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WoW Shadowlands 9.2 Patch Notes: Shaman, Priest & Druids Buffs Lead Latest PTR Changes

World of Warcraft Shadowlands 9.2, Eternity's End, is nearing two months in the PTR which means that plenty of changes have been added to its patch notes after extensive testing.

The latest of these changes include Druid, Priest, and Shaman buffs, Paladins nerfs, a new Mythic+ affix, and more.

With that in mind, here are the latest additions to the WoW Shadowlands 9.2 patch notes, now live on the PTR.

Latest Shadowlands 9.2 Patch Notes

WoW Shadowlands 9.2 has been live and playable on the Public Test Realm (PTR) for a couple months, and Blizzard has given several new changes to the original Shadowlands 9.2 patch notes since then.

Here are the latest new changes to Shadowlands 9.2 in the past few days, a list that includes significant Druid, Priest, and Shaman buffs as well as some massive Paladin nerfs.

Class Balance Changes

Death Knight

  • Class Sets
    • Blood
      • 4-piece: When you take damage, you have a chance equal to 100% of your Parry chance to lash out, Heart Striking your attacker. Dancing Rune Weapon now summons 2 Rune Weapons.
  • Druid
    • Restoration
      • All healing abilities increased by 10%.
      • All damage abilities increased by 10%.
      • Lifebloom healing over time increased by 12% and bloom heal increased by 20%.
      • Nourish healing (Talent) increased by 15%.
      • Overgrowth (Talent) mana cost reduced by 60%.
      • Inner Peace (Talent) now has an additional effect – While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.
      • Germination (Talent) now has an additional effect – Rejuvenation duration increased by 2 seconds.
  • Mage
    • Class Sets
      • Arcane
        • 2-piece: Enemies affected by Touch of the Magi take 10% increased Arcane damage (was 18%).
      • Fire
        • 4-piece: Fire Blast and Phoenix Flames now recharge 50% faster while Combustion is active (was 100%).
        • 4-piece: No longer causes the Fire Mage to take damage over time while Combustion is active.
  • Paladin
    • Ashen Hallow (Venthyr Ability) healing reduced by 15% for all specializations.
    • Holy
      • Ashen Hallow, Hammer of Wrath, Judgment, and Holy Shock damage reduced by 12%.
      • Avenging Wrath (Rank 3) has been removed.
      • All healing abilities increased by 6%.
    • Class Sets
      • Protection
        • 4-piece: When you take damage, you have a chance equal to 100% of your Block chance to cast Judgment at your attacker
      • Holy
        • 4-piece: The chance to trigger the effect reduced to 50% (was 100%).
  • Priest
    • Holy
      • All healing abilities increased by 10%.
      • All damage abilities increased by 15%.
      • Symbol of Hope cooldown reduced to 3 minutes (was 5 minutes) and channel time reduced to 4 seconds (was 5 seconds).
      • Holy Word: Chastise damage increased by 25%.
      • Prayer Circle (Talent) now also reduces the mana cost of Prayer of Healing by 25%.
      • Guardian Angel (Talent) now has an additional effect – When Guardian Spirit saves the target from death, it does not expire.
      • Afterlife (Talent) now has an additional effect – As a Spirit of Redemption, you may cast Resurrection, which ends the Spirit of Redemption.
      • Binding Heal (Talent) has been removed.
      • Cosmic Ripple (Talent) has been moved and replaces Binding Heal (Talent) on row 40.
      • New Talent (Row 30): Binding Heals – 20% of Heal or Flash Heal healing on other targets also heals you.
  • Warlock
    • Contained Perpetual Explosion (Venthyr Runecarving Power) now caps the amount of bonus periodic damage it provides at 275% when hitting 10 additional targets.
  • Shaman
    • Chain Harvest (Venthyr Ability) now grants 3 Maelstrom per target hit when cast while in Elemental Specialization
    • Splintered Elements (Necrolord Runecarving Power) now increases Haste by 10% (was 8%) for 12 seconds (was 10 seconds).
    • Elemental
      • Storm Elemental’s (Talent) Wind Gust now lasts for the duration of the Storm Elemental (was 30 seconds).
    • Enhancement
      • Frost Shock and Flame Shock no longer have a shared cooldown.

Dungeons and Raids

Mists of Tirna Scithe

  • Drust Spiteclaw’s Bloodletting now has a minimum range, and is only used on players at least 10 yards away.
  • Drust Spiteclaw’s Dying Breath now has a much smaller area of effect. A warning visual and delay has been added to allow time to play around it.
  • Dying Breath debuff duration reduced to 20 seconds (was 30 seconds), and is no longer automatically removed upon leaving combat.


  • New Seasonal Affix: Encrypted - Enemies throughout the dungeon possess relics of the First Ones. Destroy the relics to summon the First Ones’ Automa and gain powerful bonuses, based on the order in which they were destroyed.
    • Relic’s associated with which Automa summon have been adjusted in an effort to make them more intuitively match the resulting effect.
    • Vy’s Haste reduced to 15% (was 20%) and added an additional effect that deals Cosmic damage to the targeted enemy or healing to the caster’s friendly target when triggered.
    • Urh’s cooldown reduction increased to 200% (was 25%), and it restores 10% HP/Mana every 1 second. Duration reduced to 10 seconds (was 45 seconds).
    • Wo now also grants 15% damage reduction, and for the duration of the effect, you auto-Stealth any time you’re not in combat. Duration reduced to 20 seconds (was 45 seconds).

Tazavesh, the Veiled Market

  • Increased the cooldown of some enemy and boss spells, and decreased the health and damage on some enemies and bosses across both Streets of Wonder and Soleah’s Gambit dungeons on Mythic+ difficulty.

Items and Rewards

  • Mechagon Peacekeeper, Rusty Mechanocrawler, and Scrapforged Mechaspider can now soar into the sky with their unique flying animation.


The achievement Unlocking the Secrets to learn Zereth Mortis Flying has been added.

  • Developers’ note: After listening to player feedback regarding access to Zereth Mortis Flying being too time-consuming, we’ve made the change to now unlock flying more easily by completing a series of achievements around Zereth Mortis instead of researching Cyphers of the First Ones.

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