When does the Call of Duty Vanguard Open Beta Early Access start on PS5?

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Sledgehammer Games' Call of Duty Vanguard Open Beta is almost here - Well, the Early Access has almost started for those of you that pre-ordered Vanguard on PlayStation. We have everything you need to know about what time the Vanguard Beta is due to start and what's on the way.

START TIME - When does the Vangaurd Beta begin?

Call of Duty Vanguard's Open Beta is going to be available both this weekend and next - however, we're here to let you know when the Early Access for PlayStation players begins.

Weekend One of the Open Beta is due to start at the following times:

  • 10:00 September 10th - PST
  • 13:00 September 10th - EST
  • 18:00 September 10th - BST

You should be able to install the Vanguard Beta already - if you have early access, anyway.

PATCH NOTES - What's included & what's changing?

Below, we have a quick-fire guide of everything you need to know about the Vanguard Beta.

Available Content

Multiplayer Maps;

  • Champion Hill;
  • Hotel Royal;
  • Gavutu;
  • Red Star;
  • Eagle's Nest (available during Weekend Two);
  • Multiplayer Modes;
    • Champion Hill (Solos, Duos, Trios);
    • Team Deathmatch;
    • Domination;
    • Kill Confirmed;
    • Patrol (available from Saturday of Weekend One);
    • Search and Destroy (available during Weekend Two);
  • Weapons Availability;
    • Champion Hill;
      • Weapons are persistent through matches. There are ten upgrades per weapon, each adding one attachment;
      • There will be three rotating weapon sets, featuring 2 ARs, 2 LMGs, 2 snipers, 2 shotguns, and 2 pistols;
    • Core Multiplayer
      • For Core MP, you'll be able to level up weapons to level 30;
      • PlayStation players will get +2 custom loadout slots (12 total, 10 for other platforms);
  • Operators Availability;
    • Please note, each Operator will have one finishing move attached;
  • Daniel Takeyatsu
  • Roland Zeimet
  • Lucas Riggs
  • Polina Petrova
  • Wade Jackson
  • Arthur Kingsley
Vanguard Open Beta Start Operators
click to enlarge
TWO NEW CHARACTERS? - Six Operators are going to be available in the Open Beta

Combat Pacing Options

  • Tactical: These are the lobbies that franchise veterans know well. This is the experience that you're used to with classic Call of Duty combat timing. Tactical Combat Pacing is always 6v6.
  • Assault: Balanced combat pacing that gives you enough room to breathe and a lot of targets to kill. In Beta Weekend 1, player counts will vary between 20-28 players.
  • Blitz: High-action lobbies where the intensity is cranked up to frenetic levels. Prepare for plenty of combat when choosing to join a Blitz. In Beta Weekend 1, player counts will vary between 28-48 players.

Changes from Alpha to Beta

  • Visual Updates
    • Damage Overlay;
      • Refined the damage overlay when injured to help maintain visibility;
    • Lighting;
      • Reduced the density of sun fog;
      • Increased the rim light around players to help separate them from the background;
      • Adjusted overall exposure—aka we turned up the lights;
  • Audio Tuning
    • Non-player footstep volume slightly increased;
    • Non-player weapon volume slightly reduced;
      • Note: Non-player is anyone that isn’t you (enemies and teammates);
    • Announcer volume and callout frequency were reduced;
    • Global MP mixing pass to improve informative audio for gameplay;
  • Champion Hill Spawn Tuning
    • We’ve tuned spawn locations and adjusted overall spawn logic. Hopefully, this should eliminate any more Angela & Dwight spawn scares;
    • We’ve done away with that one spawn in Courtyard that forced you to have 3 seconds of awkward eye contact with your opponent. You know the one;