29 Mar 2021 4:31 PM +00:00

PUBG Season 11 COUNTDOWN: What to expect

PUBG Season 11 is right around the corner and it is set to bring big changes to the game.

Here is everything you need to need about the upcoming season.

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Release Date

PUBG Season 11 will kick off on March 31st for PC, followed by April 8th for console.

The new update is in test servers right now so we can expect it to arrive on time with no delays.

Royale Pass

As always, the Elite Royale Pass will cost 600 UC ($9.99), while the Elite Plus Royale Pass will cost 1,800 UC.

Right now we don't know what items will be included but we will update you once the new season drops.

Trailer

Check out the new trailer for the upcoming PUBG Season 11 here.

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Ranked Mode

This season will mark the first time a Ranked Season will run for two months at a time and that means that the start and end dates no-longer align with the Survivor Passes.

Here's the Patch Report for PUBG Season 11 update 11.1. It should explain this in a little more detail:

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The ranked table has therefore been adjusted to accommodate this change from PUBG. Below, we've got everything you need to know about the key changes that are on the way:

Ranked Rewards Changes

  • Ranked Parachute skins are provided from Gold and above (previously Diamond).
  • Vehicle skins are no longer a Ranked reward.
  • Animated emblems are provided for Platinum and above.
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  • Master and Top 500 also receive a Nameplate and Emblem.

In addition to this, spawn rates for all weapons in Ranked Mode will be increased to a level similar to the Esports Mode. The item spawns are also increasing to reduce the average time spent looting.

Paramo Is Returning

Based on public feedback, the smaller 3x3 map Paramo is returning to standard PUBG playlists in Season 11.

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READ MORE: PUBG Mobile Season 18 Details

Below, we've got the changes that have been made listed for you to check out:

Map Changes

  • The terrain on Paramo still has its random elements, now with one extra randomized location possibility.
  • Increased item spawn rates in the Secret Room and Care Package Helicopter.
  • Improved terrain and added additional cover to fields.
PUBG Season 11 Paramo Key Art
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VOLCANIC - Paramo is one of the fan-favourite smaller PUBG maps

Normal Matches

  • Up to 64 players can play in a match (bots included).
  • Supports both TPP and FPP in Solo/Duo/Squad.
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Custom Matches

  • Now available in Custom Matches
  • Added Secret Room Key to spawn option

Haven and Karakin are leaving, though.

" We know that our players have very different tastes when it comes to map size, but the consensus has generally been in favor of the large 8×8 maps. Because of this, Erangel and Miramar will always be available with the remaining maps cycling in and out of the remaining three slots."

Although Karakin will still be available in Custom Game lobbies.

Emergency Pickup Feature

When the Emergency Pickup is deployed, a Fulton Balloon is released from its bag. When the Balloon is fully inflated and an airplane will arrive in 60 seconds. During this time, up to a maximum of 4 players can attach themselves to the Fulton Balloon rope. Once that plane arrives, it catches the Balloon, hoists up the players, and makes its way towards the center of the White Zone. At any point during the flight, players can detach themselves and parachute down. When deploying the Emergency Pickup, make sure the area is clear of obstacles (terrain, vehicles, buildings) with a clear view of the sky, or it will fail. The Emergency Pickup cannot be used before the first circle and after the fourth circle. It will also not work when you use it indoors, on ferries, or trains. The Emergency Pickup is a lootable item only found on Erangel, Miramar, Sanhok and Vikendi that can be carried around in inventory.
Emergency Pickup can be used effectively in the following situations:
  • When you’re stuck deep in the Blue Zone
  • Have to cross an open field with little cover
  • When you and your teammates want to find a safer looting location
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Be aware of the following once you’re picked up by the plane:
  • Once picked up by the plane, you cannot shoot.
  • Players on the rope can receive damage and are therefore are vulnerable to mid-air attacks.
  • Players can detach from the rope at anytime and deploy the parachute.
  • At an altitude of less than 50 meters, the parachute is unable to be deployed.
  • Camera is locked in TPP for the duration of the journey.
PUBG Season 11 Emergency Pickup
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UP AND AWAY - Hook up and get ready to fly with this new feature

Patch Notes

Here are the rest of the patch notes for Season 11.

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Weapon Balancing

There aren't too many weapon balancing changes coming to PUBG in Season 11. however, the ones that are coming are pretty important so we've got them listed below.

Mini14

  • Increased damage by +1. (46 → 47)

VSS

  • Increased damage by +2. (41 → 43)

SCAR-L

  • Increased damage by +1. (41 → 42)
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SLR

  • Increased horizontal recoil by 15%.
  • Decreased recoil recovery rate from 2.1 → 1.9

Beryl

  • Increased horizontal recoil magnitude by 5%
  • Increased horizontal recoil speed from 10 → 11
  • Increased vertical recoil speed by +1.5 (15 → 16.5)
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The minor buffs to the SCAR-L, Mini-14, and VSS should help even up more fights going forwards.

PUBG ID Updates

The PUBG ID system is changing a little bit which should make it more accurate and allow for more customisation going forwards.

  • Players can now display up to two medals on their PUBG ID, as an awesome way to show off your own achievements.
  • Upgrading a medal tier will remove the old medal and only display the higher tier medal.
  • Players can customize their PUBG ID from the Customize tab.
  • PUBG ID will now be shown as a profile pop-up, rather than the previous passport format.
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UI Improvements

There are only a few additional UI changes coming to PUBG in Season 11 but they're pretty nifty ones.

  • The kill-feed now uses graphics only, with the text-only option no-longer being supported.
  • DBNO and headshot icons are now separated for improved visibility.
PUBG Season 11 Kill Feed
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GRAPHICS - It should be a lot clearer now going forwards

That's right! The kill-feed is finally getting tidied up and we've got to say it looks good!

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Additional Patch Notes

Below, we've got the rest of the PUBG Season 11 Patch Notes for you to look over.

Mutual Friends Changes

  • Friends list now supports up to a maximum of 300 friends.
  • A “Friend Request” tab has been added to the Social Page. Mutual friend’s activity status can be found here.
  • You can choose to block requests from specific players desired players for 30 days. Once a player is blocked, you’re unable to unblock them during that time period.
  • The “Following” feature is no longer supported, with previously followed players listed under “Previous List”.
    • Friend requests can be sent from this list.
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Match Log

  • Match Logs can be accessed from the menu and include the following info:
    • Kill messages
    • Important messages (all messages displayed in the centre of the screen)
  • Match Logs are not provided in the following situations:
    • Ranked and Esports modes.
    • Modes that support re-spawning.
    • Modes that do not support the kill-feed.
      • Training Mode
  • Match Logs will be activated in the following modes:
    • Battle Royale modes.
    • Zombie Mode.
    • Zone Tag Mode.
  • Observer also supports Match Logs, even in Ranked and Esports Modes.
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Notifications Changes

  • During Normal Matches, a notification now displays when leaving a match which could impact your reputation score.
    • If you choose to leave before plane takeoff or after death, your reputation will not be negatively impacted and the notification won’t be displayed.
  • Match Rating pop-up has been removed.
    • The feedback you’ve sent through match ratings has been very helpful in improving PUBG. Based on the data collected, we will continue to improve PUBG.
      • We are introducing a new survey system in place of voting on match ratings, full details later in the patch notes.
  • The Player Profile Icon has been moved into the friend system at the bottom right of the main menu.
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Store Improvements

  • Items can be found easily by selecting categories.
    • Categories without items will be deactivated.
    • Some categories have been re-named.
    • Sub categories have been added.
  • Adjusted some image/model sizes to improve item previews.
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Quality Of Life Improvements

  • The maximum number of participants is displayed in the Customize tab emote settings.
  • Players can now create up to three Custom match sessions, which means the player won’t have to wait to start a new session.
  • A new survey system is coming. Once a new survey begins, players will be notified through the notification centre on the main menu.

TDM Map Ratio Changes

  • We have slightly reduced the Sanhok map ratio for TDM based on community feedback.
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Performance Improvements

  • Increased server performance by improving server replication process.
  • Optimized level streaming to reduce hitching.
  • Improved unnecessary performance overheads related to reflections and optimized reflection computations inside buildings.
  • Improved Care Package optimization to reduce server hitches.
  • Increased server performance in relation to Red Zones.
  • Image loading speeds have been improved in-game and in the menus.
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Full "Bug Fixes" List

General

  • Fixed an issue when using a throwable in a vehicle where the hand position wasn’t aligned correctly.
  • Fixed the issue where only a small amount of damage was dealt to opponents upon collision with Dirt Bikes at full speed.
  • Fixed an issue where grenades could sometimes fail to throw and explode in the player's hand.
  • Fixed the issue where bare footsteps sounds were played when wearing Pillar Tactical Pants.
  • Fixed the issue which could display the wrong clothing preset for squadmates.
  • Fixed the issue where the two different compensators that could be attached to the Mini14 looked identical.
  • Fixed the issue where Team Finder doesn’t deactivate after starting matchmaking.
  • Fixed the issue where the Panzerfaust could be fired through walls when jumping or falling.
  • Fixed the issue where respawning didn’t work if the player didn’t switch into spectating mode after dying in War Mode.
  • Fixed the issue where the boost items were cancelled when consuming them while changing weapons.
  • Fixed an issue that could occur when exiting the plane in Sandbox Mode.
  • Fixed the issue where a player kicked from a Custom match lobby could re-join via invitation.
  • Fixed the issue where Ranked Match leaving penalties (unable to join match) were applied even after 30 minutes have passed.
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UI / UX

  • Fixed the issue where the opacity of the Random Crate’s background wasn’t displayed properly.
  • Fixed an issue where the arrow UI in the top right corner of the Match Report Weapon Mastery was displayed even when achieving XP for a single weapon.
  • Fixed an issue where ‘Item’ was displayed as ‘Steal’ when using the Tactical Map Marker.
  • Fixed the issue where Steam friends in the party were not showing as a party when playing squad mode.
  • Fixed an issue where players queuing for a match were marked as already playing when viewed on the Social Page
  • Fixed a visual issue in the notification window after reporting a player.
  • Fixed the issue where the News page content wasn’t aligned in Arabian.
  • Fixed the issue where the player’s nickname was displayed on the mini-map in observer mode.
  • Fixed the issue where the ‘Vest’ filter wasn’t displayed in the Customize menu.
  • Fixed the issue where the kill-feed was not displayed once a random player is kicked from the game.
  • Fixed the issue where the close icon for the wheel menu wasn’t displayed.
  • Fixed the issue where players select certain report options when reporting a player.
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Items

  • Fixed the clipping issue when the Hairstyle PGI.S and the Crossbow hat were worn together.
  • Fixed the issue where a display error occurred when wearing the PGI Title Handwraps after wearing Duncan’s Infiltrator Handwraps.

Esports

  • Fixed the issue where the voting failure message was displayed on the Pick’em Challenge results release date.