Presenting itself as League of Legends' next significant patch is LoL 12.13.
The update will introduce the new melee bot laner, Nilah, welcome Sivir's mid-scope update, give Gwen some adjustments, and cover plenty more with buffs and nerfs. With all the excitement, it'll be a step up from a relatively tame LoL patch 12.12.
With that being said, here are the newly revealed LoL 12.13 patch notes!
LoL 12.13 Patch Notes

Champions
A total of 15 champions will be buffed, nerfed, or changed in patch 12.13.
Buffs
Elise
Base Stats
- Base HP: 625 ⇒ 650
- Health Growth: 107 ⇒109
- Armor: 27 ⇒ 30
Q - Neurotoxin/Venomous Bite
- Human Base Damage: 40/70/100/130/160 ⇒ 40/75/110/145/180
Evelynn
Passive - Demon Shade
- Heal per second 15-75 based on level ⇒ 15-150 based on level
W - Allure
- Magic Resistance Shred: 25-35% ⇒ 35-45%
R - Last Caress
- Now sets passive on a 1.25s cooldown
Fiddlesticks
Q - Terrify
- Fear Duration: 1/1.25/1.5/1.75/2 ⇒ 1.25/1.5/1.75/2/2.25
R - Crowstorm
- Total Damage: 625/1125/1625 (+225% AP) ⇒ 750/1250/1750 (+250% AP)
Galio
Q - Winds of War
- Max HP Damage per Tick: 2% +(0.66% pro 100 AP) ⇒ 2.5% +(1% pro 100 AP)
Karthus
Base Stats
- Armor: 18 ⇒ 21
- Health Growth: 101 ⇒ 110
Kled
Q - Bear Trap on a Rope
- Bonus AD Ratio: 60% (120% Q2) ⇒ 65% (130% Q2)
W - Violent Tendencies
- Cooldown: 12/10.5/9/7.5/6 ⇒ 11/9.5/8/6.5/5
Master Yi
Base Stats
- Auto Attack range: 125 ⇒ 175
- [NEW] When Alpha Strike ends, choose the direction you want to appear at relative to target
W - Meditate
- Cooldown: 28s ⇒ 9s
- Mana Cost: 50 ⇒ 40 +6% max Mana pro Sekunde
- [NEW] Damage reduction during the first 0.5s of meditate is 90%
- Damage Reduction always lingers for 0.5s after W ends
Olaf (Jungle)
Base Stats
- Health Regen: 8.5 (0.9% Growth) ⇒ 6.5 (0.6% Growth)
Passive - Berserker Rage
- Max Bonus Attack Speed: 40-100% (based on level) ⇒ 60-100% (based on level)
Q - Undertow
- Mana Cost: 40-60 ⇒ 50-70
Taliyah
Q - Threaded Volley
- Damage: 40/60/80/100/120 ⇒ 45/65/85/105/125
- Mana Cost: 60/65/70/75/80 ⇒ 55/60/65/70/75
- Bonus Monster Damage: 30 ⇒ 25
[NEW] Q2 now stuns Monsters
R - Weaver's Wall
- No longer goes on CD when Taliyah damages wards or traps
Vex
Q - Mistral Bolt
- Cooldown: 9-5 ⇒ 8-4
- AP Ratio: 60% ⇒ 70%
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Nerfs
Corki
E - Gatling Gun
- AD Ratio: 10% ⇒ 15%
R - Missile Barrage
- Damage: 90-160 (+15-75% AD)(+20% AP) ⇒ 80-150 (+15-75% AD)(+12% AP)
Volibear
Q - Thundering Smash
- Movement Speed: 10/14/18/22/26% ⇒ 8/12/16/20/24%
- Base Damage: 20/40/60/80/100 ⇒ 10/30/50/70/90
W - Frenzied Maul
- Bonus HP Ratio: 6% ⇒ 5%
- Base Damage: 10/35/60/85/110 ⇒ 5/30/55/80/105
E - Sky Splitter
- Max HP Damage: 11/12/13/14/15% ⇒ 9/10/11/12/13%
- Non-Champion Damage Cap: 750 ⇒ 650
Adjustments
Gwen
Base Stats
- HP Regen Growth: 0.55 ⇒ 0.9 per 5s
Q - Snip Snip!
- Damage per Snip: 9-21(+5% AP) ⇒ 10-26(+5%AP)
- Final Snip Damage: 45-105(+25%AP) ⇒ 60-140(+35%AP)
- Center Snip: 100% True Damage ⇒ 75% True Damage
- Deals 75% damage to minions
- Minions below 20% health take 1000% bonus damage insead of reduced damage
W - Hallowed Mist
- Bonus Resistances: 12-20(+5%AP) ⇒ 17-25(+7%AP)
- Duration: 5s ⇒ 4s
E - Skip'n Slash
- Bonus Magic Damage: 10(+15%AP) ⇒ 15(20%AP)
- Bonus Range: 50 ⇒ 75
- Cooldown: 13-9s ⇒ 13-11s
- Cooldown Refund: 50% ⇒ 25/35/45/55/65%
R - Needlework
- Damage Per Needle: 30/55/80(+8%AP) ⇒ 35/65/95(+10%AP)
- [ADJUSTED] Recast resets after damaging an enemy ⇒ Resets after 1s
Sivir
Base Stats
- Mana: 325 ⇒ 300
- Mana Growth: 50 ⇒ 40
- Mana Regen/s: 1.6 ⇒ 1.2
- Mana Regen Growth: 0.18 ⇒ 0.16
- AD: 63 ⇒ 58
- AD growth: 3 ⇒ 3.3
- Base HP: 632 ⇒ 600
- AS growth: 1.6% ⇒ 2%
Passive - Fleet of Foot
- Flat 2 seconds ⇒ Decrease over 1.5s
- Flat MS gain: 45-60 ⇒ 55-70
Q - Boomerang Blade
- Base damage: 35-95 ⇒ 25-85
- Total AD Ratio: 0.7-1.3 ⇒ 0.8-1.0
- Cooldown: 7s ⇒ 12-8s
- Cast time:0.25 ⇒0.25-0 (scaling with AS)
- [NEW] Scales with crit chance up to 50% bonus damage
- Cost: 70-110 ⇒ 55-75
- Missile Speed: 1350 ⇒ 1450 outward, 1200 inward
W - Ricochet
- Buff Duration: 3 attacks ⇒ 4 seconds
- [NEW] Bonus AS: 20-40%
- Max Bounces: "Infinite" ⇒ 8 per Ricochet
- [NEW] Can now bounce back to targets that have already been hit, once per target. Will find new targets first.
- Total AD: 0.3-0.9 ⇒ 0.3-0.5
- [NEW] Now deals 80% damage to minions
- Bounce Range: 450 ⇒ 500
- Cost: 75 ⇒ 60
- Bounce Missile Speed: 700 ⇒ 1000
E - Spell Shield
- [REMOVED] Mana refund
- [NEW] Heals Sivir for (0.6-0.8tAD) + (0.5AP)
- [NEW] Procs Fleet of Foot Passive
- Cooldown: 22-10s ⇒ 22-14s
R - On the Hunt
- Cooldown: 120-80 ⇒ 100-70
- [REMOVED] Attack Speed
- [REMOVED] Initial Movement Speed Burst
- [UNCHANGED] Movement speed for Sivir and Allies: 20-30%
- Duration: 8 - 8-12s
- [NEW] Refreshes on recently damaged takedown
- [NEW] Auto attacks during the Hunt reduce Sivir's basic ability cooldowns by 0.5 seconds
System Buffs
Lethality Mythics, Duskblade, Prowler's Claw, & Eclipse
- Additional Mythic Passive: +5 Move Speed per Legendary Item
Eclipse
- Ranged Damage Proc: 6% max HP ⇒ 3% max HP
System Adjustments
Divine Sunderer
- Sheen Damage: 12% Max Health ⇒6% Max Health (125% nase AD)
- Heal: 6%/3% ⇒ 65% of premitigation damage
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