Cyberpunk 2077 has long since had issues with frame rate performance on consoles.
Players on last-gen systems like Xbox One and PlayStation 4 have had difficulty running the game.
With problems like low frame rate and other frustrating issues, console players have had to sit the game out or play on other platforms.
Thanks to a new report from Digital Foundry, however, that might have just changed.
Cyberpunk 2077 FPS on Xbox One and PS4
During a recent performance test by Digital Foundry, it was discovered that the recent Cyberpunk 2077 update 1.10 brought some useful fps improvements.
The performance test indicates that the game no longer dips below 20 fps, which was an ongoing issue observed as early as update 1.02.
Testing included playing the game during more busy periods with additional NPCs on screen.
The frame rate did stay above 20 fps but went down to as low as 16 fps back during update 1.02.
Unfortunately, that doesn't mean the issue has been resolved completely.
There are still problems with frame rate dips, and Digital Foundry notes that while the game is "closer to how [they] expected it to be at launch," it's "not great."
This may make it easier for players on consoles to enjoy the game, but it won't play the way it was meant to be played originally just yet.
Cyberpunk Update Version 1.1
The most recent update for Cyberpunk 2077 is Version 1.11, which is in essence a hotfix.
The update isn't meant to resolve any performance issues, but it does fix a game-breaking quest bug with Takemura that began occurring with Version 1.10.
It also solves item randomization issues and other problems that the previous update brought forward.
There are still several updates coming down the line for Cyberpunk 2077, so it's likely we'll see additional FPS fixes soon.