
The patch Worlds 2022 will be played on, LoL 12.18, has been officially revealed.
This update arriving to League of Legends will focus on buffing some fringe champions, tune down some overperforming ones, and take a look at some of the adjustments made in the previous update such as Hecarim, Miss Fortune, and others. It'll be a minor set of changes as to not drastically alter the meta for the international event.
Here are the official LoL 12.18 patch notes.
LoL 12.18 Patch Notes
Champions
A total of 11 champions will be buffed, nerfed, or changed in patch 12.18.
Buffs
Ashe
Q - Ranger’s Focus
- Bonus Attack Speed: 20/25/30/35/40% ⇒ 25/32.5/40/47.5/55%
Lee Sin
Base Stats
- Health Growth: 99 ⇒ 105
W - Safeguard / Iron Will
- Lifesteal and Spellvamp: 5/9.5/14/18.5/23% ⇒ 5/10.5/16/21.5/27%
Nasus
W - Wither
- Attack Speed Slow: 50% of move speed slow ⇒ 75% of move speed slow
R - Fury of the Sands
- Cooldown: 120 seconds ⇒ 110/100/90 seconds
Thresh
Base Stats
- Health Growth: 115 ⇒ 120
E - Flay
- Magic Damage: 65/95/125/155/185 (+40% AP) ⇒ 75/110/145/180/215 (+40% AP)
Nerfs
Hecarim
Base Stats
- Base Health: 650 ⇒ 625
Q - Rampage
- Physical Damage Bonus AD Ratio: 95% ⇒ 90%
- Increased Damage Per Stack: 4% (+6% per 100 bonus AD) ⇒ 4% (+5% per 100 bonus AD)
W - Spirit of Dread
- Percent of Post-Mitigation Damage Healed: 30% (+2.5% per 100 bonus AD) ⇒ 25% (+2% per 100 bonus AD) (Note: remains halved for damage not dealt by Hecarim)
Kalista
Base Stats
- Health: 604 ⇒ 574
Kayn
Q - Reaping Slash
- Darkin Damage: 65% AD (+5% of the target's max health (+5% per 100% bonus AD)) ⇒ 65% AD (+5% of the target's max health (+3.5% per 100% bonus AD))
Lulu
W - Whimsey
- Movement Speed: 30% ⇒ 25%
- Polymorph Duration: 1.25/1.5/1.75/2/2.25 seconds ⇒ 1.2/1.4/1.6/1.8/2 seconds
- Cooldown: 17/16/15/14/13 seconds ⇒ 17/16.5/16/15.5/15 seconds
Maokai
Passive - Sap Magic
- Heal: 4.8-14% (based on level) >>> 4.5 -12% (based on level)
Q - Bramble Smash
- Bonus Monster Damage: 40/60/80/100/120 ⇒ 80/100/120/140/160
E - Sapling Toss
- Damage: 55/80/105/130/155 (+ 6% bonus health) (+ 42.5% AP) ⇒ 55/80/105/130/155 (+ 6% bonus health)(+ 40% AP)
- Empowered Damage: 110/160/210/260/310 (+ 12% bonus health) (+ 85% AP) ⇒ 110/160/210/260/310 (+ 12% bonus health)(+ 80% AP)
Miss Fortune
Base Stats
- Attack Damage Growth: 2.7 ⇒ 2.4
- Health Growth: 107 ⇒ 103
Nocturne
Base Stats
- Attack Damage Growth: 3.1 ⇒ 2.6
Champion Adjustments
Udyr
Base Stats
- Health Growth: 106 ⇒ 98
- Armor Growth: 5.2 ⇒ 4.7
Q - Wilding Claw
- Mana Cost: 45-28 (based on level) ⇒ 20
- Empowered Lightning Strike AP Ratio: +0.6% per 100 AP ⇒ +0.8% per 100 AP
- [NEW] BIT OF A REACH: Udyr’s first two attacks gain 50 attack range, matching the functionality of his Awakened Q
- [NEW] SHOCKER: Awakened Q now deals an additional 2-5% (based on level) (+0.03% bonus AD) max health physical damage on first two attacks
W - Iron Mantle
- Percent HP Heal: 1.2/1.26/1.32/1.38/1.44/1.5% ⇒ 1.2%
- Percent HP Shield: 2/2.4/2.8/3.2/3.6/4.0% ⇒ 2/2.3/2.6/2.8/3.2/3.5%
- Life Steal: 15% ⇒ 15/16/17/18/19/20%
R - Wingborne Storm
- Magic Damage: 20/38/56/74/92/110 (+40% AP) ⇒ 20/36/52/68/84/100 (+35% AP)
- Damage to Minions: 50/60/70/80% (levels 1/6/11/16) ⇒ 40/55/70/85% (levels 1/6/11/16)
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Competitive Changes
- [NEW] PICK ME: Selecting a priority role will protect you from being autofilled <em>only</em>in your upcoming game
- [REMOVED] SUPPORT SUPREMACY: Guaranteed autofill protection when queuing as support or queuing as fill has been removed
- [UNCHANGED] RECURRING PROTECTION: Players will still receive autofill protection for 2 games after having played a game while autofilled
Mythic Content
Now Available
- Prestige Battle Academia Leona
- Prestige PsyOps Ezreal
- Hextech Poppy
- Soulstealer Vayne
- Ashen Slayer Sylas
- Mythic Chroma Ashen Slayer Sylas (Emberwoken)
Leaving the Mythic Shop
- Prestige Battle Academia Lux
- Prestige PROJECT Zed
- Hextech Ziggs
- Dreadnova Darius
- Ashen Knight Pantheon
- Mythic Chroma Battle Academia Ezreal
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