Apex Legends Next-Gen Patch Notes: All changes coming to PS5 & Xbox Series X

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Alongside the Warriors Collection Event, the next gen version of Apex Legends is finally launching on March 29. If you interested in what the differences are in the new version of the game, we have all of the next gen Apex Legends patch notes below.

Next Gen Specific Apex Legends Patch Notes

Below are all of the changes coming specifically to the next gen version of Apex Legends both at launch and in the near future.

Improvements over back-compat versions:

  • 4K output - PS5 & Xbox Series X
  • Full 60hz gameplay - PS5 & Xbox Series X|S
  • HDR - PS5 & Xbox Series X|S
  • Higher resolution shadow maps - PS5 & Xbox Series X
  • Greater LOD distances - PS5 & Xbox Series X
apex legends, next gen, patch notes
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Coming in future updates:

  • 120hz gameplay - PS5 & Xbox Series X|S
  • Adaptive triggers - PS5
  • Haptics - PS5
  • Visual Improvements - PS5 & Xbox Series X|S
  • Audio Improvements - PS5 & Xbox Series X|S

Warriors Collection Event Patch Notes

However, those changes above aren't the only ones coming with the launch of Apex Legends next gen.

These changes below are for all players on all platforms.

Control Mode Updates:

  • Fixed issue where players would not be able to see or select spawn points on the Spawn Menu after dying while stimmed as Octane.
  • Removed the Turbo Charger from Purple Tier weapons - Players have to get their Ratings up to Gold Tier in order to get it.
  • Several crash fixes to help with mode stability.
  • Fixed a UI bug where Mythic ammo icon appears on non-crate weapons when auto-reloaded.
  • Fix for ammo disappearing from Rampart's mobile Sheila when firing.

G7 Scout

  • Double Tap burst fire delay reduced from 0.475 to 0.375.
  • Double Tap recoil improvements.
  • Ammo reserves increased from 120 to 140.

Hop-Ups Spawn Rate Adjustments

  • Increased spawn rate for Hammerpoint Rounds and Kinetic Feeder.
  • Reduced spawn rate for Deadeye's Tempo, Shatter Caps, and Boosted Loader.

Bug Fixes:

  • Fixed frame jitter that could appear while spectating a match.
  • Fixed issue where Precision Choke was disabled by default on Golden TripleTake.
  • Fixed issue where players could leave at the start of a match without being penalized.
  • Fixed hack where players were able to duel-wield weapons.
  • Fixed bug where players would not receive assist credit when damaging Gibraltar's arm shield.
  • Fix for bug when Crypto's animation would glitch after using a finisher while in death protection.
  • Fixed bug where players were unable to perform Ash's skydive emote.
  • Fixed bug where the Leaver Penalty warning would always show two minutes regardless of how many times you've disconnected.
  • Fixed bug where damaging MRVN would count towards upgrading your Evo Shield.
  • Fix for cases where Crypto can throw out multiple drones.
  • Fix for cases where Pathfinder is able to grapple enemies indefinitely.
  • Fix for cases where players are able to reset Wraith's Tactical cooldown by ending her phasing while entering an Ash's Portal.
  • Fix for visual inconsistencies in Bloodhound's Cyber Hunt skin.
  • Arenas: Fix for a bug where music could cut off at the start of a match in Habitat 4.
  • Arenas: Fix for visual bug where Legend abilities would stay onscreen during a match.
  • Various fixes to charging systems in weapons to work more consistently and by design.
  • Fix for cases where players could remove bullet spread when using ziplines.
  • Fix for visual inconsistencies in reactive weapons after activating.
  • Fix for cases where Wattson's Ultimate's shield regen would work through some windows in Command Center.
  • Tropics Map: Fix for cases where players can be launched by Gravity Cannon while below it.
  • Added tracker for "Battle Royale Wins".