WoW Dragonflight Vault of the Incarnates Raid: Release Date, Bosses, Loot, Location & More


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Vault of the Incarnates will be the first raid players will encounter in World of Warcraft's newest expansion, Dragonflight.

Taking part in Dragonflight Season 1, this raid will be featuring a total of eight bosses, with Raszageth the Storm-Eater as the final boss. Players will be able to get to know the Storm-Eater during the Azure Span questline. As always, players can expect all types of loot from this raid, some of which will be Blizzard's attempt to change how loot works in raids.

That being said, here's everything you need to know about the Vault of Incarnates raid in WoW Dragonflight, including when it'll release, information on the bosses, where the raid is located, and more.

UPDATED - Vault of the Incarnates is live!

World of Warcraft: Dragonflight's first season is finally live! This means that Vault of the Incarnates has become available.

Players can traverse through WoW Dragonflight's first raid and take on Raszageth, the Storm-Eater, and her horde of Primalists.

For the full rundown on the raid, including strategy, loot, and more, scroll below.

Vault of the Incarnates Release Date

Vault of the Incarnates will open during the week of Monday, December 12, 2022, as a part of Dragonflight Season 1.

This raid will go live immediately with all of its versions available—no more waiting for Mythic week. Its LFR version will remain on staggered release.

Here's the full release schedule:

  • Week of December 12: Normal, Heroic, and Mythic Vault of the Incarnates will open with the weekly maintenance for each region
  • Week of December 19: Vault of the Incarnates Raid Finder Wing 1 opens
  • Week of January 2: Vault of the Incarnates Raid Finder Wing 2 opens
  • Week of January 16: Vault of the Incarnates Raid Finder Wing 3 opens

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Bosses in Vault of the Incarnates

Vault of the Incarnates contains a total of eight bosses. Like other raids in the past, players will be able to choose their own adventure, in this case, choose their own wing of the raid. Upon defeating the first boss, Eranog, players will get to choose between two wings, each containing three bosses. After defeating Eranog and completing both of the wings, players can take the fight to the raid's final boss, Raszageth the Storm-Eater

Vault of the Incarnates Raid
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Credit: Blizzard Entertainment
CHOOSE YOUR OWN ADVENTURE: Pick which wing you will tackle after the first boss

Here's a list of all of the bosses and a brief overview of how the bosses work.

Eranog

  • [Molten Cleave] inflicts massive damage to all players in front of Eranog.
  • Eranog's molten axe inflicts [Burning Wounds].
  • [Collapsing Army] inflicts deadly damage to anyone caught in the elementals' path.
  • Enemies inside [Primal Flow] gain [Molten Barrier].
  • Flamescale Taraseks will fixate on their target until slain.
  • Eranog inflicts increasing Fire damage with each [Incinerating Roar].

Terros

  • [Rock Blast] inflicts a large amount of damage and creates [Awakened Earth].
  • [Concussive Slam] creates a line of tectonic energy that destroys [Awakened Eearth].
  • [Awakaned Earth] inflicts constant damage to all players and releases a [Seismic Assault] when destroyed.
  • [Shattering Impact] and [Resonating Annihilation] cause [Fractured Rubble] to fall from the ceiling.

The Primal Council

  • [Lava Slash] inflicts high Fire damage to players in front of Embar.
  • [Crush] massively increases Physical damage taken by target and stacks.
  • [Conductive Mark] s[reads to nearby players. Moving to Earthen Pillar will ground and dispel the mark.
  • [Meteor Axes] split damage evenly amongst players hit and destroy Earthen Pillars.
  • [Primal Blizzard] inflicts heavy damage to all players and can trap them in [Frost Tombs].

Sennarth, The Cold Breath

  • [Sticky Webbing] provides protection against sliding on [Icy Ground] and being pushed and pulled. Sticky Webbing can be removed by Caustic Eruption.
  • [Caustic Eruption] will destroy and remove both Sticky Webbing and [Wrapped in Webs]. Wrapped in Webs stuns the player for 30 seconds.
  • [Web Blast] increases damage from subsequent hits. Web Blasts blasts the current target with a ball of webs, inflicting 100% of normal attack damage.
  • Frostbreath Arachnids use [Freezing Breath] on all targets in front of themselves. Creates patches of Icy Ground.
  • [Chilling Blast] causes nearby players to inflict Frost damage to other nearby players with [Frost Expulsion]. Frost Expulsion inflicts Frost damage to all other players with 4 yards.

Dathea, Ascended

  • [Conductive Mark] spreads and refreshes when players are close together. Players afflicted with Conductive Mark take increased Nature damage.
  • [Crosswinds] causes all [Raging Tempests] to move to new locations. Raging Tempests inflicts Nature damage to any player that touches the tempest and knocks them up into the air.
  • [Cyclone] pulls players toward Dathea and inflicts a high amount of damage.
  • [Zephyr Slam] inflicts increasing damage and knockback to Dathea's current target.
  • Dathea assaults her target with [Aerial Buffet] if they're not within reach.
  • Dathea summons Volatile Infusers with [Coalescing Storm]. Volatile Infusers explore upon death in a violent [Blowback].

Kurog Grimtotem

  • Kurog Grimtotem gains stacks of power while close to a primal altar. At 66% and 33% health remaining, Kurog summons two elementals. The longer they live, the more power they gain. Upon falling, Kurog absorbs their powers. There are four total altars: Altar of Flame, Altar of Frost, Altar of Stone, and Altar of Storms. Each one has a Dominance, which deals damage to all players, an ability that deals damage to random players, and an ability that deals damage in a specific location.
    • Altar of Flame
      • Flaming Dominance, Magma Burst, Searing Carnage.
    • Altar of Frost
      • Freezing Dominance, Biting Chill, Absolute Zero.
    • Altar of Stone
      • Earthen Dominance, Erupting Bedrock, Seismic Rupture.
    • Altar of Storms
      • Thundering Dominance, Shocking Burst, Thundering Strike.
  • While not next to an active Primal Altar, Kurog Grimtotem casts [Elemental Surge]. Elemental Surge deals damage every 0.5 seconds and stacks.
  • [Sundering Strike] applies stacking Physical damage over time.
  • Earth Breakers continually cast [Skeletal Fractures]. Skeletal Fractures increases all Physical damage taken by 6%.

Broodkeeper Diurna

  • Broodkeeper Diurna gains storm energy as the battle ensues, defending the Primalist Clutch with primal elements and calling upon Primalist Reinforcements. At 100 storm energy, she casts [Rapid Incubation] which infuses magic into the nearest 2 eggs, making them hatch after 1 second.
  • Players incurring [Greastaff's Wrath] can break these eggs sooner to prevent a full-fledged Nascent Proto-Dragon from joining the battle. Greatstaff's Wrath inflicts Nature damage to players within 50 yards every 1.5 seconds for 12 seconds.
  • [Broodkeeper's Fury] Broodkeeper Diurna gains a 15% damage increase to all of her abilities and her abilities are empowered with additional power. It doubles the duration of Mortal Wounds. The effect stacks every 30 seconds. It increases Greastaff of the Broodkeeper's damage done by 10%.
  • Prior to gaining Brookeeper's Fury, Diurna targets players with [Diurna's Gaze] increasing their damage taken by 10% and removing the movement speed bonus from the Clutchwarren].
  • [Icy Shroud] and [Frozen Shroud] absorb incoming healing, snaring or rooting the afflicted player.

Raszageth the Storm-Eater

  • Upon initiating the fight, Raszageth uses [Hurricane Wing] to sweep her assailants from the central platform. Upon reaching 70% health, Raszageth begins an aerial assault against Fyrakk's and Vyranonth's prisons with [Lightning Devastion[ while summoning round forces that attack them directly. Surging Ruiners will [Surge] with lightning, draining the vault of its power. Once the vault's power reaches 50%, Raszageth lands on Iridikron's prison and begins to drain the vault's power using [Stormsurge]. Once the vault falls to 10%, Raszageth takes off once again and summons Colossal Stormfiends to drain the remaining power. Once it's all said and done, Raszageth returns to the central platform and begins casting [Raging Storm].
  • Volatile Sparks are destroyed if [Volatile] is removed or [Burst] is interrupted.
  • Seeking Stormlings will cast [Fuse] if they successfully reach the Colossal Stormfriend that created it with [Storm Break].
  • [Static Field] reduces movement speed and forced movement effects on players standing in the area.
  • [Fulminating Charge] inflicts damage in an area and applies [Lingering Charge] to the wearer upon expiration. Lingering Charge inflicts Nature damage every 1.5 seconds for 9 seconds.

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Vault of the Incarnates Loot Item Level

Vault of the Incarnates introduces a third item level tier. It will begin with a 389 base item level for Normal difficulty for bosses such as Eranog, The Primalist Council, Sennarth, and Terros, jump up to 395 for Dathea, Ascended, and Kurog Grimtotem and take a final leap to 398 for the final two bosses, Broodkeeper Diruna and Raszageth the Storm-Eater.

This type of item level increase can be expected in all of the other versions as well, Raid Finder, Heroic, and Mythic. In general, it's around an 11 item level range from the lowest item level piece to the highest item level piece in any given difficulty.

Here is the item level for Vault of the Incarnate's loot in each difficulty.

  • Raid Finder: Item Level 376-385
  • Normal: Item Level 389-398
  • Heroic: Item Level 402-411
  • Mythic: Item Level 415-424

Certain bosses in Vault of the Incarnates will have one item that drops at a higher item level. These items will be differentiated from their normal versions with unique appearances or special bonus effects. Additionally, BoE items will no longer drop from trash, instead, they will come from "Lieutenant" enemies once a week per difficulty.

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Tier Sets in Vault of the Incarnates

Like any raid in the past, namely the ones that weren't part of Battle for Azeroth and the start of Shadowlands, Vault of the Incarnates will come with Tier Sets.

Vault of the Incarnates Class Sets
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Credit: Blizzard Entertainment
VARYING FORGESTONES: There are different Forgestones for different pieces of the Class Set

Now known as Class Sets, specifically Vault of the Incarnates Class Sets, they will each grant bonuses to classes. These bonuses won't be as complex as previous ones in the past. According to Blizzard, thanks to the new Talent System, the Tier bonuses being offered in Season 1 will look to not significantly change or impact your rotations but instead buff your classes' overall strength.

They will begin dropping on Vault of the Incarnate's fourth boss, Sennarth, the Cold Breath and each token will have at least three classes that share it.

Here are the tokens and what classes they're shared by.

  • Mystic Forgestone - Hunters, Druids, Mages
  • Dreadful Forgestone - Death Knights, Warlocks, Demon Hunters
  • Venerated Forgestone - Paladins, Priests, Shamans
  • Zenith Forgestone - Warriors, Rogues, Monks, Evokers

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Vault of the Incarnates Location

The Vault of the Incarnates raid can be found in Thaldraszus on the Dragon Isles the seat of power of the Dragon Aspects and their flights.

Vault of the Incarnates Location
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Credit: Blizzard Entertainment
TO THE EAST: Vault of Incarnates can be found to the east of Thaldraszus

It can be found towards the eastern edge of the zone, to the right of the Tyrhold dungeon, and to the south of Algeth'ar Academy.

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