Warzone Pacific Update Patch Notes: Weapon Balancing changes added

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The latest set of Warzone Patch Notes have just been amended to include the recently released weapon balancing update - this is far from the final tweak needed to Warzone following the Pacific update so expect more from Raven Software in the coming days and weeks.

LATEST - Weapon Balancing Update

In this latest update, a few weapons are being tweaked to better fit with the new meta being established following the integration of Vanguard's weaponry.

Assault Rifles

  • AK-47 - Black Ops Cold War
    • Initial Recoil Deviation increased;
  • EM2 - Black Ops Cold War
    • Neck Damage Multiplier decreased to 1.1, down from 1.2;
    • Recoil Magnitude increased;
    • Recoil Deviation increased;
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Marksman Rifles

  • Crossbow - Modern Warfare
    • Neck Damage increased to 250, up from 200
    • Upper Torso Damage increased to 240, up from 200
    • Lower Torso Damage increased to 220, up from 200
  • Kar98K - Modern Warfare
    • Flinch Resistance decreased by 62%
  • R1 Shadowhunter - Black Ops Cold War
    • Neck Damage increased to 250, up from 200
    • Upper Torso Damage increased to 240, up from 200
    • Lower Torso Damage increased to 220, up from 200
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Melee Weapons

  • Ballistic Knife - Black Ops Cold War
    • Upper Torso Damage increased to 248, up from 246
    • Lower Torso Damage increased to 225, up from 195
    • Upper Arm Damage increased to 200, up from 180
    • Lower Arm Damage increased to 190, up from 180
    • Upper Leg Damage increased to 200, up from 160
    • Lower Leg Damage increased to 190, up from 160
  • Baseball Bat - Black Ops Cold War
    • Lunge Distance decreased by 47%
  • Battle Axe - Black Ops Cold War
    • Lunge Distance decreased by 38%
  • Cane - Black Ops Cold War
    • Lunge Distance decreased by 46%
  • Mace - Black Ops Cold War
    • Lunge Distance decreased by 42%
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Shotguns

  • Gallo SA12 - Black Ops Cold War
    • Movement Speed decreased by 1.2%
    • ADS Movement Speed decreased by 8.6%
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Sniper Rifles

  • Swiss K31 - Black Ops Cold War
    • Flinch Resistance decreased by 62%

Submachine Guns

  • OTs 9 - Black Ops Cold War
    • Maximum Damage decreased to 30, down from 31
    • Headshot Damage Multiplier decreased to 1.33, down from 1.52
  • MP5 - Black Ops Cold War
    • Maximum Damage decreased to 20, down from 31
    • Headshot Damage Multiplier decreased to 1.41, down from 1.45
  • MP5 - Modern Warfare
    • Fire Rate decreased to .08, down from .075
    • Sprint to Fire Speed decreased by 2.6%
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Attachments - Optics

  • G16 2.5x - Vanguard Assault Rifles
    • Eye position shifted forward

Attachments - Stocks

  • Raider Stock - Black Ops Cold War
    • Movement Speed modifiers decreased by 25%
  • SAS Combat Stock - Black Ops Cold War
    • Movement Speed modifiers decreased by 25%
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Warzone Pacific Update - Complete Patch Notes

Playlist Update - Week of December 9th

  • Vanguard Royale
    • Solos, Duos, Trios, Quads
  • Vanguard Resurgence
    • Quads
  • Standard Battle Royale
    • Quads
  • Standard Plunder
    • Trios

Early Access Event

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Download Sizes

  • PlayStation 5:
    • 44.7 GB
  • PlayStation 4:
    • 44.7 GB
  • Xbox One Series X / S:
    • 41.2 GB
  • Xbox One:
    • 41.2 GB
  • PC:
    • 37.8 GB (Warzone Only)
    • 69.1 GB (Warzone and Modern Warfare®)
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New Modes

Warzone Pacific Update Patch Notes
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+ 5
MODES - Vanguard Resurgence should be interesting!
  • Vanguard Royale
    • Dogfighting, Anti-Air Combat, Vanguard Content, Bombing Run Environmental Hazards, Limited Equipment.
  • Vanguard Resurgence
    • A tailored selection of Caldera POIs with a maximum 48 player-count and standard Resurgence rules with Vanguard content.
  • Battle Royale
    • Standard Battle Royale, now with Vanguard Weapons.
  • Plunder
    • Standard Plunder on Caldera.
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New Map

  • Caldera
    • New Regions include... Arsenal, Docks, Runway, Ruins, Mines, Peak, Beachhead, Village, Lagoon, Airfield, Fields, Sub Pen, Power Plant, Capital, and Resort.

New Weapons

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New Gulag

Warzone Pacific Update Patch Notes
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+ 5
GULAG - Down to the mines this time around
  • Caldera Mines
    • New originally-designed layout.
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New Vehicles

Warzone Pacific Update Patch Notes
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+ 5
VEHICLES - Planes are the big talking point, here
  • Fighter Plane
    • " Rain down destruction and reign supreme with the Fighter Plane. This versatile two-seater vehicle provides as much combat support with its front-mounted weapon systems as it does squad support—via sonar ability that pings enemy troop locations as well as legendary crates."
  • Utility Truck
    • " With room for two in the front and however-many-you-can-fit in the back, the Utility Truck is a powerhouse cargo and transport vehicle that shakes off incoming fire while plowing through any terrain stupid enough to get in its way. Additional variant swaps cargo space for high-powered AA attachment so you can rule the skies and the ground."
  • Squad Transport
    • " Agile turns and a frame built to take punishment make the Squad Transport ideal for relocating up to four Operators across the battlefield. Best-in-class suspension devours off-road obstacles for breakfast, and a ripping top speed means plenty of dust for your enemies to eat."
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New Contracts

Warzone Pacific Update Patch Notes
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+ 5
CONTRACTS - Some of them are [TOP SECRET]
  • [TOP SECRET]
    • A Contract is selected at random but with significantly increased rewards. Who knows what you’re gonna get?
  • Big Game Bounty
    • Time to hunt down an enemy Operator with an impressive elimination count - assuming you’re confident enough to risk it!
    • Rules:
      • Will only show on the Tac Map at the end of the 1st Circle.
      • Will not select the same target multiple times in a row.
  • Supply Drop
    • A valuable Supply Drop crate will drop into the map that only your squad has the coordinates to… but be careful, other teams can see the green smoke and try to steal it!
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New Public Events

  • Restock
    • All supply boxes on the map will close again and refresh their loot.
  • Resurgence
    • For a short duration, the Resurgence effect will allow Players to respawn so long as a teammate is boots on the ground.
  • Cash Drop
    • The well known Plunder Cash Drops will begin to spawn.
  • Heavy Weapons Crate
    • New and highly desirable Weapons can be obtained from these crates.
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New Gameplay Mechanics

  • Flying
    • Players are now able to operate the Fighter Plane. Take to the skies! But don’t get too comfortable.
  • Anti-Aircraft Gun
    • Fixed to the ground or mounted on the back of a Utility Truck, use this heavy-duty Weaponry to clear the skies of those pesky planes.
  • Gasoline Can
    • Pick them up, ignite them, throw them, send them up an ascender, set up a trap, shoot at them on the ground or in someone’s hands (you decide). These new little toys will explode, causing damage and releasing non-toxic smoke to blind your enemies.
  • Shallow Water
    • Molotov Cocktails and Thermites that are thrown into water will now behave similarly to Smoke Grenades.
    • The Tracer Perk effect will be enabled for Players in water that reaches their ankles.
    • The Cold Blooded Perk effect will be enabled for Players in water that reaches their knees.
    • Players are unable to lie prone in knee-deep water.
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Gameplay Adjustments

  • The Stopping Power Field Upgrade has been removed from loot.
  • The Gulag will now allow the victor to redeploy with the Weapon(s) and equipment that remain at the end of the duel.
  • Buy Station
    • UAVs now cost $6,000, up from $4,000 when available.
  • Loadout Drop Markers
    • These can only be purchased at Buy Stations after the first free Loadout Drop Public Event has taken place.
    • This change only affects Vanguard Royale and Battle Royale.
  • Dead Silence
    • This Field Upgrade will now refresh on the first kill only, with reduced drop rates found in loot.
  • Melee Damage
    • Melee and non-Melee Weapons will now require at least three hits to achieve Melee Finisher damage.
  • Lethal Equipment
    • Claymore
      • Damage increased to 200, up from 150
    • Frag Grenade
      • Damage increased to 112/225, up from 70/140
    • Molotov Cocktail
      • Damage per tick increased to 21|36|43, up from 15|25|30
      • Duration increased to ~12.5 seconds, up from ~6.5 seconds
    • Proximity Mine
      • Damage increased to 225, up from 200
    • Semtex
      • Damage increased to 74/150, up from 70/140
    • Throwing Knife
      • Damage increased to 250, up from 200, on hits to Upper Torso and Headshots
  • Tactical Equipment
    • Decoy Grenade
      • Will now fire rubber bullets with a chance to hit nearby enemies dealing 1 point of damage
    • Heartbeat Sensor
      • Pulse time increased to 6 seconds, up from 3 seconds
    • Snapshot Grenade
      • The detection radius increased to 28 meters, up from 14 meters
    • Stim
      • Will additionally apply a 3-second boost that increases movement, slide, and sprint speed
    • Stun Grenade
      • Stun duration decreased to 2.5/4.5 seconds, down from 4.7/5.5 seconds
  • Gas Mask
    • The Gas Mask animation will now wait for reloading, Armor Plate insertion, or Grenade throwing animations to complete.
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UI & UX Changes

  • Reordering of the available Options
  • A new Interface tab that now hosts the preexisting Accessibility and HUD options
  • Graphics options have been split into two tabs:
    • Display
    • Quality
  • Addition of the following options:
    • Min/Max Input Deadzone per Stick
      • Left Stick Min Input Deadzone
      • Right Stick Min Input Deadzone
      • Left Stick Max Input Deadzone
      • Right Stick Max Input Deadzone
  • Walk Keybind & Speed Setting
    • Player can assign a key to the new Walk option
    • Customize the speed at which the Walk key makes you move
  • Custom Sensitivity Per Zoom
    • Players can now customize their sensitivity per ADS Sens. Multiplier type
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Weapon Adjustments

Warzone Pacific Update Patch Notes
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+ 5
WEAPONS - Melee weapons are being refined
  • Ballistic Knife (BOCW)
    • Melee damage decreased to 90, down from 135
  • Battle Axe (BOCW)
    • Damage decreased to 135, down from 175
  • Cane (BOCW)
    • Damage decreased to 135, down from 150
  • Kali Sticks (MW)
    • Damage decreased to 65, down from 90
    • Lunge Distance decreased by 7.7%
    • Melee Finisher now requires 4 hits, up from 2
    • Note: These changes also affect MW Multiplayer
  • Mace (BOCW)
    • Damage decreased to 135, down from 150
  • Sai (BOCW)
    • Damage decreased to 70, down from 135
    • Lunge Distance decreased 7.7%
    • Melee Finisher now requires 4 hits, up from 2
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Prestige Levels and Rewards

  • Level 50
    • New Prestige
    • Emblem
    • Weapon Blueprint
    • Battle Pass Tier Skip
  • Level 100
    • New Prestige
    • Emblem
    • Battle Pass Tier Skip
  • Level 150
    • New Prestige
    • Emblem
    • Battle Pass Tier Skip
  • Level 190
    • All Season Challenges Available
  • Level 200
    • New Prestige
    • Emblem
    • Battle Pass Tier Skip
    • Master Prestige Calling Card
  • Levels 250–1,000
    • Ability to earn additional Prestige Levels, if they were not reached during the pre-season.