Minecraft 1.18 Snapshot Patch Notes Explained

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Mere days before this year's E3, Minecraft Caves & Cliffs Part One released and made great strides to change up Minecraft for the future. Now, we're a few weeks after its release and the team are getting ready for the next part.

Snapshots are an important part of development for a Minecraft update. Not only is it a good proof of concept but it shows where the team are heading and allows players to comment and critique changes. If nothing critical is found, the team can move forward.

Offering up brand new cave and cliff generation, plus new mobs and areas, the next update is going to be huge. Here's what you should know about the most recent snapshot.

Minecraft 1.18 Snapshot

New snapshots are a sign of what the team at Minecraft wants to implement in the future. It's a promise for the future of the game and a sign that they're moving forward.


You can get in there and test it out yourself by going into the page and following the instructions laid out. In this, you have to download a file and extract it to the right place.

Patch Notes

The following are changes the latest snapshot makes to the base game. If you're used to the way things work in Minecraft, this may surprise you.

  • New world height and depth
  • New mountain biomes (lofty peaks, snowcapped peaks, grove, meadow, and snowy slopes)
  • New cave generation (cheese, spaghetti, and noodle caves
  • Local water levels and lava levels in the underground
  • New cave biomes generate naturally underground and inside mountains (lush caves, dripstone caves)
  • Natural variation in terrain shape and elevation, independently from biomes. For example, forests and deserts could form up on a hill without needing a special biome just for that.
  • New ore distribution (see this chart)
  • Large ore veins
  • Integrated mountains, caves, and cave entrances
  • Monsters will only spawn in complete darkness