Royale Mode
- Sniper Rifle Challenge - Become the last one standing while using a sniper rifle only
- New weapon
- M16 rifle that fires 5.56mm ammo
- New Battle Royale Class coming soon!
- Battle Royale holiday events coming soon!
Social Features
- Daily Clan missions
- Earn credits by completing clan missions
- New Weekly and Season Clan ranking system
- New XP bonus for playing with your friends
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Improvements and Optimizations
Ranked Mode
- Season 2 starting rank will take into account your final rank in Season 1
- Scoring experience has been balanced at higher ranks
- Optimized ranked matchmaking to reduce wait times
- Banned players will be removed from leaderboards
- Improved scoring calculations that occurred under rare circumstances
Multiplayer
- Optimized the bullet penetration of certain walls in some MP maps
- Optimized the mantling of various objects in MP
- Improved natural lighting on MP maps
- Added firing during hip fire to ADS transition
- Added fixed joystick option in settings
- Added a firing turn function in setting
- Optimize the firing responsiveness in Multiplayer and Battle Royale
- Slightly increased the charge up time of Sparrow operator skill
- Slightly increased firing rate of LK24
- Slightly increased Chicom damage, while reducing damage effectiveness at longer distances
- Slightly increased range of the HG 40 while reducing damage effectiveness at longer distances
- Slightly increased damage of BY15 and HS0405 shotguns
- Slightly increased vertical recoil of Arctic .50 and extended the aiming time
- Slightly increased the distance of DLQ33
- Slightly reduced recoil of UL736 and M4LMG
- Slightly reduced the lethality of AKS-74U at medium and long ranges and slightly increased recoil
- Slightly increased recoil of AK117
- Slightly reduced forward movement speed
- Optic attachments will slightly affect ADS speed
- Optimized recoil animations while in hip fire and ADS
- Optimized reloading animation to sync with ammo increase
- The improved bullet hit detection
- Improved melee hit detection
- Improved weapon firing control
- Improved the firing sounds for all weapons
- Optimized the equipment throwing and trajectory indicator
- Optimized quick throw function in settings
- Added kill confirmation sound
- Added a marking system to multiplayer
NEW MAPS - Could we see some new maps coming to BR?
Battle Royale
- Slightly reduced damage taken when outside the safe zone
- Improved the logic of safe zone spawn
- Improved the information displayed on the minimap
- Optimized recoil performance for lower frame rates
- Improved accuracy of directional sounds of footsteps and weapons
- Optimized the pursuit performance of FHJ for airdrop aircraft.
- Optimized timing of thermal sights
- Slightly increased Chicom damage, while reduced damage effectiveness at longer distances
- Significantly increased the damage of gas bombs on Zombies
- Slightly reduced the number of vehicle spawns
- Improved control of certain vehicles
- Optimized loading of vehicle assets
- Added vehicle health indicator for driver
- Improved logic of airdrop location
- Reduced health of Zombie summoned by Toy Bomb
- Slightly reduced the slowdown effect of EMP Drone
- Resolved issue with EMP Drone colliding with obstacles
- Improved camera behaviour for improved overall performance
- Improved movement while using stairs
- Improved movement while climbing through windows
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System and Client
- Improved battery usage and temperature
- Improved performance on minimum spec devices
- Improved “Play Again” functionality
- Improved game descriptions in mode selection
- Added support for displaying HD images for avatars
- Support for adding friends from profile information screen
- Improved display information of players in matches
- Various bug fixes