The final League of Legends patch of 2020 is now available.
Check out all the details below.
Champions
There are some small adjustments made in this patch that will affect the Champions' performance.
Growth and damage for certain champions has been altered, with some of the changes from update 10.23 reverted back to their original state.
There is also a new champions coming to the game, the Iron Maiden 'Rell'.
Click here for all the LoL Champions updates.
ITEMS
With so many items included in the latest update, let's dive right in.
General
The Collector
DEATH AND TAXES EXECUTES: All enemy targets except epic monsters and turrets ⇒ Enemy champions
Muramana
SHOCK DAMAGE PROC: Procs on all abilities and basic attacks ⇒ Procs on abilities that deal physical damage and basic attacks
PARTICLE ADDITION: Re-added the star particle that would appear when Manamune transforms into Muramana
Guinsoo's Rageblade
SEETHING STRIKE CONVERSION: Now converts your crit chance to on-hit damage, leaving you with 0% crit chance
Zeke's Convergence
HEALTH: 300 ⇒ 250
ARMOR: 30 ⇒ 25
CONVERGENCE MARK DURATION: 4 seconds ⇒ 8 seconds
CONVERGENCE BONUS DAMAGE: 25-50 ⇒ 30-70
Seeker's Armguard
ABILITY POWER: 30 ⇒ 20
Jungle Starter Items
Hailblade
SEAR ON-HIT: Basic attacks no longer grant one tick of damage
Emberknife
SEAR ON-HIT: Basic attacks no longer grant one tick of damage
Support Items
- Supports don't get many items in average games
- Some item build paths were too high cost
- Some items are weaker/stronger than others
- The use of Imperial Mandate in solo lanes-it should still be a viable build, but shouldn't be optimal
Bandleglass Mirror
COST: 365 gold ⇒ 265 gold
Chemtech Putrifier
COST: 450 gold ⇒ 550 gold (with the above cost change, total cost is unchanged)
Ardent Censer
BUILD PATH: Forbidden Idol + Blasting Wand + 650 gold ⇒ Forbidden Idol + Amplifying Tome + Amplifying Tome + 630 gold
Staff of Flowing Water
BUILD PATH: Forbidden Idol + Blasting Wand + 650 gold ⇒ Forbidden Idol + Amplifying Tome + Amplifying Tome + 630 gold
Imperial Mandate
TOTAL COST: 2700 gold ⇒ 2500 gold
DAMAGE: 60-100 ⇒ 36-60
ALLY DAMAGE: 60-100 ⇒ 90-150
Moonstone Renewer
TOTAL COST: 2700 gold ⇒ 2500 gold
STARLIT GRACE VFX: Improved particle visuals when in combat
STARLIT GRACE HEAL: 60-90 (based on ally's level) ⇒ 70-100 (based on ally's level)
STARLIT GRACE HEAL MULTIPLIER IN COMBAT: 25% per second (max 100%) ⇒ 12.5% per second (max 50%)
Locket of the Iron Solari
TOTAL COST: 2700 gold ⇒ 2500 gold
DEVOTION SHIELD: 250-420 ⇒ 230-385
Shurelya's Battlesong
TOTAL COST: 2700 gold ⇒ 2500 gold
INSPIRE BONUS DAMAGE: 40-60 (based on ally's level) ⇒ 35-55 (based on ally's level)
Crit Strike Items
Galeforce
ATTACK DAMAGE: 55 ⇒ 60
CLOUDBURST COOLDOWN: 90 seconds ⇒ 60 seconds
Typhoon
ATTACK DAMAGE: 75 ⇒ 80
Essence Reaver
ATTACK DAMAGE: 50 ⇒ 55
Zeal
TOTAL COST: 1200 gold ⇒ 1050 gold
Rapid Firecannon
TOTAL COST: 2700 gold ⇒ 2500 gold
Phantom Dancer
TOTAL COST: 2700 gold ⇒ 2500 gold
Mercurial Scimitar
TOTAL COST: 2900 gold ⇒ 3000 gold
ATTACK DAMAGE: 30 ⇒ 40
Mortal Reminder
TOTAL COST: 2700 gold ⇒ 2500 gold
ATTACK DAMAGE: 30 ⇒ 40
Lord Dominik's Regards
ATTACK DAMAGE: 30 ⇒ 35
Infinity Edge
REMOVED CRIT SCALING: Infinity Edge no longer grants critical strike damage scaling with critical strike chance (max 40% at 100% crit chance)
THIS IS CRITICAL: If you have at least 60% critical strike chance, Infinity Edge now grants 35% Critical Strike Damage.
Mana Mythics
Luden's Tempest
ABILITY HASTE: 10 ⇒ 20
MAGIC PENETRATION: 10 ⇒ 6
Everfrost
ABILITY HASTE: 10 ⇒ 20
Lethality Mythics
Duskblade of Draktharr
UP CLOSE AND SLOWED: Nightstalker's on-hit slow is now only applied with melee basic attacks (just like before 10.23)
NIGHTSTALKER VFX: Improved visibility when champion becomes stealthed
Eclipse
EVER RISING MOON SHIELD (RANGED): 100 (+30% bonus AD) ⇒ 75 (+20% bonus AD)
Tank Items
Bami's Cinder
TOTAL COST: 1000 gold ⇒ 1100 gold
Sunfire Aegis
HEALTH: 450 ⇒ 350
Frostfire Gauntlet
SNOWBIND FROST FIELD RANGE: 275 ⇒ 250
MYTHIC INCREASED SIZE: 7.5% ⇒ 6% (Reminder that Immolate and Snowbind's effect ranges also scale with your champion's size)
Turbo Chemtank
SUPERCHARGED SLOW DURATION: 2 seconds ⇒ 1.5 seconds
ITEM SHOP UPDATES
SMARTER RECOMMENDATIONS: The data is flowing in nicely and during 10.25 we'll be enhancing the recommendation system with the latest and greatest builds from around the world
QUICKBUY PINS: You can now pin open any Quickbuy Panel by clicking the button that appears in the top-left of the panel when it is opened. In a future update, the shop will remember the pins you set
SHOP SCALING: If the shop was either too smol or thicc for your liking, you can now change this from interface settings in the options menu
LOCKED ITEMS: In more instances, items you cannot purchase for reasons other than you being broke will have a lock displayed on them
WE RECOMMEND THIS TAB: The default tab of the shop has been changed from All Items to Recommended
EXTENDED STATS: Extended stats in the main UI will now properly show while the in-game shop is open
LANGUAGE SEARCH: Items can be searched for in different languages
IN-GAME CHAT UPDATES
- Font size decreased
- Chat widened
- Fixed some issues with the scrollbar not mapping correctly to the window
- Fixed the 1px misalignment between chat and input that made the game unplayable
NEXUS BLITZ RETURNS
- Jungle Guardian now deals less damage, but CCs more often. It also now has a laser that shows who it's targeting.
- All Nexus Blitz-only items are removed, except The Golden Spatula. Nexus Blitz items match what you're familiar with on Summoner's Rift, except without gold generation items or warding items.
- Frogs! Foxes! Environment art updates and features added throughout the map.
- Scuttle's home in the bottom of the map has been updated to provide more opportunity for strategic vision play
- Entrances into the bases have been widened slightly
- Mentioned already in her section above, but Shyvana has a new passive!
- The Catapult of Champions can no longer be displaced from its location when crashed into by the Battle Sled
- Champions participating in URF Deathmatch do not permanently lose access to abilities after the event is over (i.e. Lulu's E - Help, Pix!)
- Jungle monsters can no longer be moved and trapped behind the Catapult of Champions through certain champions' abilities (i.e. Syndra's W - Force of Will, Blitzcrank's Q - Rocket Grab
- Champions entering a zombie state (i.e. KogMaw's Passive - Ichathian Surprise) mid-Catapult-flight will still land at their intended location
- Certain champion abilities (i.e. Tahm Kench's W - Devour) can no longer temporarily grant death immunity to Loot Goblins
- If a champion enters the Catapult while mid-air through their abilities (i.e. Nidalee's W - Pounce, Ziggs' W - Satchel Charge, etc.), they will now properly gain the Catapult effects when they land as if they entered the Catapult normally
- Yone's E - Soul Unbound properly detonates and deals true damage against DPS Check Target Dummy and Loot Goblins
- Kalista's R - Fate's Call can no longer be used on allies in stasis during Prize Fight
RANKED UPDATE
- Initial Placement Configuration: The Ranked reset at the start of the season will be smaller this year to get players back to their expected rank faster. To compensate, LP gains and losses have been made slightly smaller.
- Unified Ranked Decay: Diamond now uses the same banked-game decay system as Master+, though with more relaxed tuning.
Master, Grandmaster, Challenger
- Each game played banks 1 day of activity, up to 10
- After 10 days of inactivity, you'll begin consuming banked days
- Once all banked days have been consumed, you lose 250 LP each day until you fall out of Master
Diamond
- Each game played banks 7 days of activity, up to 28
- After 28 days of activity, you'll begin consuming banked days (this initial grace period is skipped if you decayed into Diamond from Master+)
- Once all banked days have been consumed, you lose 50 LP each day until you fall out of Diamond
BUGFIXES/QOL CHANGES
- LEAGUE CLIENT: "This skin is no longer available for purchase" tooltip no longer appears at the start of Champ Select
- LEAGUE CLIENT: Chat window no longer jumps to the left in Champ Select
- LEAGUE CLIENT: Social Panel - Hovercards once again correctly display a friend's game type and champion while they are in game
- We've standardized the icon that appears next to targets when their resistances have been shredded
- Renekton's death VO now properly plays in all languages
- Sylas now properly gets credit for attacks landed when using Passive - Petricite Burst
- Yuumi's W - You and Me! now properly goes on cooldown when she is affected by charms or knock-ups
- The orb that Cosmic Vladimir holds now properly reappears upon revival
- Nami's W - Ebb and Flow now properly grants allies with movement speed from Passive - Surging Tides
- Attacking a target multiple times as Bard with Meeps from Passive - Traveler's Call will now properly reapply Imperial Mandate
- Elise's E - Rappel now properly increases the effects of her Passive - Spider Queen
- Knight's Vow's Sacrifice, Immortal Shieldbow's Lifeline, Night Harvester's Soulrend, Hextech Rocketbelt's Supersonic, and Lock of the Iron Solari's Devotion icons now properly display in the buff bar
- When Jhin equips Guinsoo's Rageblade and Runaan's Hurricane, the bolts from his fourth shot will now properly deal normal damage
- Champions' health bars will now accurately reflect the shield health even after activating Bloodthirster's Eclipse passive while another shield is active
- Fixed a bug where it was possible to reset the cooldown of another item if you swapped the location of it with a freshly activated Sheen in your inventory
- Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters
- Fixed a bug where Kayle's attack range would unintentionally increase after leveling up her R - Divine Judgement
- Corrected Kalista's E - Rend AD ratios to their proper values
- Karthus can now properly trigger Horizon Focus with Q - Lay Waste
- Killing a target as Kalista with Q - Pierce will now properly transfer all of the original target's E - Rend stacks to the next target
- Kalista can no longer proc Electrocute or Phase Rush with two attacks (a basic attack or Q - Pierce, followed by E - Rend). It will now properly proc after 3 separate attacks/abilities.
- Fixed many items' tooltips to match the actual in-game values in places like Match History, End of Game screen, etc.
- Immolate's range indicator now properly increases in size with the champion (like Cho'Gath)
- Shen's W - Spirit's Refuge no longer blocks all of Katarina's abilities that have an on-hit element. The spell portion of her damage should still be dealt to Shen.
- All Runaan's Hurricane bolts now properly apply damage from Ravenous Hydra's Cleave passive
- Fixed a bug where a player could cast Ashe's W - Volley while it's on cooldown if they level up it and cast it at the near same time
- White tiles no longer appear at Zed's feet while recalling or during his death animation
- Little Legends can now be saved through the Loadout Selector in ARAM, even if its the first game after unlocking the Little Legend
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