All this being said, there are more than a few new features fans have been clamouring for. With plenty of little hints at a new GTA game being in development, now seems like the perfect time to be vocal about what we want to see.
A Living, Breathing World
As we've said before, bigger isn't always better in open-world games; Cyberpunk 2077 proved that months ago. What we'd like to see is a living, breathing world. It doesn't have to be huge, it just has to feel like a real city.
Los Santos took some great strides to do this with plenty of little activities and very distinct areas, but a focus on character over buildings could be a great turnaround for the series.
Rather than treat civilians like rag dolls to be thrown around, they could have more charm, more personality.
This isn't to suggest they don't have their own distinct style but a larger focus here could lead to the world feeling much more organic. This is only helped by the first person mode — something that would be great to see from launch.
First-Person vs. Third-Person
Although the competitive edge lies with the third person player, the first person angle is where we get real immersion.
If GTA 6 had this option from launch, it would greatly improve the experience of the campaign and it would allow for more daring set pieces.
If the limitations of third-person weren't always there and some sections were in the first person, a greater focus could be made on tight spaces and one to one conversation.
A Personalised Experience
Ultimately, players want choice over their experience. Some subtle RPG elements like those found in Red Dead Redemption 2 or even San Andreas' stats pages would go a long way to making your time with GTA 6 feel unique.
Although GTA 5 did have stats, they didn't feel as extensive as the other two games we noted, and bringing a higher focus on choice is a good way to make Rockstar games feel organic.
With both overarching and subtle changes to characters and their stats, no two save files will ever feel the same.
Story Expansions & DLC
Alongside this, people who play single player want to be heard. GTA Online has had great growth since its inception in 2013 but a lack of single player DLC and general updates has left players feeling a little sour.
There are a few things that can be done to satisfy people who play the single player. Multiple cities and environments can keep people busy with challenges to overcome and secrets to unlock.
Furthermore, some single player DLC, possibly with a new location to play around in, would go down well.
To add to the single player world, new activities and dynamic buildings could add even more longevity to a game series that has been running for decades. Adding a diverse cast of characters with different backgrounds and lives would help here too.
More Focus on Individual Stories
If the characters you play as are wildly different, similar to those in GTA 5, this would add more places for the story to go and allow the writers to explore character like they did in Red Dead Redemption 2.
Fundamentally, GTA focuses on the large story whereas Red Dead has a little more of a focus on the individual.
These two narrative styles are both equally good, but it would be nice to see both explored even more.
Essentially, GTA players want a choice to connect to what they play. Being able to customize your weapons, cars, and maybe even characters would add a distinct and unique charm to the overall experience.
Allowing the player to do as they please with the world is exactly why GTA is so popular in the first place.
Giving them the choice to blow up civilians or use a cheat code to fly above the city, these are ways of breaking the game that adds to the central experience.
The stories you create with your buddies, both online and in single player, mean so much more than any pre-determined story can. What we want to see from GTA 6 is even more player freedom. We want to have unlimited choice.