The Warzone Season 3 Patch Notes are finally here

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Warzone is getting a new map in Season 3 with the addition of the brand new Verdansk 84! But there's more than just a map change coming to Call of Duty Warzone.

We finally have the Call of Duty Warzone Season 3 patch notes following Treyarch detailing their own batch of changes for Black Ops Cold War, and they're packed with some massive new content!


Here's everything you need to know about the Call of Duty Warzone Season 3 update and its patch notes.

Table of Contents

LATEST - Verdansk 84 Revealed in New Trailer

The next Call of Duty Warzone map, Verdansk 84, has been revealed in the end of season events leading up to Season 3 in Warzone.

You can see the massively exciting trailer showcasing the Verdansk 84 map in action below:

Full Patch Notes Revealed

We're not going to beat around the bush; there are a lot of changes coming to Warzone in Season 3 with the Patch Notes from Raven Software. So let's dive in...


Hunt For Adler Event Details

  • Starting on April 22nd, the new “Hunt for Adler” limited-time event will task Operators with unique in-game challenges in both Black Ops Cold War and Warzone to learn of Adler’s whereabouts.
  • Complete the Intel Challenges to unlock Event rewards, including Weapon Charms, Calling Cards, a new Operator Skin, and more. 
  • You can find more details about this event in the Seasonal Event tab on the main menu between Play and Weapons once Season Three kicks off in Warzone.
  • Once you’ve completed a full set of challenges in either Black Ops Cold War or Warzone over the course of the event, you’ll unlock an exclusive Adler skin for use in both games!

Season Three Battle Pass Tier Teaser

100 Tiers of brand-new content including new Operator Skins, Weapons, Blueprints, Wrist Accessories, Weapon Charms, COD Points, and more.

  • Tier 0
    • Instantly unlock Wraith, a new Woods Skin, and more
  • Tier 15
    • PPSh-41 SMG
  • Tier 21
    • “Vex Lord” Assault Rifle Blueprint
  • Tier 27
    • “Gilded Rose” Shotgun Blueprint
  • Tier 31
    • Swiss K31 Sniper Rifle
  • Tier 55
  • “Slow Death” LMG Blueprint
  • Tier 95
    • Ultra-Rarity “Loud Pipe” Reactive SMG Weapon Blueprint
  • Tier 100
    • “White Queen” Wraith Skin
    • “Roman Standard” Legendary Sniper Rifle Blueprint

Map Changes

  • The situation in Verdansk has hit a critical level. Armistice Central Command will be communicating directly to all Operators with further instructions.

General Changes

  • NVIDIA DLSS is now available in Call of Duty®: Warzone on PC
  • Players with NVIDIA GeForce RTX graphics cards can enable NVIDIA DLSS to boost performance and play at higher resolutions and graphics settings.
  • End of the game open mic has been turned off for modes with infinite respawn mechanics.
  • Player rank will now display the correct rank icons in the After-Action Report.

Gameplay Changes

  • Loot that spawns across Verdansk has once again been updated...
    • Now exclusively consists of Black Ops Cold War Weapons including the new Swiss K31 Sniper Rifle and PPSh-41 SMG
    • Only Legendary Weapons will spawn as Blueprints
  • Players no longer take armour-bypassing damage when using a riot shield and facing an active thermite grenade.
  • Sticking a player with Semtex will now always down them.

Accessibility Changes

  • Added Mono Audio to the Volume settings in Audio Options
  • Disabled (Default): Audio is split between left and right audio channels to provide directional sound.
  • Enabled: Left and right audio channels are combined into one channel

Bug Fixes

  • Fixed a bug with most Cold War barrels where Hip Spread and ADS Idle Sway were being increased when they should not have been.
  • Fixed a bug with some ZRG 20mm optics that disabled the ability to hold breath.
  • Fixed a bug where some loot would drop in close proximity on death.
  • Fixed a bug where if the player is downed while switching to a gunner seat, they would become invisible and/or invulnerable.
  • Fixed a bug causing the random Operator select option to only select Coalition Operators from Modern Warfare.
  • Fixed a bug causing Baker’s fourth Operator Mission Objective to not track properly (eliminate 15 enemies using a weapon with an attached 2x magnified scope or greater).
  • Fixed a bug causing certain Operator models to appear headless while using the FFAR 1.

Weapon Changes

  • Cold War weapons have had their ammo names updated.
  • The FFAR 1 crosshair has been updated to match other Assault Rifles.
  • New Weapons
    • PPSh-41: SMG (Launch Week)
  • Tier 15 of the Battle Pass.
  • Swiss K31: Sniper Rifle (Launch Week)
    • Tier 31 of the Battle Pass.
  • Two New Weapon Unlock Challenges
    • LC-10
      • Using SMGs, get 3 kills without dying in 15 different matches.
    • FARA 83
      • Using Assault Rifles, get 2 headshot kills in 15 different matches.

Assault Rifles

  • Cold War AK-47
    • Recoil pattern has been adjusted
  • FARA 83
    • Minimum damage increased from 25 to 26
    • Maximum damage decreased from 33 to 31
    • Maximum damage range increased by 17%
    • Recoil pattern has been adjusted
  • FFAR 1
    • Maximum damage decreased from 30 to 27
    • Maximum damage range decreased by 15%
    • Neck damage multiplier changed from 1.1 to 1
    • Upper torso damage multiplier changed from 1.1 to 1
    • ADS speed decreased slightly
  • Groza
    • Recoil increased slightly
    • ADS speed decreased slightly
    • Upper torso damage multiplier changed from 1.3 to 1.1
  • Krig 6
    • Head damage multiplier changed from 1.4 to 1.5
    • Neck damage multiplier changed from 1 to 1.3
    • Upper torso damage multiplier changed from 1 to 1.1
    • Lower torso damage multiplier changed from 1 to 1.1
  • QBZ-83
    • Move speed increased
    • ADS move speed increased
    • Neck damage multiplier changed from 1 to 1.2
    • Upper torso damage multiplier changed from 1 to 1.1

Submachine Guns

  • LC10
    • Bullet velocity increased slightly
  • Mac-10
    • Maximum damage decreased by 1

Sniper Rifles

  • Pellington 703
    • ADS speed increased
    • Raise time increased slightly

Tactical Rifles

  • Cold War Tactical Rifle Charlie
    • Time between bursts increased by 33%
    • Neck damage multiplier changed from 1.8 to 1.3
  • M16
    • Time between bursts increased by 10%
    • Neck damage multiplier changed from 1.8 to 1.1

Attachment Changes

  • Position Concealment
    • Position Concealment will reduce the time your position is visible on the compass and minimap after firing. This effect has been added as a pro on both the Flashguard and SOCOM/KGB Eliminator.


  • 16.3” Rapid Fire (M16)
    • Increase to rate of fire reduced by 58%
  • 18” Rapid Fire (Tactical Rifle Charlie)
    • Increase to rate of fire reduced by 56%
  • 15.9” Strike Team (M16)
    • Increase to rate of fire reduced by 66%
  • 18.2” Strike Team (Tactical Rifle Charlie)
    • Increase to rate of fire reduced by 64%
  • 16.3” Titanium (M16)
    • Increase to rate of fire reduced by 61%
  • 17” Titanium (Tactical Rifle Charlie)
    • Increase to rate of fire reduced by 59%
  • Sorokin 140mm Auto (Sykov)
    • Minimum damage reduced from 23 to 19
  • Sorokin 140mm Auto AND Akimbo (Sykov)
    • Minimum damage reduced from 19 to 14
      • This only affects the weapon when both the Sorokin 140mm Auto and the Akimbo attachment are equipped simultaneously.


  • Ember Sighting Point
    • ADS speed penalty reduced by 20%
  • SOF Target Designator
    • Flashlight is now visible during hip-fire and ADS


  • Salvo/VDV Fast Mag
    • ADS speed penalty reduced by 20%
  • Speed Mag
    • Pistols
      • ADS speed penalty reduced by 40%
    • SMGs
      • ADS speed penalty reduced by 30%
    • Snipers
      • ADS speed penalty reduced by 20%


  • Flashguard
    • Added Position Concealment pro
  • SOCOM/KGB Eliminator
    • Added Position Concealment pro


  • SUSAT MultiZoom
    • ADS speed penalty reduced by 10%
  • Ultrazoom Custom
    • ADS speed penalty reduced by 20%
  • Vulture Custom Zoom
    • ADS speed penalty reduced by 20%

Rear Grips

  • Increases to ADS speed reduced by roughly 10%

Operator Changes

  • Roze
    • We’ve adjusted Roze in order to improve the Operators readability/visibility where sources of light are available.

New Operators added:

  • Wraith: Warsaw Pact (Launch Week)
    • Unlocked via Battle Pass
  • Knight: Warsaw Pact (In-Season)
    • Unlocked via Store Bundle
  • Antonov: Warsaw Pact (In-Season)
    • Unlocked via Store Bundle

New Prestige Levels

  • Level 50
    • New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
  • Level 100
    • New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
  • Level 150
    • New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
  • Level 190
    • All Season Challenges Available
  • Level 200
    • New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
  • Levels 250 - 1,000
    • New Prestige Key every 50 levels

Store Update

  • We have a fresh dose of new Store Bundles launching alongside Season Three, including some seriously sinister new villains, as well as Tracer Packs, Mastercraft and Reactive Weapon Blueprints, and more.