Apex Legends season 15, Eclipse was released yesterday and the full patch notes have now been revealed.
Catalyst is entering the games with some new cosmetic features being added too.
However, there are also some pretty big UI changes with some smaller bug fixes too.
This time though, there aren't any legend updates or changes to report on which is unusual for such a big update.
So, let's take a look at the full patch notes for season 15 of Apex Legends, titled Eclipse.
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Apex Legends Season 15 Full Patch Notes
Ranked
- Entry Requirement: Level 10 → 20
Apex Balance Updates
Crate Rotation
- Mastiff returns to the floor
- RE-45 enters the crate with Disruptor Rounds
Gold Weapon
- R-301, Devotion LMG, 30-30 Repeater, EVA-8, Prowler Burst PDW
Anvil Receiver [R-301, Flatline]
- Added to floor loot and crafting bundles
Double Tap Trigger [EVA-8, G7 Scout]
- The rarity tier increased to legendary
- Improved Recoil for burst fire Scout
Turbocharger [Devotion, HAVOC]
- Damage reduced by 1 when equipped
Hammerpoint Rounds [Mozambique, P2020, RE-45]
- Removed from floor loot and crafting bundles
Boosted Loader [Hemlok, Wingman]
- Removed from floor loot and crafting bundles
Kinetic Feeder [Peacekeeper, TripleTake]
- Removed from floor loot and crafting bundles
Crafting Rotation
- M600 Spitfire enters the crafter
- Peacekeeper enters the crafter
- Havoc returns to the floor
- P2020 returns to the floor
Rampage LMG
- Begins charged on first-time pickup from the supply drop
- Removed heat decay over time
Rampage & Sentinel
- Can re-charge the Rampage and Sentinel before the previous charge has expired
Mastiff
- Ammo capacity increased from 4 to 5
- Widened blast pattern
- Damage per pellet reduced from 14 to 11
- Projectile growth reduced
- Reload can now be cancelled with ADS
RE-45
- Damage increased from 12 to 14
- Disruptor Rounds increase damage against shields by 30%
L-Star
- Reduced recoil at the beginning of the pattern
- Stow animations adjusted to better match timings
Volt SMG
- Reduced projectile speed
- Increased projectile gravity
Triple Take
- The rate of fire increased from 1.2 to 1.35
- Choke charge time reduced from 1.1 to 0.75
R99
- Increased blue magazine size from 24 to 25
- Increased purple magazine size from 27 to 28
Peacekeeper
- Projectile growth reduced
All Battle Royale Maps
- Ring 1 Preshrink Time increased from 60 seconds to 90 seconds.
Quality of Life
- Updated the UI tabbed navigation system and presentation.
- Updates various menus to use the updated tabbed navigation system.
- Ziplines can now be pinged from a distance.
- Decreased the time required to pick up two teammates' banners from their death boxes by cancelling the initial banner pickup animation when you grab a second banner.
Bug Fixes
- Storm Point Fixed an issue where a zipline was missing in the building on North Pad.
- Kings Canyon Fixed bug where players could not ping Wraith’s Portal in her Town Takeover
- Fixed a bug where decimal numbers showed up on the Stats screen when they shouldn’t.
- Vantage Fixed a bug where Sniper’s Mark damage multiplier would continue even after a player is downed.
- Vantage Fixed bug with Vantage’s passive ability displaying “Team of 3” when less than 3 players are alive in the squad.
- Revenant Fixed a bug with the “Revelations” skins where players would experience the camera clipping into Revenant’s shoulder after exiting Shadow Form.
- Valkyrie Fixed bug for cases where Valkyrie would remain in her Skydive animation after interacting with a Replicator.
- Crypto Fix for bug where Crypto’s “Biwon Blade” heirloom wouldn’t be visible while using a Survey Beacon.
- Fixed a bug during the tutorial where the first loot bin could become inaccessible if a player attempted to open it while standing between the bin and Bloodhound.
- Fixed the bug where some players with custom controls couldn’t jump.
- Fixed the bug where the timer would show the incorrect time for when the next Ranked Season will start.
- Fix for cases where loot bins could crush a player to death if they got caught between the lid and a wall.
- Fix for cases where players could get stuck inside the Replicator if they were knocked down while using it.
- 3030 Repeater and Mastiff Fix for cases where players were unable to aim down sights until reloading is complete when done at certain times.
- Fixed a bug where the User Location on the minimap wouldn’t update properly to show the direction the player is facing during the skydive sequence.
- Fix for bug where the Legend Ability Ui would flicker when going into Legend select before the match starts.
- Fix for Firing Dummies to take damage appropriately based on hit location.
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