The latest update to Rainbow Six: Siege sees a number of potentially meta changing nerfs for certain operators.
Ace and Melusi are both receiving a nerf, the two Operation Steel Wave operators having proven their just quite how useful they can be.
Those who opt for shield operators will also want to pay attention as their beloved mechanics are seeing some big changes.
Let’s jump into the patch notes now, as the update release for Xbox users this week!
Ace and Melusi Nerf
Ace’s attack has proven almost as much of a nuisance as Melusi’s defence so far in Season 3.
To counter this, Ubisoft are taking one SELMA charge away from Ace, aiding in defence against his powerful hard breach.
As a change for Melusi, her new primary weapon will be the MP5, an obvious second-place to the all-powerful T-5.
Glaz, Oryx, and Frost buffs
For Oryx, the T-5 is a nice upgrade, as he receives the weapon that Melusi has lost.
Frost is also receiving a new weapon, as the ITA12S shotgun is added to her secondary weapon arsenal.
Whilst we won’t see the Glaz we know and love make a complete return, he is having his vision recovery and movement penalisation while scoping decreased.
Shield operator changes – Montagne, Clash, Blitz and Fuze
Shields now have a sliding scale for damage of 50-100, triggering different animations along said scale.
Additionally, allies (and enemies) are now protected from explosions in front of shield operators, providing greater protection and more scope for plays using shield operators.
The guard itself will now be easier to break, allowing opponents to trigger a guard-break animation much earlier in combat.